Player Matchup

Cthulhu
Cthulhu
Det Nickster
Cthulhu
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 40L
1,420 Elo+
Party 2
Jing Wei
Jing Wei
Diamond Snake8
Jing Wei
Level 49
God Stats
1W - 3L
1,202 SR
Queue Stats
21W - 21L
1,385 Elo+
Party 2
Agni
Agni
Loz3191
Agni
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 47L
1,409 Elo+
Party 2
Team Averages
Level 82
1,401 SR
1,405 Elo+

VS

Team Averages
Level 65
1,624 SR
1,590 Elo+
Nu Wa
Nu Wa
Heisse0_0
Nu Wa
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 18L
1,706 Elo+
Party 1
Surtr
Surtr
KingCozyBN
Surtr
Level 104
God Stats
1W - 2L
1,827 SR
Queue Stats
25W - 22L
1,600 Elo+
Party 1
Hachiman
Hachiman
Yootin10
Hachiman
Level 18
God Stats
5W - 0L
1,545 SR
Queue Stats
9W - 9L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Det Nickster
Cthulhu
12
1 / 2 / 2
9,374
670
8,388
24,928
15,893
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
13
3 / 3 / 3
10,087
721
8,565
10,978
3,799
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
Loz3191
Agni
13
3 / 5 / 1
9,974
712
10,647
8,688
3,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Heisse0_0
Nu Wa
13
1 / 3 / 8
10,301
736
13,095
7,782
3,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
13
4 / 2 / 5
10,605
758
10,424
17,689
14,677
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Yootin10
Hachiman
14
5 / 2 / 3
11,037
788
14,925
8,702
3,707
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
7
Kills
10
10
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Det Nickster
Cthulhu
1
2
2
1
L
Jing Wei
3
3
3
1.5
W
Nu Wa
Heisse0_0
Nu Wa
1
3
8
1.67
W
Surtr
4
2
5
3.25
L
Agni
Loz3191
Agni
3
5
1
0.7
W
Hachiman
Yootin10
Hachiman
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,600
Damage
38,444
44,594
Taken
34,173
22,767
Mitigated
21,596
4,487
Healing
4,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Det Nickster
Cthulhu
8,388
1,049
0
4,487
24,928
15,893
368
8,177
16,402
31,782
0
L
Jing Wei
8,565
7,873
0
0
10,978
3,799
147
4,686
6,292
0
38,218
W
Nu Wa
Heisse0_0
Nu Wa
13,095
3,317
0
575
7,782
3,212
427
5,793
1,989
53,946
0
W
Surtr
10,424
3,003
0
1,729
17,689
14,677
58
8,076
9,613
2,355
25,807
L
Agni
Loz3191
Agni
10,647
107
0
0
8,688
3,075
230
2,869
5,779
53,639
0
W
Hachiman
Yootin10
Hachiman
14,925
8,324
0
1,749
8,702
3,707
1,110
5,669
3,033
0
47,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,435
Gold Earned
31,943
176
Minions Killed
151
0
Camps Cleared
0
771,099
Distance Traveled
759,887
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,374
670
45
3
0
265,562
0
L
Jing Wei
10,087
721
55
4
0
261,646
0
W
Nu Wa
10,301
736
58
4
0
236,618
3
W
Surtr
10,605
758
29
2
0
267,539
0
L
Agni
9,974
712
76
5
0
243,891
0
W
Hachiman
11,037
788
64
5
0
255,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role