Player Matchup

Xing Tian
Xing Tian
DeathBringer924
Xing Tian
Level 158
God Stats
9W - 6L
1,977 SR
Queue Stats
532W - 521L
1,513 Elo+
Solo
Yemoja
Yemoja
Theboxcat201
Yemoja
Level 157
God Stats
25W - 22L
1,455 SR
Queue Stats
1,181W - 1,222L
1,567 Elo+
Party 2
Shiva
Shiva
iDiimes
Shiva
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,506 Elo+
Party 2
Team Averages
Level 108
1,644 SR
1,529 Elo+

VS

Team Averages
Level 110
1,650 SR
1,463 Elo+
Surtr
Surtr
BigCousinJay
Surtr
Level 123
God Stats
4W - 0L
1,748 SR
Queue Stats
17W - 22L
1,372 Elo+
Party 1
Ix Chel
Ix Chel
NF iLAVISH
Ix Chel
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
304W - 314L
1,514 Elo+
Party 1
Set
Set
joelingnain
Set
Level 89
God Stats
32W - 21L
1,703 SR
Queue Stats
142W - 124L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DeathBringer924
Xing Tian
12
2 / 4 / 3
10,912
682
9,569
20,720
10,500
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
15
4 / 0 / 1
11,568
723
13,066
12,111
6,915
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shiva
iDiimes
Shiva
12
0 / 6 / 5
10,329
646
7,809
20,941
22,893
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 3
12,217
764
20,340
18,761
17,744
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ix Chel
NF iLAVISH
Ix Chel
14
2 / 2 / 7
11,715
732
13,319
9,947
4,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 2 / 5
12,494
781
13,663
15,530
9,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
6
Kills
10
10
Deaths
6
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
L
Xing Tian
DeathBringer924
Xing Tian
2
4
3
0.88
W
Ix Chel
NF iLAVISH
Ix Chel
2
2
7
2.75
L
Yemoja
4
0
1
4.5
L
Shiva
iDiimes
Shiva
0
6
5
0.42
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,444
Damage
47,322
53,772
Taken
44,238
40,308
Mitigated
32,016
10,643
Healing
16,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,340
7,407
0
3,914
18,761
17,744
742
9,034
9,727
11,979
37,767
L
Xing Tian
DeathBringer924
Xing Tian
9,569
306
245
2,303
20,720
10,500
0
7,815
12,591
31,148
0
W
Ix Chel
NF iLAVISH
Ix Chel
13,319
1,434
3,564
3,419
9,947
4,553
650
6,372
3,575
40,602
0
L
Yemoja
13,066
2,387
2,185
4,054
12,111
6,915
0
3,100
8,798
60,204
0
L
Shiva
iDiimes
Shiva
7,809
1,570
0
1,856
20,941
22,893
0
6,938
14,003
0
20,683
W
13,663
6,370
0
5,171
15,530
9,719
850
8,034
7,496
0
74,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,809
Gold Earned
36,426
141
Minions Killed
188
0
Camps Cleared
0
831,630
Distance Traveled
902,870
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
12,217
764
45
3
0
286,044
0
L
Xing Tian
10,912
682
40
3
0
286,089
0
W
Ix Chel
11,715
732
46
3
0
302,505
0
L
Yemoja
11,568
723
74
5
0
287,937
0
L
Shiva
10,329
646
27
2
0
257,604
0
W
Set
12,494
781
97
6
0
314,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role