Player Matchup

Pele
Pele
 
Pele
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Worizen
Bacchus
Level 37
God Stats
3W - 3L
1,195 SR
Queue Stats
174W - 171L
1,317 Elo+
Solo
Sun Wukong
Sun Wukong
dapm9
Sun Wukong
Level 58
God Stats
14W - 6L
1,700 SR
Queue Stats
23W - 22L
1,511 Elo+
Party 1
Skadi
Skadi
rafaelfxf
Skadi
Level 47
God Stats
13W - 5L
1,649 SR
Queue Stats
101W - 89L
1,430 Elo+
Solo
Baron Samedi
Baron Samedi
t8kitIndafAce
Baron Samedi
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,504 Elo+
Party 1
Team Averages
Level 61
1,509 SR
1,452 Elo+

VS

Team Averages
Level 73
1,397 SR
1,349 Elo+
Vulcan
Vulcan
 
Vulcan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Doctordabz0126
Fenrir
Level 64
God Stats
2W - 6L
1,294 SR
Queue Stats
25W - 39L
1,357 Elo+
Party 2
Danzaburou
Danzaburou
SumWhatAlive
Danzaburou
Level 61
God Stats
0W - 1L
1,309 SR
Queue Stats
13W - 24L
1,381 Elo+
Party 2
Nu Wa
Nu Wa
Tigers X88X
Nu Wa
Level 84
God Stats
5W - 5L
1,790 SR
Queue Stats
253W - 261L
1,428 Elo+
Solo
Olorun
Olorun
jusiza12
Olorun
Level 30
God Stats
2W - 16L
1,091 SR
Queue Stats
2W - 19L
1,078 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
2 / 0 / 3
5,655
628
2,798
6,572
2,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
Worizen
Bacchus
9
3 / 0 / 5
5,953
661
3,312
4,120
3,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
dapm9
Sun Wukong
10
2 / 2 / 1
6,145
683
3,341
6,051
3,878
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Skadi
rafaelfxf
Skadi
8
2 / 0 / 4
5,216
580
2,990
3,085
984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
t8kitIndafAce
Baron Samedi
8
3 / 1 / 2
5,367
596
3,898
4,865
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
1 / 2 / 1
5,666
630
3,100
4,919
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 4 / 0
4,473
497
2,027
8,808
3,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
SumWhatAlive
Danzaburou
5
0 / 3 / 0
3,757
417
2,008
5,553
1,661
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 4 / 0
4,429
492
3,940
6,186
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Olorun
jusiza12
Olorun
1
0 / 0 / 0
1,715
191
0
0
0

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
12
Kills
3
3
Deaths
13
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
2
0
3
3.5
L
Vulcan
 
Vulcan
1
2
1
0.75
L
1
4
0
0.25
L
Danzaburou
SumWhatAlive
Danzaburou
0
3
0
0
L
1
4
0
0.25
W
Bacchus
Worizen
Bacchus
3
0
5
5.5
W
Sun Wukong
dapm9
Sun Wukong
2
2
1
1.25
L
Olorun
jusiza12
Olorun
0
0
0
0
W
Skadi
rafaelfxf
Skadi
2
0
4
4
W
Baron Samedi
t8kitIndafAce
Baron Samedi
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,339
Damage
11,075
24,693
Taken
25,466
12,422
Mitigated
8,934
7,847
Healing
3,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
2,798
736
0
1,951
6,572
2,254
0
647
5,925
0
41,347
L
Vulcan
 
Vulcan
3,100
739
0
1,340
4,919
1,934
0
107
4,812
38,139
0
L
2,027
576
0
1,035
8,808
3,329
0
2,746
6,062
0
17,672
L
Danzaburou
SumWhatAlive
Danzaburou
2,008
993
0
505
5,553
1,661
0
1,185
4,368
0
13,457
L
3,940
1,253
0
780
6,186
2,010
0
3,299
2,887
22,274
0
W
Bacchus
Worizen
Bacchus
3,312
839
0
1,683
4,120
3,553
200
487
3,633
18,143
0
W
Sun Wukong
dapm9
Sun Wukong
3,341
954
0
2,016
6,051
3,878
0
2,979
3,072
0
38,640
L
Olorun
jusiza12
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
Skadi
rafaelfxf
Skadi
2,990
1,287
139
212
3,085
984
1,330
501
2,584
0
33,580
W
Baron Samedi
t8kitIndafAce
Baron Samedi
3,898
339
250
1,596
4,865
1,753
643
2,459
2,406
24,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,336
Gold Earned
20,040
265
Minions Killed
146
0
Camps Cleared
0
896,868
Distance Traveled
689,394
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,655
628
74
8
0
223,152
0
L
Vulcan
5,666
630
73
8
0
165,954
0
L
Fenrir
4,473
497
31
3
0
197,313
0
L
Danzaburou
3,757
417
17
2
0
161,861
0
L
Nu Wa
4,429
492
25
3
0
164,266
2
W
Bacchus
5,953
661
26
3
0
188,861
0
W
Sun Wukong
6,145
683
68
8
0
187,286
0
L
Olorun
1,715
191
0
0
0
0
0
W
Skadi
5,216
580
55
6
0
152,141
0
W
Baron Samedi
5,367
596
42
5
0
145,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role