Player Matchup

Freya
Freya
Ph1lMcCrackin
Freya
Level 74
God Stats
7W - 2L
1,535 SR
Queue Stats
96W - 79L
1,460 Elo+
Party 3
Thor
Thor
Rifzee
Thor
Level 132
God Stats
5W - 2L
1,500 SR
Queue Stats
98W - 76L
1,453 Elo+
Party 3
Serqet
Serqet
Tikiwray
Serqet
Level 97
God Stats
5W - 0L
1,731 SR
Queue Stats
50W - 29L
1,619 Elo+
Party 1
Poseidon
Poseidon
Tsaapb7
Poseidon
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 34L
1,691 Elo+
Party 1
Bellona
Bellona
swollenblueballs
Bellona
Level 69
God Stats
3W - 1L
1,334 SR
Queue Stats
25W - 26L
1,460 Elo+
Party 3
Team Averages
Level 95
1,520 SR
1,537 Elo+

VS

Team Averages
Level 101
1,406 SR
1,565 Elo+
Janus
Janus
BananaMenacing
Janus
Level 117
God Stats
4W - 5L
1,354 SR
Queue Stats
301W - 252L
1,633 Elo+
Party 4
Persephone
Persephone
Jerksin
Persephone
Level 69
God Stats
0W - 1L
1,504 SR
Queue Stats
144W - 114L
1,543 Elo+
Party 2
Cliodhna
Cliodhna
TyyTyy
Cliodhna
Level 148
God Stats
5W - 3L
1,665 SR
Queue Stats
323W - 284L
1,635 Elo+
Party 4
Ymir
Ymir
islumislu
Ymir
Level 32
God Stats
0W - 1L
1,234 SR
Queue Stats
53W - 48L
1,448 Elo+
Party 2
King Arthur
King Arthur
xEddiebooh3601
King Arthur
Level 138
God Stats
6W - 11L
1,273 SR
Queue Stats
213W - 182L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 1 / 1
6,400
640
8,480
6,654
2,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
Rifzee
Thor
12
3 / 0 / 0
6,932
693
5,997
8,993
6,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
Tikiwray
Serqet
10
1 / 1 / 4
5,693
569
4,444
8,705
3,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Tsaapb7
Poseidon
12
5 / 0 / 1
6,957
696
4,700
4,728
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
1 / 0 / 5
6,013
601
5,269
8,340
6,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
5,970
597
2,481
8,268
2,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
Jerksin
Persephone
10
1 / 5 / 0
5,851
585
4,785
8,559
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
TyyTyy
Cliodhna
9
0 / 3 / 1
4,706
471
3,683
7,478
2,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
7
0 / 5 / 0
4,608
461
1,416
9,462
5,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
xEddiebooh3601
King Arthur
10
0 / 3 / 0
5,236
524
5,569
9,997
8,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
17
Kills
2
2
Deaths
17
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Persephone
Jerksin
Persephone
1
5
0
0.2
W
7
1
1
7.5
W
Thor
Rifzee
Thor
3
0
0
3
W
Serqet
Tikiwray
Serqet
1
1
4
3
W
Poseidon
Tsaapb7
Poseidon
5
0
1
5.5
L
Cliodhna
TyyTyy
Cliodhna
0
3
1
0.17
L
Ymir
0
5
0
0
W
1
0
5
3.5
L
King Arthur
xEddiebooh3601
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,890
Damage
17,934
37,420
Taken
43,764
19,946
Mitigated
20,751
9,204
Healing
11,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,481
159
0
4,717
8,268
2,210
0
855
7,256
44,330
0
L
Persephone
Jerksin
Persephone
4,785
724
0
1,812
8,559
2,713
0
4,239
4,200
39,512
0
W
8,480
2,501
0
2,975
6,654
2,449
147
1,516
5,138
43,866
0
W
Thor
Rifzee
Thor
5,997
1,459
0
2,400
8,993
6,182
0
315
8,678
0
54,727
W
Serqet
Tikiwray
Serqet
4,444
1,043
0
500
8,705
3,319
0
2,911
5,750
0
34,413
W
Poseidon
Tsaapb7
Poseidon
4,700
878
0
750
4,728
1,800
227
3,572
1,156
56,087
0
L
Cliodhna
TyyTyy
Cliodhna
3,683
227
0
1,293
7,478
2,544
0
2,252
4,933
0
30,335
L
Ymir
1,416
61
0
980
9,462
5,151
0
5,181
3,895
9,933
0
W
5,269
682
103
2,476
8,340
6,196
42
995
7,345
0
21,141
L
King Arthur
xEddiebooh3601
King Arthur
5,569
673
0
2,225
9,997
8,133
0
0
9,997
1,435
37,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,995
Gold Earned
26,371
372
Minions Killed
284
0
Camps Cleared
0
1,029,060
Distance Traveled
992,154
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,970
597
86
9
0
218,644
0
L
Persephone
5,851
585
73
7
0
172,866
0
W
Freya
6,400
640
73
7
0
196,698
0
W
Thor
6,932
693
106
11
0
172,456
0
W
Serqet
5,693
569
50
5
0
240,752
0
W
Poseidon
6,957
696
112
11
0
200,005
0
L
Cliodhna
4,706
471
52
5
0
193,874
0
L
Ymir
4,608
461
15
2
0
199,216
0
W
Bellona
6,013
601
31
3
0
219,149
0
L
King Arthur
5,236
524
58
6
0
207,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role