Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
CreeperSmasher01
Thor
Level 124
God Stats
2W - 10L
1,237 SR
Queue Stats
258W - 248L
1,509 Elo+
Solo
Sylvanus
Sylvanus
VivaLaAnubis
Sylvanus
Level 56
God Stats
8W - 6L
1,725 SR
Queue Stats
123W - 124L
1,489 Elo+
Solo
Chiron
Chiron
Zzimek
Chiron
Level 166
God Stats
0W - 2L
1,625 SR
Queue Stats
60W - 58L
1,529 Elo+
Party 1
Janus
Janus
iTzMaticL
Janus
Level 128
God Stats
3W - 4L
1,305 SR
Queue Stats
80W - 71L
1,694 Elo+
Party 1
Team Averages
Level 124
1,479 SR
1,544 Elo+

VS

Team Averages
Level 106
1,544 SR
1,521 Elo+
Izanami
Izanami
Môzy
Izanami
Level 69
God Stats
3W - 3L
1,577 SR
Queue Stats
172W - 152L
1,596 Elo+
Solo
Ganesha
Ganesha
ScrewyPlanet0
Ganesha
Level 88
God Stats
5W - 5L
1,196 SR
Queue Stats
139W - 101L
1,602 Elo+
Solo
Pele
Pele
TvG x Gizmo
Pele
Level 158
God Stats
4W - 2L
1,773 SR
Queue Stats
132W - 137L
1,481 Elo+
Party 2
Ra
Ra
WintersGr4sp
Ra
Level 125
God Stats
1W - 2L
1,296 SR
Queue Stats
9W - 18L
1,379 Elo+
Party 2
Osiris
Osiris
imtexasbaby
Osiris
Level 90
God Stats
8W - 3L
1,880 SR
Queue Stats
67W - 54L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
0 / 0 / 0
5,370
597
4,181
8,430
7,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

5
0 / 2 / 0
4,049
450
936
5,218
1,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
VivaLaAnubis
Sylvanus
8
0 / 3 / 3
4,547
505
6,050
8,913
5,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
Zzimek
Chiron
9
4 / 3 / 0
5,683
631
6,818
8,320
2,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
iTzMaticL
Janus
11
2 / 2 / 1
5,766
641
2,905
5,392
1,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Môzy
Izanami
8
2 / 2 / 1
5,030
559
4,774
6,884
2,305
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
9
1 / 0 / 6
5,941
660
2,942
7,818
4,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
6 / 2 / 1
6,233
693
4,472
9,110
3,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 3 / 2
5,659
629
4,953
5,151
1,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Osiris
11
0 / 0 / 0
6,125
681
6,145
9,105
8,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
6
Kills
10
10
Deaths
7
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
0
0
0
L
0
2
0
0
W
Izanami
Môzy
Izanami
2
2
1
1.25
W
Ganesha
1
0
6
4
W
6
2
1
3.25
L
Sylvanus
VivaLaAnubis
Sylvanus
0
3
3
0.5
W
1
3
2
0.67
L
Chiron
Zzimek
Chiron
4
3
0
1.33
L
Janus
iTzMaticL
Janus
2
2
1
1.25
W
Osiris
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,890
Damage
23,286
36,273
Taken
38,068
18,332
Mitigated
21,126
8,465
Healing
13,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,181
750
0
848
8,430
7,019
0
0
8,430
0
39,140
L
936
577
0
1,471
5,218
1,436
0
970
4,172
0
12,489
W
Izanami
Môzy
Izanami
4,774
3,808
0
1,537
6,884
2,305
0
2,401
4,228
0
34,959
W
Ganesha
2,942
326
0
2,345
7,818
4,859
0
2,522
4,947
15,568
0
W
4,472
910
0
2,390
9,110
3,215
0
1,830
7,169
0
35,303
L
Sylvanus
VivaLaAnubis
Sylvanus
6,050
2,339
631
2,618
8,913
5,396
0
2,270
6,607
21,925
0
W
4,953
426
433
1,233
5,151
1,905
0
1,504
3,647
38,561
0
L
Chiron
Zzimek
Chiron
6,818
3,534
358
1,390
8,320
2,739
0
2,475
5,773
0
34,176
L
Janus
iTzMaticL
Janus
2,905
272
0
1,149
5,392
1,742
0
1,916
3,244
47,715
0
W
Osiris
6,145
2,400
0
5,204
9,105
8,842
0
120
8,985
0
49,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,415
Gold Earned
28,988
252
Minions Killed
297
0
Camps Cleared
0
823,843
Distance Traveled
984,070
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,370
597
82
9
0
192,747
2
L
Thor
4,049
450
23
3
0
121,461
2
W
Izanami
5,030
559
75
8
0
187,000
0
W
Ganesha
5,941
660
5
1
0
223,595
3
W
Pele
6,233
693
61
7
0
204,027
0
L
Sylvanus
4,547
505
29
3
0
151,621
0
W
Ra
5,659
629
70
8
0
182,239
1
L
Chiron
5,683
631
40
4
0
180,166
0
L
Janus
5,766
641
78
9
0
177,848
2
W
Osiris
6,125
681
86
10
0
187,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role