Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 227
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DUHnainai
Bellona
Level 107
God Stats
3W - 4L
1,718 SR
Queue Stats
303W - 318L
1,458 Elo+
Party 3
Hel
Hel
PrettyEyezBlonde
Hel
Level 197
God Stats
3W - 4L
1,684 SR
Queue Stats
788W - 823L
1,454 Elo+
Solo
Jing Wei
Jing Wei
uchihaten90
Jing Wei
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,389 Elo+
Party 3
Odin
Odin
willmaniac805
Odin
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
299W - 321L
1,429 Elo+
Party 3
Team Averages
Level 136
1,580 SR
1,446 Elo+

VS

Team Averages
Level 92
1,506 SR
1,439 Elo+
Serqet
Serqet
GravityDefyer
Serqet
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 98L
1,472 Elo+
Solo
Persephone
Persephone
JohnnyLicksLips
Persephone
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
344W - 340L
1,469 Elo+
Party 2
Aphrodite
Aphrodite
LadyDimitres638
Aphrodite
Level 84
God Stats
4W - 2L
1,354 SR
Queue Stats
95W - 116L
1,426 Elo+
Party 1
Zhong Kui
Zhong Kui
SFGxRE4L
Zhong Kui
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 31L
1,382 Elo+
Party 1
Vulcan
Vulcan
cypherr1fle
Vulcan
Level 121
God Stats
2W - 1L
1,673 SR
Queue Stats
477W - 483L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
20
12 / 4 / 4
12,830
802
24,597
21,265
11,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
DUHnainai
Bellona
17
2 / 7 / 11
10,579
661
7,645
23,717
19,625
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

18
0 / 4 / 11
10,407
650
11,522
20,419
10,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
uchihaten90
Jing Wei
15
1 / 6 / 6
9,025
564
3,745
14,294
6,320
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
4 / 8 / 11
11,180
699
12,652
23,345
24,059
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 13
11,662
729
10,967
15,881
17,106
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
JohnnyLicksLips
Persephone
18
2 / 3 / 14
11,665
729
16,095
13,602
7,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Aphrodite
LadyDimitres638
Aphrodite
19
3 / 4 / 13
11,192
700
15,262
22,240
15,560
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
SFGxRE4L
Zhong Kui
20
9 / 5 / 14
14,319
895
25,397
16,089
23,032
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
20
7 / 3 / 13
12,707
794
22,562
11,031
6,899
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
96
19
Kills
29
29
Deaths
19
43
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
12
4
4
3.5
L
Bellona
DUHnainai
Bellona
2
7
11
1.07
W
8
4
13
3.63
W
Persephone
JohnnyLicksLips
Persephone
2
3
14
3
W
Aphrodite
LadyDimitres638
Aphrodite
3
4
13
2.38
L
0
4
11
1.38
W
Zhong Kui
SFGxRE4L
Zhong Kui
9
5
14
3.2
W
Vulcan
7
3
13
4.5
L
Jing Wei
uchihaten90
Jing Wei
1
6
6
0.67
L
4
8
11
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,161
Damage
90,283
103,040
Taken
78,843
71,487
Mitigated
70,062
40,107
Healing
33,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
24,597
10,655
387
4,758
21,265
11,423
773
15,851
4,765
0
61,608
L
Bellona
DUHnainai
Bellona
7,645
2,310
1,935
1,369
23,717
19,625
0
18,640
4,875
0
15,391
W
10,967
1,688
1,318
1,179
15,881
17,106
519
3,671
12,142
0
15,447
W
Persephone
JohnnyLicksLips
Persephone
16,095
1,855
1,378
4,496
13,602
7,465
1,178
2,457
11,110
32,695
0
W
Aphrodite
LadyDimitres638
Aphrodite
15,262
2,068
6,031
12,109
22,240
15,560
912
4,568
17,452
35,036
0
L
11,522
233
18,684
11,270
20,419
10,060
0
15,254
4,679
28,878
0
W
Zhong Kui
SFGxRE4L
Zhong Kui
25,397
4,500
515
4,050
16,089
23,032
2,450
2,572
13,357
47,046
0
W
Vulcan
22,562
9,888
813
1,701
11,031
6,899
2,008
1,632
9,239
41,990
0
L
Jing Wei
uchihaten90
Jing Wei
3,745
2,569
0
0
14,294
6,320
92
11,339
2,832
0
7,924
L
12,652
1,834
767
937
23,345
24,059
80
17,520
5,049
4,776
16,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,021
Gold Earned
61,545
164
Minions Killed
163
0
Camps Cleared
0
1,323,048
Distance Traveled
1,407,108
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,830
802
75
5
0
243,258
0
L
Bellona
10,579
661
20
1
0
270,607
0
W
Serqet
11,662
729
9
1
0
265,503
0
W
Persephone
11,665
729
28
2
0
308,590
0
W
Aphrodite
11,192
700
36
2
0
306,763
0
L
Hel
10,407
650
42
3
0
287,424
0
W
Zhong Kui
14,319
895
47
3
0
232,136
0
W
Vulcan
12,707
794
43
3
0
294,116
0
L
Jing Wei
9,025
564
7
0
0
253,467
0
L
Odin
11,180
699
20
1
0
268,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role