Player Matchup

Hel
Hel
FatTubaBeat
Hel
Level 124
God Stats
8W - 1L
1,615 SR
Queue Stats
153W - 145L
1,533 Elo+
Party 1
Gilgamesh
Gilgamesh
Illíad
Gilgamesh
Level 129
God Stats
2W - 0L
1,843 SR
Queue Stats
43W - 36L
1,651 Elo+
Party 1
Sun Wukong
Sun Wukong
LILSaVaGe392
Sun Wukong
Level 159
God Stats
3W - 6L
1,099 SR
Queue Stats
294W - 277L
1,581 Elo+
Solo
Nu Wa
Nu Wa
SpartanGod3
Nu Wa
Level 178
God Stats
9W - 3L
1,558 SR
Queue Stats
143W - 131L
1,518 Elo+
Solo
Medusa
Medusa
Storm12345t
Medusa
Level 138
God Stats
2W - 3L
1,095 SR
Queue Stats
59W - 61L
1,561 Elo+
Solo
Team Averages
Level 146
1,442 SR
1,569 Elo+

VS

Team Averages
Level 126
1,540 SR
1,521 Elo+
Merlin
Merlin
Ketaen
Merlin
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,524 Elo+
Solo
Yemoja
Yemoja
LikesBrownEye
Yemoja
Level 128
God Stats
1W - 3L
1,334 SR
Queue Stats
149W - 148L
1,505 Elo+
Solo
Cernunnos
Cernunnos
MepTheGreat
Cernunnos
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
244W - 224L
1,503 Elo+
Solo
Hera
Hera
tooaddictive
Hera
Level 120
God Stats
1W - 1L
1,731 SR
Queue Stats
28W - 33L
1,514 Elo+
Solo
Vulcan
Vulcan
ulrich97
Vulcan
Level 106
God Stats
4W - 2L
1,636 SR
Queue Stats
273W - 252L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
6,371
796
3,475
9,915
5,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gilgamesh
Illíad
Gilgamesh
13
2 / 3 / 5
7,446
931
6,530
12,266
10,196
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sun Wukong
LILSaVaGe392
Sun Wukong
12
2 / 3 / 3
7,143
893
2,524
12,646
7,199
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
1 / 0 / 5
7,406
926
10,556
4,557
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
14
2 / 1 / 2
7,442
930
7,173
8,141
3,575
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ketaen
Merlin
12
0 / 3 / 6
6,504
813
7,536
8,627
4,689
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 1 / 7
7,392
924
3,581
8,850
6,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Cernunnos
MepTheGreat
Cernunnos
12
1 / 3 / 4
6,380
798
8,527
7,721
2,862
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

1
0 / 0 / 0
2,112
264
0
492
155
Vulcan
ulrich97
Vulcan
17
6 / 1 / 2
8,361
1,045
11,510
6,450
3,093
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
27
8
Kills
8
8
Deaths
8
17
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
W
Gilgamesh
Illíad
Gilgamesh
2
3
5
1.5
L
Merlin
Ketaen
Merlin
0
3
6
1
W
Sun Wukong
LILSaVaGe392
Sun Wukong
2
3
3
1.17
L
1
1
7
4.5
L
Cernunnos
MepTheGreat
Cernunnos
1
3
4
1
W
1
0
5
3.5
W
Medusa
2
1
2
3
L
0
0
0
0
L
Vulcan
ulrich97
Vulcan
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,258
Damage
31,154
47,525
Taken
32,140
28,275
Mitigated
16,862
24,975
Healing
12,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,475
0
9,729
6,037
9,915
5,449
0
5,114
4,745
7,562
0
W
Gilgamesh
Illíad
Gilgamesh
6,530
928
408
2,106
12,266
10,196
0
5,514
6,345
604
14,063
L
Merlin
Ketaen
Merlin
7,536
530
339
1,858
8,627
4,689
0
2,991
5,249
26,823
0
W
Sun Wukong
LILSaVaGe392
Sun Wukong
2,524
208
878
3,274
12,646
7,199
0
5,547
7,099
0
5,903
L
3,581
857
4,476
3,942
8,850
6,063
0
4,362
4,190
10,375
0
L
Cernunnos
MepTheGreat
Cernunnos
8,527
2,277
576
1,056
7,721
2,862
0
3,508
4,053
0
19,400
W
10,556
4,302
38
135
4,557
1,856
197
2,155
2,306
30,282
0
W
Medusa
7,173
1,148
843
1,527
8,141
3,575
168
4,028
4,071
0
20,628
L
0
0
0
0
492
155
0
492
0
0
0
L
Vulcan
ulrich97
Vulcan
11,510
5,465
167
340
6,450
3,093
0
2,858
3,542
39,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,808
Gold Earned
30,749
117
Minions Killed
133
0
Camps Cleared
0
917,811
Distance Traveled
612,909
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,371
796
14
2
0
202,163
0
W
Gilgamesh
7,446
931
13
2
0
186,950
0
L
Merlin
6,504
813
35
4
0
145,023
0
W
Sun Wukong
7,143
893
8
1
0
160,702
0
L
Yemoja
7,392
924
13
2
0
145,914
0
L
Cernunnos
6,380
798
22
3
0
140,693
0
W
Nu Wa
7,406
926
40
5
0
178,483
0
W
Medusa
7,442
930
42
5
0
189,513
0
L
Hera
2,112
264
0
0
0
0
0
L
Vulcan
8,361
1,045
63
8
0
181,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role