Player Matchup

Neith
Neith
 
Neith
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
LevK
Poseidon
Level 124
God Stats
69W - 48L
1,506 SR
Queue Stats
415W - 385L
1,576 Elo+
Party 1
Izanami
Izanami
REANOR87
Izanami
Level 79
God Stats
25W - 37L
1,349 SR
Queue Stats
265W - 231L
1,512 Elo+
Solo
Horus
Horus
Rosatom
Horus
Level 47
God Stats
8W - 5L
1,353 SR
Queue Stats
121W - 136L
1,411 Elo+
Party 1
Merlin
Merlin
leeyre
Merlin
Level 129
God Stats
95W - 91L
1,488 SR
Queue Stats
561W - 600L
1,470 Elo+
Solo
Team Averages
Level 85
1,439 SR
1,494 Elo+

VS

Team Averages
Level 100
1,498 SR
1,491 Elo+
Neith
Neith
 
Neith
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Inurki
Thanatos
Level 159
God Stats
82W - 45L
1,595 SR
Queue Stats
103W - 72L
1,591 Elo+
Solo
Kukulkan
Kukulkan
JасkWhitе
Kukulkan
Level 4
God Stats
9W - 13L
1,247 SR
Queue Stats
10W - 15L
1,311 Elo+
Party 2
Nu Wa
Nu Wa
KillerOneMen
Nu Wa
Level 122
God Stats
30W - 19L
1,647 SR
Queue Stats
190W - 181L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 3 / 3
8,240
1,030
4,861
8,423
2,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
LevK
Poseidon
14
2 / 2 / 3
8,718
1,090
6,754
7,510
2,586
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
REANOR87
Izanami
13
2 / 2 / 3
8,207
1,026
4,018
8,024
2,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Rosatom
Horus
13
1 / 2 / 3
7,560
945
1,642
8,974
6,624
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
leeyre
Merlin
14
0 / 1 / 5
8,332
1,042
2,922
2,886
999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

285

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 0 / 7
8,662
1,083
4,680
4,012
1,683
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
 
Fenrir
14
1 / 0 / 5
8,000
1,000
4,207
6,176
4,311
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Thanatos
Inurki
Thanatos
14
7 / 2 / 3
9,793
1,224
11,571
5,367
2,285
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
JасkWhitе
Kukulkan
14
0 / 3 / 6
7,917
990
4,388
5,094
2,235
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
1 / 1 / 7
8,648
1,081
8,951
3,030
1,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
6
Kills
10
10
Deaths
6
17
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
3
0.83
W
Neith
 
Neith
1
0
7
4.5
W
Fenrir
 
Fenrir
1
0
5
3.5
W
Thanatos
Inurki
Thanatos
7
2
3
4.25
W
Kukulkan
JасkWhitе
Kukulkan
0
3
6
1
W
1
1
7
4.5
L
Poseidon
LevK
Poseidon
2
2
3
1.75
L
Izanami
REANOR87
Izanami
2
2
3
1.75
L
Horus
Rosatom
Horus
1
2
3
1.25
L
Merlin
leeyre
Merlin
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,197
Damage
33,797
35,817
Taken
23,679
14,453
Mitigated
11,650
2,668
Healing
5,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,861
2,283
0
579
8,423
2,180
0
3,024
5,399
0
24,200
W
Neith
 
Neith
4,680
1,691
0
760
4,012
1,683
0
1,873
2,103
0
30,094
W
Fenrir
 
Fenrir
4,207
205
0
915
6,176
4,311
0
1,711
4,433
0
6,842
W
Thanatos
Inurki
Thanatos
11,571
3,696
0
3,732
5,367
2,285
0
1,076
4,195
0
18,730
W
Kukulkan
JасkWhitе
Kukulkan
4,388
132
0
0
5,094
2,235
0
3,419
1,675
10,670
0
W
8,951
2,114
0
470
3,030
1,136
0
1,639
1,391
32,327
0
L
Poseidon
LevK
Poseidon
6,754
1,342
0
211
7,510
2,586
0
2,759
4,751
33,575
0
L
Izanami
REANOR87
Izanami
4,018
2,336
0
477
8,024
2,064
0
3,330
4,694
0
9,546
L
Horus
Rosatom
Horus
1,642
591
259
644
8,974
6,624
0
3,623
5,243
0
3,445
L
Merlin
leeyre
Merlin
2,922
225
132
366
2,886
999
0
811
2,011
34,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,057
Gold Earned
43,020
194
Minions Killed
162
6
Camps Cleared
6
707,060
Distance Traveled
826,356
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,240
1,030
44
6
1
143,015
0
W
Neith
8,662
1,083
93
12
2
162,817
0
W
Fenrir
8,000
1,000
1
0
0
177,596
0
W
Thanatos
9,793
1,224
15
2
3
174,478
0
W
Kukulkan
7,917
990
13
2
0
146,059
0
W
Nu Wa
8,648
1,081
40
5
1
165,406
0
L
Poseidon
8,718
1,090
62
8
2
166,022
0
L
Izanami
8,207
1,026
10
1
1
145,935
0
L
Horus
7,560
945
6
1
1
95,114
0
L
Merlin
8,332
1,042
72
9
1
156,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role