Player Matchup

Shiva
Shiva
BagelDaddy69420
Shiva
Level 27
God Stats
9W - 8L
1,504 SR
Queue Stats
16W - 23L
1,329 Elo+
Party 2
Anubis
Anubis
Discomanx5O6O9
Anubis
Level 156
God Stats
18W - 24L
1,524 SR
Queue Stats
757W - 853L
1,532 Elo+
Party 2
Cu Chulainn
Cu Chulainn
The_White_Sir
Cu Chulainn
Level 68
God Stats
9W - 10L
1,515 SR
Queue Stats
16W - 14L
1,525 Elo+
Party 3
Charybdis
Charybdis
ThyGooglyMoogly
Charybdis
Level 70
God Stats
12W - 14L
1,575 SR
Queue Stats
17W - 17L
1,477 Elo+
Party 3
Arachne
Arachne
tropsimm
Arachne
Level 107
God Stats
1W - 1L
1,526 SR
Queue Stats
142W - 132L
1,517 Elo+
Solo
Team Averages
Level 86
1,529 SR
1,476 Elo+

VS

Team Averages
Level 113
1,657 SR
1,464 Elo+
Hachiman
Hachiman
Kane Bagz
Hachiman
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
NickPushka
Guan Yu
Level 109
God Stats
4W - 1L
1,743 SR
Queue Stats
129W - 145L
1,420 Elo+
Party 1
Kukulkan
Kukulkan
PetritPuShKa
Kukulkan
Level 127
God Stats
12W - 6L
1,712 SR
Queue Stats
123W - 123L
1,485 Elo+
Party 1
Cabrakan
Cabrakan
SirBuckingtn
Cabrakan
Level 113
God Stats
2W - 1L
1,774 SR
Queue Stats
15W - 19L
1,525 Elo+
Solo
Poseidon
Poseidon
macdaddy694
Poseidon
Level 129
God Stats
2W - 2L
1,558 SR
Queue Stats
64W - 55L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 0
8,057
424
5,560
15,549
13,126
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
6 / 6 / 5
10,199
537
14,864
19,289
9,268
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
The_White_Sir
Cu Chulainn
12
2 / 7 / 6
8,187
431
10,073
19,269
12,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
ThyGooglyMoogly
Charybdis
13
0 / 4 / 5
7,971
420
4,050
10,545
3,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
tropsimm
Arachne
16
5 / 7 / 3
10,412
548
12,793
24,036
9,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Kane Bagz
Hachiman
17
3 / 2 / 10
10,523
554
12,356
11,565
4,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
NickPushka
Guan Yu
16
8 / 2 / 6
10,186
536
9,271
16,783
16,550
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
PetritPuShKa
Kukulkan
18
6 / 2 / 8
11,125
586
13,216
10,205
4,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
SirBuckingtn
Cabrakan
17
7 / 4 / 5
11,199
589
15,508
18,222
14,487
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Poseidon
macdaddy694
Poseidon
16
5 / 5 / 6
10,082
531
13,552
15,904
5,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
64
15
Kills
29
30
Deaths
15
19
Assists
35
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
L
6
6
5
1.42
W
Hachiman
Kane Bagz
Hachiman
3
2
10
4
W
Guan Yu
NickPushka
Guan Yu
8
2
6
5.5
W
Kukulkan
PetritPuShKa
Kukulkan
6
2
8
5
W
Cabrakan
SirBuckingtn
Cabrakan
7
4
5
2.38
L
Cu Chulainn
The_White_Sir
Cu Chulainn
2
7
6
0.71
L
Charybdis
ThyGooglyMoogly
Charybdis
0
4
5
0.63
W
Poseidon
macdaddy694
Poseidon
5
5
6
1.6
L
Arachne
tropsimm
Arachne
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,340
Damage
63,903
88,688
Taken
72,679
48,313
Mitigated
45,024
17,804
Healing
22,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,560
1,165
0
1,517
15,549
13,126
0
12,068
3,481
1,604
33,150
L
14,864
387
0
8,179
19,289
9,268
0
8,383
10,843
81,759
0
W
Hachiman
Kane Bagz
Hachiman
12,356
6,578
0
5,207
11,565
4,637
1,018
2,572
8,922
0
77,406
W
Guan Yu
NickPushka
Guan Yu
9,271
1,894
1,324
5,597
16,783
16,550
0
4,170
12,453
0
53,928
W
Kukulkan
PetritPuShKa
Kukulkan
13,216
1,241
0
500
10,205
4,271
187
2,653
7,552
88,133
0
W
Cabrakan
SirBuckingtn
Cabrakan
15,508
1,534
107
7,231
18,222
14,487
350
2,745
15,477
85,993
0
L
Cu Chulainn
The_White_Sir
Cu Chulainn
10,073
1,448
0
830
19,269
12,816
0
7,198
11,867
2,434
40,438
L
Charybdis
ThyGooglyMoogly
Charybdis
4,050
1,589
0
3,910
10,545
3,378
424
2,423
7,933
0
41,642
W
Poseidon
macdaddy694
Poseidon
13,552
1,654
0
2,397
15,904
5,079
751
4,741
11,163
83,984
0
L
Arachne
tropsimm
Arachne
12,793
8,775
0
3,368
24,036
9,725
0
12,445
11,591
0
88,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,826
Gold Earned
53,115
417
Minions Killed
571
0
Camps Cleared
0
1,644,861
Distance Traveled
1,811,906
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,057
424
53
3
0
288,993
0
L
Anubis
10,199
537
114
6
0
324,405
0
W
Hachiman
10,523
554
113
6
0
349,112
0
W
Guan Yu
10,186
536
70
4
0
363,813
0
W
Kukulkan
11,125
586
137
7
0
379,483
2
W
Cabrakan
11,199
589
132
7
0
319,802
0
L
Cu Chulainn
8,187
431
48
3
0
350,012
0
L
Charybdis
7,971
420
84
4
0
336,015
0
W
Poseidon
10,082
531
119
6
0
399,696
3
L
Arachne
10,412
548
118
6
0
345,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role