Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
AOTAngel88M
Hel
Level 125
God Stats
0W - 2L
1,681 SR
Queue Stats
12W - 18L
1,530 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Lazy gaming1619
Morgan Le Fay
Level 81
God Stats
1W - 3L
1,700 SR
Queue Stats
187W - 180L
1,487 Elo+
Solo
Lancelot
Lancelot
RyseingAngel
Lancelot
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 22L
1,404 Elo+
Party 2
Cthulhu
Cthulhu
runaway_erik
Cthulhu
Level 69
God Stats
3W - 7L
1,520 SR
Queue Stats
533W - 545L
1,359 Elo+
Solo
Team Averages
Level 113
1,580 SR
1,456 Elo+

VS

Team Averages
Level 91
1,601 SR
1,484 Elo+
Janus
Janus
 
Janus
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
AishaSlaysss
Discordia
Level 83
God Stats
12W - 2L
1,594 SR
Queue Stats
142W - 99L
1,535 Elo+
Solo
Ares
Ares
Shoebill_Gaming
Ares
Level 80
God Stats
10W - 9L
1,606 SR
Queue Stats
119W - 155L
1,437 Elo+
Party 1
Loki
Loki
TeezyTheSavage
Loki
Level 129
God Stats
12W - 7L
1,649 SR
Queue Stats
153W - 189L
1,451 Elo+
Party 1
Cernunnos
Cernunnos
vNghiitMerry
Cernunnos
Level 127
God Stats
17W - 10L
1,658 SR
Queue Stats
462W - 484L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
4 / 0 / 1
6,387
532
8,677
9,506
3,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
5 / 0 / 0
8,201
683
6,795
6,038
1,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Lazy gaming1619
Morgan Le Fay
10
0 / 3 / 0
5,574
465
3,441
7,163
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
RyseingAngel
Lancelot
10
0 / 2 / 0
5,446
454
3,257
9,213
3,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
runaway_erik
Cthulhu
9
1 / 4 / 3
5,970
498
6,965
10,263
7,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 5 / 0
5,591
466
942
7,149
2,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
AishaSlaysss
Discordia
12
1 / 0 / 3
6,796
566
3,410
5,709
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 3 / 5
6,109
509
3,963
10,370
8,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
6 / 0 / 2
6,784
565
5,799
9,340
3,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
vNghiitMerry
Cernunnos
11
1 / 2 / 2
6,096
508
9,632
11,008
4,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
10
Kills
9
9
Deaths
10
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
4
0
1
4.5
W
Janus
 
Janus
0
5
0
0
L
5
0
0
5
W
Discordia
AishaSlaysss
Discordia
1
0
3
2.5
L
Morgan Le Fay
Lazy gaming1619
Morgan Le Fay
0
3
0
0
L
Lancelot
RyseingAngel
Lancelot
0
2
0
0
W
1
3
5
1.17
W
6
0
2
7
L
Cthulhu
runaway_erik
Cthulhu
1
4
3
0.63
W
Cernunnos
vNghiitMerry
Cernunnos
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,135
Damage
23,746
42,183
Taken
43,576
19,053
Mitigated
21,602
12,292
Healing
11,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
8,677
5,648
0
4,421
9,506
3,274
174
783
8,723
0
46,723
W
Janus
 
Janus
942
39
0
730
7,149
2,738
0
5,919
754
29,333
0
L
6,795
390
0
3,410
6,038
1,904
0
890
5,096
55,746
0
W
Discordia
AishaSlaysss
Discordia
3,410
226
0
1,750
5,709
2,175
331
2,771
2,938
54,971
0
L
Morgan Le Fay
Lazy gaming1619
Morgan Le Fay
3,441
494
0
555
7,163
2,799
0
2,736
4,427
36,141
0
L
Lancelot
RyseingAngel
Lancelot
3,257
1,209
0
580
9,213
3,675
0
1,341
7,872
0
43,284
W
3,963
752
380
1,565
10,370
8,611
0
3,834
6,536
13,517
0
W
5,799
1,922
0
1,490
9,340
3,381
0
1,926
7,409
0
43,231
L
Cthulhu
runaway_erik
Cthulhu
6,965
1,346
1,099
2,227
10,263
7,401
25
2,549
7,714
23,788
0
W
Cernunnos
vNghiitMerry
Cernunnos
9,632
5,675
0
5,250
11,008
4,697
0
2,316
8,692
0
49,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,578
Gold Earned
31,376
338
Minions Killed
319
0
Camps Cleared
0
1,186,836
Distance Traveled
1,161,158
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,387
532
71
6
0
217,394
0
W
Janus
5,591
466
58
5
0
203,920
0
L
Hel
8,201
683
112
9
0
234,548
0
W
Discordia
6,796
566
94
8
0
234,349
3
L
Morgan Le Fay
5,574
465
69
6
0
223,938
4
L
Lancelot
5,446
454
58
5
0
280,566
0
W
Ares
6,109
509
8
1
0
232,044
0
W
Loki
6,784
565
64
5
0
285,632
1
L
Cthulhu
5,970
498
28
2
0
230,390
0
W
Cernunnos
6,096
508
95
8
0
205,213
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role