Player Matchup

Ravana
Ravana
ButEnthusiast
Ravana
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
451W - 591L
1,446 Elo+
Party 1
Chaac
Chaac
CyanJuice-
Chaac
Level 94
God Stats
11W - 26L
1,433 SR
Queue Stats
177W - 328L
1,320 Elo+
Party 1
Zeus
Zeus
LiquidSodaa
Zeus
Level 83
God Stats
7W - 9L
1,473 SR
Queue Stats
258W - 365L
1,440 Elo+
Party 1
Hachiman
Hachiman
Sikuzio
Hachiman
Level 128
God Stats
8W - 9L
1,372 SR
Queue Stats
283W - 412L
1,408 Elo+
Party 1
Loki
Loki
TheTrueJudgment
Loki
Level 86
God Stats
1W - 7L
1,038 SR
Queue Stats
222W - 345L
1,361 Elo+
Party 1
Team Averages
Level 110
1,363 SR
1,395 Elo+

VS

Team Averages
Level 122
1,412 SR
1,466 Elo+
Charybdis
Charybdis
IAmMentallylLL
Charybdis
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,376 Elo+
Solo
Gilgamesh
Gilgamesh
OmniYasuke
Gilgamesh
Level 127
God Stats
0W - 1L
1,275 SR
Queue Stats
290W - 264L
1,507 Elo+
Solo
Ares
Ares
Tartarus Reigns
Ares
Level 69
God Stats
13W - 21L
1,486 SR
Queue Stats
199W - 207L
1,469 Elo+
Solo
Zeus
Zeus
djmaxamas123
Zeus
Level 136
God Stats
2W - 4L
1,411 SR
Queue Stats
91W - 97L
1,469 Elo+
Solo
Tyr
Tyr
redraiderdude35
Tyr
Level 175
God Stats
3W - 5L
1,388 SR
Queue Stats
97W - 97L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 1
4,271
712
2,701
2,389
1,014
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
8
1 / 0 / 0
4,270
712
1,767
5,013
2,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
2 / 0 / 0
4,142
690
2,234
2,744
833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
Sikuzio
Hachiman
7
1 / 0 / 1
3,796
633
2,745
2,807
744
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 0 / 3
4,087
681
1,363
4,077
1,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
IAmMentallylLL
Charybdis
4
0 / 1 / 0
3,114
519
2,428
3,604
843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
OmniYasuke
Gilgamesh
6
0 / 1 / 0
3,808
635
3,226
4,615
2,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 1 / 0
3,467
578
1,124
4,398
2,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 1 / 0
4,049
675
1,655
2,753
785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 1 / 0
3,734
622
808
4,272
1,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
5
Kills
0
0
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
Chaac
1
0
0
1
L
Charybdis
IAmMentallylLL
Charybdis
0
1
0
0
W
2
0
0
2
L
Gilgamesh
OmniYasuke
Gilgamesh
0
1
0
0
W
Hachiman
Sikuzio
Hachiman
1
0
1
1.5
L
0
1
0
0
W
0
0
3
1.5
L
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,810
Damage
9,241
17,030
Taken
19,642
5,818
Mitigated
7,877
8,784
Healing
6,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,701
1,144
155
1,196
2,389
1,014
0
595
1,794
0
15,392
W
Chaac
1,767
296
0
2,027
5,013
2,079
0
0
4,721
0
23,757
L
Charybdis
IAmMentallylLL
Charybdis
2,428
1,405
0
1,916
3,604
843
0
0
3,604
0
13,583
W
2,234
363
0
1,110
2,744
833
0
1,268
1,476
20,873
0
L
Gilgamesh
OmniYasuke
Gilgamesh
3,226
1,366
0
1,068
4,615
2,417
0
0
4,615
0
20,450
W
Hachiman
Sikuzio
Hachiman
2,745
2,120
0
1,503
2,807
744
0
576
2,187
0
23,828
L
1,124
58
197
1,682
4,398
2,091
0
28
4,328
8,625
0
W
1,363
426
0
2,793
4,077
1,148
0
450
3,589
0
20,900
L
1,655
245
0
750
2,753
785
0
1,538
1,215
24,287
0
L
808
69
0
1,055
4,272
1,741
0
696
3,576
0
19,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,566
Gold Earned
18,172
197
Minions Killed
161
0
Camps Cleared
0
597,352
Distance Traveled
554,557
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
4,271
712
21
4
0
119,011
0
W
Chaac
4,270
712
52
9
0
121,462
0
L
Charybdis
3,114
519
22
4
0
68,688
0
W
Zeus
4,142
690
33
6
0
119,247
0
L
Gilgamesh
3,808
635
37
6
0
130,526
2
W
Hachiman
3,796
633
48
8
0
106,149
0
L
Ares
3,467
578
17
3
0
95,690
1
W
Loki
4,087
681
43
7
0
131,483
2
L
Zeus
4,049
675
49
8
0
118,167
0
L
Tyr
3,734
622
36
6
0
141,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role