Player Matchup

Fenrir
Fenrir
GladiusEsquire
Fenrir
Level 79
God Stats
43W - 38L
1,476 SR
Queue Stats
304W - 291L
1,473 Elo+
Solo
Charybdis
Charybdis
Leo_London
Charybdis
Level 138
God Stats
0W - 4L
1,215 SR
Queue Stats
268W - 259L
1,510 Elo+
Party 1
Maui
Maui
Pwn64g
Maui
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,637 Elo+
Solo
Hercules
Hercules
SillyDevilzs
Hercules
Level 109
God Stats
1W - 1L
1,765 SR
Queue Stats
4W - 10L
1,340 Elo+
Solo
Hades
Hades
Super_Sonic_13
Hades
Level 60
God Stats
5W - 7L
1,240 SR
Queue Stats
195W - 202L
1,440 Elo+
Party 1
Team Averages
Level 97
1,439 SR
1,480 Elo+

VS

Team Averages
Level 128
1,511 SR
1,509 Elo+
Awilix
Awilix
 
Awilix
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
GillaBeast
Horus
Level 105
God Stats
6W - 8L
1,416 SR
Queue Stats
407W - 387L
1,442 Elo+
Solo
Chang'e
Chang'e
Shameonuu
Chang'e
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
73W - 70L
1,564 Elo+
Solo
Cerberus
Cerberus
Síegfríed
Cerberus
Level 148
God Stats
8W - 9L
1,518 SR
Queue Stats
112W - 101L
1,524 Elo+
Solo
Martichoras
Martichoras
UndeadSeaman
Martichoras
Level 127
God Stats
36W - 22L
1,624 SR
Queue Stats
278W - 262L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 2
7,206
480
6,764
15,813
7,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Leo_London
Charybdis
13
3 / 2 / 2
7,552
503
8,062
10,299
4,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
Pwn64g
Maui
11
2 / 2 / 4
7,433
496
4,306
11,996
12,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
SillyDevilzs
Hercules
11
0 / 3 / 1
7,012
467
5,578
16,691
13,513
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 5 / 1
6,940
463
6,646
14,124
7,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
10 / 1 / 2
9,386
626
15,137
10,993
5,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
12
2 / 4 / 4
7,905
527
5,771
17,733
16,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
Shameonuu
Chang'e
14
3 / 0 / 5
8,054
537
10,591
9,602
3,901
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Síegfríed
Cerberus
15
2 / 0 / 2
8,221
548
8,017
11,498
12,584
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Martichoras
UndeadSeaman
Martichoras
15
0 / 2 / 4
8,694
580
5,576
9,464
4,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
7
Kills
17
17
Deaths
7
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
10
1
2
11
W
Horus
2
4
4
1
L
2
5
2
0.6
L
Charybdis
Leo_London
Charybdis
3
2
2
2
L
Maui
Pwn64g
Maui
2
2
4
2
W
Chang'e
Shameonuu
Chang'e
3
0
5
5.5
L
Hercules
SillyDevilzs
Hercules
0
3
1
0.17
L
0
5
1
0.1
W
Cerberus
Síegfríed
Cerberus
2
0
2
3
W
Martichoras
UndeadSeaman
Martichoras
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,356
Damage
45,092
68,923
Taken
59,290
44,687
Mitigated
42,067
20,470
Healing
25,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
15,137
5,618
0
1,166
10,993
5,012
68
2,395
8,598
0
79,242
W
Horus
5,771
3,114
2,326
7,154
17,733
16,296
34
4,236
13,497
0
21,336
L
6,764
2,049
0
5,849
15,813
7,658
0
1,924
13,597
0
56,857
L
Charybdis
Leo_London
Charybdis
8,062
3,993
0
4,632
10,299
4,002
0
313
9,986
0
66,987
L
Maui
Pwn64g
Maui
4,306
1,325
385
1,622
11,996
12,247
0
2,219
9,777
16,938
0
W
Chang'e
Shameonuu
Chang'e
10,591
1,327
1,723
4,208
9,602
3,901
561
3,786
5,816
56,570
0
L
Hercules
SillyDevilzs
Hercules
5,578
2,658
0
4,057
16,691
13,513
0
7,393
9,298
0
46,824
L
6,646
960
236
3,689
14,124
7,267
0
6,777
7,347
49,630
0
W
Cerberus
Síegfríed
Cerberus
8,017
900
0
5,397
11,498
12,584
248
580
10,918
62,289
0
W
Martichoras
UndeadSeaman
Martichoras
5,576
1,649
0
3,939
9,464
4,274
852
884
8,580
0
87,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,143
Gold Earned
42,260
363
Minions Killed
481
0
Camps Cleared
0
1,438,566
Distance Traveled
1,504,677
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,386
626
100
7
0
365,996
0
W
Horus
7,905
527
33
2
0
290,437
1
L
Fenrir
7,206
480
86
6
0
307,773
0
L
Charybdis
7,552
503
98
7
0
269,672
1
L
Maui
7,433
496
16
1
0
306,813
3
W
Chang'e
8,054
537
82
5
0
265,943
0
L
Hercules
7,012
467
77
5
0
284,027
3
L
Hades
6,940
463
86
6
0
270,281
6
W
Cerberus
8,221
548
125
8
0
311,933
0
W
Martichoras
8,694
580
141
9
0
270,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role