Player Matchup

Osiris
Osiris
CLON5555
Osiris
Level 128
God Stats
1W - 0L
1,412 SR
Queue Stats
1W - 1L
1,264 Elo+
Solo
Serqet
Serqet
Hossome623
Serqet
Level 142
God Stats
27W - 20L
1,634 SR
Queue Stats
145W - 170L
1,503 Elo+
Party 2
Thoth
Thoth
Ike_Zamer
Thoth
Level 135
God Stats
5W - 2L
1,719 SR
Queue Stats
131W - 149L
1,492 Elo+
Party 2
Team Averages
Level 135
1,588 SR
1,419 Elo+

VS

Team Averages
Level 109
1,604 SR
1,506 Elo+
Thanatos
Thanatos
MadmanTrue
Thanatos
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 86L
1,346 Elo+
Solo
Baron Samedi
Baron Samedi
TremorViper
Baron Samedi
Level 144
God Stats
1W - 2L
1,881 SR
Queue Stats
1W - 2L
1,706 Elo+
Party 1
Cernunnos
Cernunnos
TremorlDahn98l
Cernunnos
Level 119
God Stats
0W - 2L
1,431 SR
Queue Stats
1W - 4L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CLON5555
Osiris
14
2 / 5 / 5
12,401
775
5,907
15,542
15,132
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
Hossome623
Serqet
15
4 / 2 / 7
12,651
791
16,488
11,683
6,142
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
Ike_Zamer
Thoth
17
6 / 2 / 5
13,603
850
14,432
7,155
2,965
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MadmanTrue
Thanatos
13
2 / 7 / 3
10,777
674
4,091
15,512
4,461
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
TremorViper
Baron Samedi
14
4 / 3 / 4
11,640
728
9,185
11,378
4,408
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
TremorlDahn98l
Cernunnos
15
3 / 2 / 5
12,138
759
12,180
14,834
5,453
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
12
Kills
9
9
Deaths
12
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Osiris
CLON5555
Osiris
2
5
5
0.9
W
Serqet
Hossome623
Serqet
4
2
7
3.75
W
Thoth
Ike_Zamer
Thoth
6
2
5
4.25
L
Thanatos
MadmanTrue
Thanatos
2
7
3
0.5
L
Baron Samedi
TremorViper
Baron Samedi
4
3
4
2
L
Cernunnos
TremorlDahn98l
Cernunnos
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,827
Damage
25,456
34,380
Taken
41,724
24,239
Mitigated
14,322
4,420
Healing
9,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
CLON5555
Osiris
5,907
1,199
0
1,040
15,542
15,132
292
4,637
10,905
0
37,066
W
Serqet
Hossome623
Serqet
16,488
3,225
0
2,157
11,683
6,142
850
2,586
9,023
0
32,976
W
Thoth
Ike_Zamer
Thoth
14,432
64
0
1,223
7,155
2,965
1,344
3,025
4,130
82,447
0
L
Thanatos
MadmanTrue
Thanatos
4,091
947
0
4,031
15,512
4,461
0
6,066
8,243
0
18,166
L
Baron Samedi
TremorViper
Baron Samedi
9,185
551
838
2,263
11,378
4,408
451
4,333
5,834
43,457
0
L
Cernunnos
TremorlDahn98l
Cernunnos
12,180
6,783
0
2,450
14,834
5,453
995
4,377
10,381
0
56,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,655
Gold Earned
34,555
196
Minions Killed
147
0
Camps Cleared
0
926,904
Distance Traveled
825,022
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,401
775
40
3
0
293,009
0
W
Serqet
12,651
791
41
3
0
336,772
2
W
Thoth
13,603
850
115
7
0
297,123
0
L
Thanatos
10,777
674
21
1
0
268,667
1
L
Baron Samedi
11,640
728
41
3
0
269,163
0
L
Cernunnos
12,138
759
85
5
0
287,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role