Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
BrianR11
Thor
Level 35
God Stats
8W - 4L
1,917 SR
Queue Stats
95W - 98L
1,488 Elo+
Party 1
Atlas
Atlas
Bwills6
Atlas
Level 34
God Stats
0W - 2L
1,268 SR
Queue Stats
5W - 11L
1,458 Elo+
Solo
Ah Puch
Ah Puch
Chronoking
Ah Puch
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 6L
1,860 Elo+
Solo
Neith
Neith
Condamné
Neith
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 5L
1,395 Elo+
Party 1
Team Averages
Level 54
1,537 SR
1,540 Elo+

VS

Team Averages
Level 87
1,625 SR
1,529 Elo+
Tiamat
Tiamat
 
Tiamat
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Gamer_Tsuma
Mulan
Level 68
God Stats
90W - 77L
1,532 SR
Queue Stats
124W - 119L
1,509 Elo+
Party 2
Ao Kuang
Ao Kuang
LoserAim
Ao Kuang
Level 44
God Stats
5W - 2L
1,500 SR
Queue Stats
103W - 73L
1,556 Elo+
Party 2
Skadi
Skadi
Spuntheory
Skadi
Level 145
God Stats
1W - 0L
1,712 SR
Queue Stats
13W - 10L
1,544 Elo+
Solo
Ymir
Ymir
namechanged9898
Ymir
Level 73
God Stats
2W - 0L
1,882 SR
Queue Stats
155W - 131L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
2 / 1 / 0
5,572
697
4,634
6,225
2,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thor
9
1 / 0 / 2
5,048
631
3,446
5,070
1,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Atlas
Bwills6
Atlas
1
0 / 2 / 0
3,116
390
270
2,709
1,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
Chronoking
Ah Puch
8
0 / 1 / 0
4,815
602
2,622
4,099
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
Condamné
Neith
8
4 / 1 / 1
4,764
596
4,352
4,803
1,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
1 / 0 / 0
4,927
616
1,448
3,627
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 0
5,001
625
2,085
7,343
3,778
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Ao Kuang
LoserAim
Ao Kuang
8
1 / 1 / 0
4,600
575
2,089
6,029
1,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
8
2 / 3 / 0
4,954
619
3,958
6,176
1,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 1 / 3
4,879
610
2,308
6,301
4,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
7
Kills
4
5
Deaths
7
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
1
0
2
W
Tiamat
 
Tiamat
1
0
0
1
L
Thor
1
0
2
2
L
Atlas
Bwills6
Atlas
0
2
0
0
L
Ah Puch
Chronoking
Ah Puch
0
1
0
0
L
Neith
Condamné
Neith
4
1
1
4.5
W
0
2
0
0
W
Ao Kuang
LoserAim
Ao Kuang
1
1
0
1
W
Skadi
2
3
0
0.67
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,324
Damage
11,888
22,906
Taken
29,476
8,862
Mitigated
13,597
7,846
Healing
10,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,634
913
0
2,317
6,225
2,925
0
1,299
4,926
0
34,716
W
Tiamat
 
Tiamat
1,448
12
0
1,830
3,627
1,966
0
1,492
2,135
25,886
0
L
Thor
3,446
867
0
2,777
5,070
1,762
0
870
4,200
0
29,696
L
Atlas
Bwills6
Atlas
270
200
0
334
2,709
1,138
0
269
2,440
3,427
0
L
Ah Puch
Chronoking
Ah Puch
2,622
147
0
1,368
4,099
1,480
0
2,423
1,676
32,879
0
L
Neith
Condamné
Neith
4,352
1,435
0
1,050
4,803
1,557
0
1,080
3,723
0
19,973
W
2,085
326
0
4,020
7,343
3,778
0
0
7,343
0
34,097
W
Ao Kuang
LoserAim
Ao Kuang
2,089
755
0
1,045
6,029
1,790
0
251
5,778
29,376
0
W
Skadi
3,958
1,750
0
930
6,176
1,711
811
104
6,072
0
36,615
W
2,308
731
185
2,388
6,301
4,352
0
1,045
5,256
14,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,315
Gold Earned
24,361
217
Minions Killed
275
0
Camps Cleared
0
672,318
Distance Traveled
805,832
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,572
697
61
8
0
163,439
0
W
Tiamat
4,927
616
69
9
0
163,955
0
L
Thor
5,048
631
54
7
0
175,662
0
L
Atlas
3,116
390
1
0
0
41,457
0
L
Ah Puch
4,815
602
72
9
0
167,249
0
L
Neith
4,764
596
29
4
0
124,511
0
W
Mulan
5,001
625
67
8
0
143,671
0
W
Ao Kuang
4,600
575
53
7
0
203,449
0
W
Skadi
4,954
619
65
8
0
146,729
0
W
Ymir
4,879
610
21
3
0
148,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role