Player Matchup

Nox
Nox
 
Nox
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
JarrodBaples
Ne Zha
Level 145
God Stats
3W - 2L
1,500 SR
Queue Stats
154W - 153L
1,496 Elo+
Party 1
Kukulkan
Kukulkan
UR Metro
Kukulkan
Level 21
God Stats
6W - 2L
1,681 SR
Queue Stats
7W - 6L
1,370 Elo+
Party 1
Team Averages
Level 79
1,560 SR
1,455 Elo+

VS

Team Averages
Level 70
1,393 SR
1,362 Elo+
Athena
Athena
Dr_Toboggan427
Athena
Level 123
God Stats
13W - 8L
1,655 SR
Queue Stats
443W - 494L
1,368 Elo+
Solo
Raijin
Raijin
LostNotepad
Raijin
Level 65
God Stats
0W - 3L
1,157 SR
Queue Stats
216W - 204L
1,355 Elo+
Party 2
Fenrir
Fenrir
murdercide
Fenrir
Level 21
God Stats
18W - 28L
1,366 SR
Queue Stats
132W - 121L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
3 / 1 / 6
7,714
771
5,414
6,583
4,748
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
12
6 / 0 / 5
8,704
870
14,145
7,718
3,182
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
UR Metro
Kukulkan
10
2 / 2 / 8
7,527
753
5,108
3,419
1,329
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
6,498
650
3,532
9,827
7,120
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
9
2 / 6 / 1
7,361
736
4,116
8,915
3,108
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
murdercide
Fenrir
9
1 / 3 / 1
6,814
681
4,786
13,400
9,618
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
11
Kills
3
3
Deaths
11
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
1
6
6
L
0
2
1
0.25
W
Ne Zha
6
0
5
8.5
L
Raijin
2
6
1
0.42
W
Kukulkan
UR Metro
Kukulkan
2
2
8
3
L
Fenrir
murdercide
Fenrir
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,667
Damage
12,434
17,720
Taken
32,142
9,259
Mitigated
19,846
3,986
Healing
189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
5,414
1,123
0
0
6,583
4,748
131
3,336
3,247
18,539
531
L
3,532
712
0
0
9,827
7,120
0
2,993
6,834
18,740
0
W
Ne Zha
14,145
6,591
0
3,986
7,718
3,182
661
3,127
4,591
0
44,743
L
Raijin
4,116
692
0
0
8,915
3,108
0
2,601
6,229
17,187
0
W
Kukulkan
UR Metro
Kukulkan
5,108
1,145
0
0
3,419
1,329
0
1,940
1,479
19,055
0
L
Fenrir
murdercide
Fenrir
4,786
1,389
0
189
13,400
9,618
0
4,580
8,820
0
7,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,945
Gold Earned
20,673
99
Minions Killed
51
0
Camps Cleared
0
538,147
Distance Traveled
502,839
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,714
771
21
2
0
172,697
0
L
Athena
6,498
650
24
2
0
181,130
2
W
Ne Zha
8,704
870
49
5
0
197,503
0
L
Raijin
7,361
736
24
2
0
133,524
1
W
Kukulkan
7,527
753
29
3
0
167,947
0
L
Fenrir
6,814
681
3
0
0
188,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role