Player Matchup

Hera
Hera
Sahid182
Hera
Level 121
God Stats
1W - 1L
1,293 SR
Queue Stats
146W - 141L
1,430 Elo+
Solo
Vamana
Vamana
Slemzi
Vamana
Level 43
God Stats
3W - 2L
1,731 SR
Queue Stats
36W - 53L
1,402 Elo+
Party 2
Ne Zha
Ne Zha
UnbanMePlease
Ne Zha
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,209 Elo+
Party 2
Hachiman
Hachiman
XxEvnxX
Hachiman
Level 105
God Stats
1W - 1L
1,824 SR
Queue Stats
54W - 47L
1,478 Elo+
Party 3
Athena
Athena
spirostryker
Athena
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 89L
1,524 Elo+
Party 3
Team Averages
Level 77
1,570 SR
1,409 Elo+

VS

Team Averages
Level 97
1,666 SR
1,624 Elo+
Izanami
Izanami
 
Izanami
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
CocoPebblez
Thor
Level 72
God Stats
1W - 1L
1,399 SR
Queue Stats
24W - 8L
1,656 Elo+
Party 1
Kuzenbo
Kuzenbo
Keith Durbin
Kuzenbo
Level 100
God Stats
7W - 1L
1,682 SR
Queue Stats
40W - 23L
1,670 Elo+
Party 1
Janus
Janus
KickerSwaqq
Janus
Level 63
God Stats
4W - 3L
1,829 SR
Queue Stats
46W - 28L
1,628 Elo+
Party 1
King Arthur
King Arthur
Wagnerok
King Arthur
Level 146
God Stats
3W - 0L
1,918 SR
Queue Stats
7W - 2L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
10
0 / 6 / 0
6,020
463
2,754
8,890
3,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Slemzi
Vamana
10
0 / 2 / 0
5,789
445
3,053
9,418
6,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 0 / 0
7,501
577
4,518
11,505
5,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
XxEvnxX
Hachiman
11
3 / 1 / 1
7,124
548
7,465
7,308
2,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
11
1 / 2 / 4
6,880
529
4,841
11,849
10,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 3 / 2
5,988
461
3,972
8,591
2,815
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
5 / 1 / 1
7,031
541
6,060
11,012
4,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
Keith Durbin
Kuzenbo
10
1 / 1 / 3
6,231
479
3,828
8,588
7,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 1 / 5
7,753
596
6,499
6,522
2,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Wagnerok
King Arthur
13
3 / 0 / 0
7,730
595
8,944
11,021
9,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
6
Kills
11
11
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
3
2
0.33
W
5
1
1
5.5
W
Kuzenbo
Keith Durbin
Kuzenbo
1
1
3
2.5
W
2
1
5
4.5
L
Hera
0
6
0
0
L
Vamana
Slemzi
Vamana
0
2
0
0
L
2
0
0
2
W
King Arthur
Wagnerok
King Arthur
3
0
0
3
L
Hachiman
XxEvnxX
Hachiman
3
1
1
3.5
L
Athena
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,631
Damage
29,303
48,970
Taken
45,734
27,474
Mitigated
26,487
11,478
Healing
9,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,972
2,973
0
2,420
8,591
2,815
410
815
7,776
0
42,511
W
6,060
1,579
0
1,447
11,012
4,385
0
2,034
8,962
0
53,005
W
Kuzenbo
Keith Durbin
Kuzenbo
3,828
1,465
0
2,995
8,588
7,180
0
1,818
6,666
24,983
0
W
6,499
434
0
845
6,522
2,436
22
2,846
3,556
70,127
0
L
Hera
2,754
863
0
1,278
8,890
3,065
0
3,567
5,209
45,462
0
L
Vamana
Slemzi
Vamana
3,053
213
0
3,109
9,418
6,048
0
264
9,154
0
35,306
L
4,518
2,545
0
2,910
11,505
5,309
0
1,176
10,287
0
69,998
W
King Arthur
Wagnerok
King Arthur
8,944
970
0
2,170
11,021
9,671
0
162
10,043
289
54,052
L
Hachiman
XxEvnxX
Hachiman
7,465
4,169
0
2,749
7,308
2,641
1,107
1,955
5,329
0
46,032
L
Athena
4,841
1,732
0
1,432
11,849
10,411
0
3,336
8,278
27,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,314
Gold Earned
34,733
369
Minions Killed
392
0
Camps Cleared
0
1,253,403
Distance Traveled
1,311,871
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,988
461
74
6
0
216,995
0
W
Thor
7,031
541
79
6
0
284,276
2
W
Kuzenbo
6,231
479
24
2
0
291,974
0
W
Janus
7,753
596
131
10
0
274,123
2
L
Hera
6,020
463
73
6
0
223,241
4
L
Vamana
5,789
445
61
5
0
252,471
0
L
Ne Zha
7,501
577
112
9
0
285,381
0
W
King Arthur
7,730
595
84
6
0
244,503
0
L
Hachiman
7,124
548
88
7
0
213,064
0
L
Athena
6,880
529
35
3
0
279,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role