Player Matchup

Kuzenbo
Kuzenbo
Jechu57
Kuzenbo
Level 121
God Stats
7W - 12L
1,566 SR
Queue Stats
56W - 87L
1,506 Elo+
Party 3
Thor
Thor
JëffreyEpstein
Thor
Level 167
God Stats
1W - 3L
1,506 SR
Queue Stats
175W - 164L
1,574 Elo+
Party 3
Ratatoskr
Ratatoskr
MisseRoberto
Ratatoskr
Level 128
God Stats
13W - 9L
1,557 SR
Queue Stats
150W - 168L
1,508 Elo+
Solo
Anhur
Anhur
Sebasini
Anhur
Level 18
God Stats
11W - 7L
1,802 SR
Queue Stats
72W - 50L
1,573 Elo+
Party 3
Vulcan
Vulcan
Tigro14
Vulcan
Level 156
God Stats
5W - 6L
1,680 SR
Queue Stats
194W - 154L
1,542 Elo+
Solo
Team Averages
Level 118
1,622 SR
1,541 Elo+

VS

Team Averages
Level 143
1,585 SR
1,595 Elo+
Horus
Horus
Ahwhale
Horus
Level 128
God Stats
1W - 3L
1,352 SR
Queue Stats
127W - 120L
1,571 Elo+
Party 2
Nu Wa
Nu Wa
Namende
Nu Wa
Level 159
God Stats
15W - 6L
1,829 SR
Queue Stats
118W - 72L
1,709 Elo+
Party 1
Bacchus
Bacchus
Nitas423
Bacchus
Level 141
God Stats
1W - 3L
1,549 SR
Queue Stats
267W - 256L
1,547 Elo+
Party 2
Hou Yi
Hou Yi
SpiketheCactus0
Hou Yi
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 95L
1,567 Elo+
Party 2
Awilix
Awilix
YoureNobody
Awilix
Level 186
God Stats
35W - 26L
1,696 SR
Queue Stats
473W - 401L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Jechu57
Kuzenbo
15
5 / 2 / 13
9,320
466
13,742
18,126
22,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

17
6 / 2 / 15
10,643
532
12,816
17,387
6,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
MisseRoberto
Ratatoskr
19
3 / 2 / 7
11,762
588
15,889
17,619
14,651
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
Sebasini
Anhur
17
5 / 4 / 6
10,603
530
15,305
16,627
5,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Tigro14
Vulcan
17
7 / 2 / 7
10,390
520
14,493
11,141
3,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ahwhale
Horus
13
2 / 5 / 5
8,340
417
7,160
24,273
25,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
Namende
Nu Wa
15
5 / 6 / 2
9,711
486
18,734
13,963
6,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Nitas423
Bacchus
16
1 / 3 / 1
9,398
470
9,578
20,286
28,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
0 / 7 / 3
8,443
422
5,096
18,291
6,927
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
16
4 / 5 / 6
10,094
505
13,589
21,327
10,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
29
26
Kills
12
12
Deaths
26
48
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Horus
Ahwhale
Horus
2
5
5
0.9
W
Kuzenbo
Jechu57
Kuzenbo
5
2
13
5.75
W
6
2
15
6.75
W
Ratatoskr
MisseRoberto
Ratatoskr
3
2
7
3.25
L
Nu Wa
Namende
Nu Wa
5
6
2
1
L
Bacchus
Nitas423
Bacchus
1
3
1
0.5
W
Anhur
Sebasini
Anhur
5
4
6
2
L
0
7
3
0.21
W
Vulcan
Tigro14
Vulcan
7
2
7
5.25
L
Awilix
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,245
Damage
54,157
80,900
Taken
98,140
54,156
Mitigated
77,631
16,182
Healing
20,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Ahwhale
Horus
7,160
3,199
1,916
6,204
24,273
25,491
0
8,983
14,514
0
28,398
W
Kuzenbo
Jechu57
Kuzenbo
13,742
4,166
0
735
18,126
22,773
17
5,043
13,038
38,209
0
W
12,816
3,601
0
705
17,387
6,930
0
3,736
13,483
0
74,389
W
Ratatoskr
MisseRoberto
Ratatoskr
15,889
4,268
0
5,912
17,619
14,651
0
9,197
7,706
709
105,734
L
Nu Wa
Namende
Nu Wa
18,734
5,017
0
490
13,963
6,548
0
7,909
5,514
82,995
0
L
Bacchus
Nitas423
Bacchus
9,578
1,275
0
5,110
20,286
28,097
0
2,832
17,318
63,323
460
W
Anhur
Sebasini
Anhur
15,305
6,906
0
6,540
16,627
5,998
347
2,926
13,580
0
91,660
L
5,096
2,491
0
4,614
18,291
6,927
177
2,480
15,629
0
75,247
W
Vulcan
Tigro14
Vulcan
14,493
3,342
0
2,290
11,141
3,804
0
6,494
4,605
81,858
0
L
Awilix
13,589
5,945
0
1,860
21,327
10,568
0
4,719
16,173
0
98,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,718
Gold Earned
45,986
593
Minions Killed
516
0
Camps Cleared
0
2,032,811
Distance Traveled
1,920,266
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,340
417
29
1
0
391,451
0
W
Kuzenbo
9,320
466
44
2
0
413,649
0
W
Thor
10,643
532
104
5
0
428,044
13
W
Ratatoskr
11,762
588
175
9
0
398,713
1
L
Nu Wa
9,711
486
130
7
0
354,803
3
L
Bacchus
9,398
470
109
5
0
383,247
7
W
Anhur
10,603
530
128
6
0
353,707
0
L
Hou Yi
8,443
422
114
6
0
338,975
8
W
Vulcan
10,390
520
142
7
0
438,698
4
L
Awilix
10,094
505
134
7
0
451,790
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role