Player Matchup

Set
Set
AffluentGuitar3
Set
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 72L
1,471 Elo+
Solo
Mulan
Mulan
AmmonB
Mulan
Level 124
God Stats
7W - 6L
1,481 SR
Queue Stats
55W - 52L
1,531 Elo+
Party 2
Cupid
Cupid
Bubbsfire
Cupid
Level 147
God Stats
2W - 2L
1,936 SR
Queue Stats
161W - 156L
1,519 Elo+
Solo
Janus
Janus
ChaoticPanda384
Janus
Level 145
God Stats
4W - 6L
1,331 SR
Queue Stats
15W - 24L
1,388 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ResentedToast98
Kumbhakarna
Level 149
God Stats
1W - 3L
1,492 SR
Queue Stats
20W - 25L
1,451 Elo+
Party 2
Team Averages
Level 134
1,548 SR
1,472 Elo+

VS

Team Averages
Level 117
1,533 SR
1,479 Elo+
Merlin
Merlin
Biotekt
Merlin
Level 154
God Stats
186W - 210L
1,451 SR
Queue Stats
979W - 981L
1,415 Elo+
Solo
Scylla
Scylla
Chiefkeat
Scylla
Level 88
God Stats
1W - 0L
1,484 SR
Queue Stats
64W - 71L
1,464 Elo+
Solo
Chaac
Chaac
KageKOS
Chaac
Level 121
God Stats
30W - 17L
1,447 SR
Queue Stats
184W - 201L
1,440 Elo+
Solo
Hachiman
Hachiman
clouzerwow
Hachiman
Level 66
God Stats
4W - 0L
1,826 SR
Queue Stats
133W - 138L
1,535 Elo+
Party 1
Khepri
Khepri
yuyohakusho
Khepri
Level 156
God Stats
3W - 2L
1,459 SR
Queue Stats
206W - 196L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
6,945
695
3,953
11,513
5,923
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
AmmonB
Mulan
13
2 / 2 / 5
7,468
747
6,744
11,519
10,094
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cupid
Bubbsfire
Cupid
14
1 / 1 / 5
7,408
741
4,460
8,589
3,663
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 3 / 1
7,509
751
8,097
6,227
2,604
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
ResentedToast98
Kumbhakarna
13
2 / 3 / 6
7,567
757
4,588
11,770
11,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Biotekt
Merlin
14
0 / 0 / 6
7,650
765
5,700
2,992
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Chiefkeat
Scylla
15
4 / 2 / 8
8,027
803
9,602
5,466
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
KageKOS
Chaac
15
4 / 4 / 6
7,993
799
9,251
14,179
9,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hachiman
clouzerwow
Hachiman
15
6 / 1 / 4
8,320
832
12,682
7,027
3,037
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
13
0 / 2 / 9
7,532
753
3,870
9,448
7,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
47
9
Kills
14
14
Deaths
9
20
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
Mulan
AmmonB
Mulan
2
2
5
2.25
W
Merlin
Biotekt
Merlin
0
0
6
3
L
Cupid
Bubbsfire
Cupid
1
1
5
3.5
L
3
3
1
1.17
W
Scylla
Chiefkeat
Scylla
4
2
8
4
W
Chaac
KageKOS
Chaac
4
4
6
1.75
L
Kumbhakarna
ResentedToast98
Kumbhakarna
2
3
6
1.67
W
Hachiman
clouzerwow
Hachiman
6
1
4
8
W
Khepri
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,842
Damage
41,105
49,618
Taken
39,112
33,862
Mitigated
23,753
7,508
Healing
6,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,953
1,920
0
150
11,513
5,923
0
4,053
7,392
0
16,703
L
Mulan
AmmonB
Mulan
6,744
480
0
2,057
11,519
10,094
0
4,421
7,092
0
17,725
W
Merlin
Biotekt
Merlin
5,700
361
0
0
2,992
1,316
1,180
388
2,584
32,333
0
L
Cupid
Bubbsfire
Cupid
4,460
3,252
926
3,076
8,589
3,663
564
3,194
5,395
0
27,859
L
8,097
468
0
550
6,227
2,604
0
2,637
3,590
29,960
0
W
Scylla
Chiefkeat
Scylla
9,602
175
0
0
5,466
2,102
0
2,098
3,368
27,841
0
W
Chaac
KageKOS
Chaac
9,251
1,849
0
3,335
14,179
9,503
485
5,059
8,831
0
25,761
L
Kumbhakarna
ResentedToast98
Kumbhakarna
4,588
197
0
749
11,770
11,578
51
4,888
6,790
9,992
0
W
Hachiman
clouzerwow
Hachiman
12,682
7,874
0
685
7,027
3,037
1,062
1,804
5,098
0
27,702
W
Khepri
3,870
108
1,234
1,274
9,448
7,795
88
3,268
6,011
10,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,897
Gold Earned
39,522
189
Minions Killed
208
0
Camps Cleared
0
1,031,411
Distance Traveled
1,003,676
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,945
695
34
3
0
195,445
0
L
Mulan
7,468
747
27
3
0
223,044
0
W
Merlin
7,650
765
69
7
0
178,756
0
L
Cupid
7,408
741
58
6
0
202,207
3
L
Janus
7,509
751
65
7
0
191,194
2
W
Scylla
8,027
803
41
4
0
224,189
0
W
Chaac
7,993
799
42
4
0
197,470
0
L
Kumbhakarna
7,567
757
5
1
0
219,521
5
W
Hachiman
8,320
832
48
5
0
197,279
0
W
Khepri
7,532
753
8
1
0
205,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role