Player Matchup

Sylvanus
Sylvanus
Choppinkox
Sylvanus
Level 149
God Stats
2W - 7L
1,568 SR
Queue Stats
189W - 197L
1,516 Elo+
Party 3
Khepri
Khepri
KingRebirth
Khepri
Level 61
God Stats
5W - 3L
1,643 SR
Queue Stats
231W - 212L
1,470 Elo+
Party 2
Hachiman
Hachiman
LemonDraco
Hachiman
Level 146
God Stats
3W - 5L
1,786 SR
Queue Stats
418W - 400L
1,483 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MunkeyDCam
Tsukuyomi
Level 178
God Stats
1W - 2L
1,670 SR
Queue Stats
48W - 54L
1,489 Elo+
Party 3
Arachne
Arachne
Nano3456
Arachne
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,358 Elo+
Solo
Team Averages
Level 114
1,633 SR
1,463 Elo+

VS

Team Averages
Level 82
1,399 SR
1,353 Elo+
Cernunnos
Cernunnos
CarryBondz
Cernunnos
Level 53
God Stats
3W - 5L
1,500 SR
Queue Stats
209W - 310L
1,332 Elo+
Party 1
Baba Yaga
Baba Yaga
Celtic__30
Baba Yaga
Level 45
God Stats
24W - 27L
1,371 SR
Queue Stats
197W - 294L
1,311 Elo+
Party 1
Yemoja
Yemoja
JUANS0L0
Yemoja
Level 28
God Stats
2W - 6L
1,500 SR
Queue Stats
80W - 137L
1,245 Elo+
Party 1
Surtr
Surtr
LadyKlutch
Surtr
Level 155
God Stats
12W - 15L
1,141 SR
Queue Stats
353W - 424L
1,523 Elo+
Solo
Arachne
Arachne
XEONknight
Arachne
Level 129
God Stats
64W - 69L
1,485 SR
Queue Stats
114W - 177L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Choppinkox
Sylvanus
18
4 / 5 / 3
11,977
544
18,895
27,139
27,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Khepri
14
0 / 2 / 3
9,318
424
6,006
17,819
21,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Hachiman
LemonDraco
Hachiman
17
1 / 3 / 0
10,285
468
7,977
16,622
7,753
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
MunkeyDCam
Tsukuyomi
18
5 / 1 / 1
11,242
511
19,631
14,105
8,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Nano3456
Arachne
16
3 / 9 / 3
10,260
466
16,554
23,443
11,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CarryBondz
Cernunnos
19
4 / 1 / 5
12,012
546
16,800
17,752
8,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
Celtic__30
Baba Yaga
17
3 / 1 / 7
10,858
494
8,871
9,840
5,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
JUANS0L0
Yemoja
17
3 / 1 / 10
11,659
530
10,734
19,635
23,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Surtr
18
2 / 7 / 8
11,545
525
17,253
32,325
26,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
XEONknight
Arachne
19
8 / 3 / 9
12,189
554
19,304
23,840
12,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
59
13
Kills
20
20
Deaths
13
10
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
CarryBondz
Cernunnos
4
1
5
6.5
W
Baba Yaga
Celtic__30
Baba Yaga
3
1
7
6.5
L
Sylvanus
Choppinkox
Sylvanus
4
5
3
1.1
W
Yemoja
JUANS0L0
Yemoja
3
1
10
8
L
Khepri
0
2
3
0.75
W
Surtr
2
7
8
0.86
L
Hachiman
LemonDraco
Hachiman
1
3
0
0.33
L
Tsukuyomi
MunkeyDCam
Tsukuyomi
5
1
1
5.5
L
Arachne
Nano3456
Arachne
3
9
3
0.5
W
Arachne
XEONknight
Arachne
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,063
Damage
72,962
99,128
Taken
103,392
76,202
Mitigated
77,210
27,706
Healing
32,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
CarryBondz
Cernunnos
16,800
7,814
0
9,573
17,752
8,927
2,875
2,625
15,127
0
107,800
W
Baba Yaga
Celtic__30
Baba Yaga
8,871
1,088
0
2,094
9,840
5,615
2,134
1,497
8,208
74,861
0
L
Sylvanus
Choppinkox
Sylvanus
18,895
4,421
1,041
10,528
27,139
27,858
167
4,279
22,860
85,910
16,017
W
Yemoja
JUANS0L0
Yemoja
10,734
1,953
7,041
3,887
19,635
23,644
637
2,851
16,183
40,327
0
L
Khepri
6,006
774
0
2,740
17,819
21,247
138
5,060
12,759
26,523
0
W
Surtr
17,253
5,979
0
6,746
32,325
26,254
605
14,417
17,217
2,367
91,174
L
Hachiman
LemonDraco
Hachiman
7,977
4,820
0
7,070
16,622
7,753
1,806
1,446
15,176
0
106,259
L
Tsukuyomi
MunkeyDCam
Tsukuyomi
19,631
3,556
0
1,470
14,105
8,240
0
4,524
9,581
0
103,062
L
Arachne
Nano3456
Arachne
16,554
10,989
0
4,857
23,443
11,104
0
5,119
18,324
0
83,497
W
Arachne
XEONknight
Arachne
19,304
11,336
0
3,341
23,840
12,770
1,071
1,695
22,145
0
114,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,082
Gold Earned
58,263
625
Minions Killed
590
0
Camps Cleared
0
2,052,174
Distance Traveled
2,001,578
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,012
546
153
7
0
354,968
1
W
Baba Yaga
10,858
494
124
6
0
392,053
0
L
Sylvanus
11,977
544
167
8
0
303,052
0
W
Yemoja
11,659
530
45
2
0
378,853
3
L
Khepri
9,318
424
32
1
0
429,398
0
W
Surtr
11,545
525
141
6
0
395,034
0
L
Hachiman
10,285
468
180
8
0
368,153
3
L
Tsukuyomi
11,242
511
143
7
0
505,922
1
L
Arachne
10,260
466
103
5
0
445,649
0
W
Arachne
12,189
554
127
6
0
480,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role