Player Matchup

Anubis
Anubis
 
Anubis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Antovius
Mercury
Level 45
God Stats
2W - 5L
1,416 SR
Queue Stats
5W - 10L
1,291 Elo+
Party 2
Tyr
Tyr
RaggedCash480
Tyr
Level 110
God Stats
2W - 3L
1,715 SR
Queue Stats
18W - 27L
1,452 Elo+
Party 2
Medusa
Medusa
Rhinostocles
Medusa
Level 46
God Stats
1W - 1L
1,109 SR
Queue Stats
5W - 21L
1,076 Elo+
Party 3
Hel
Hel
The_Shubi
Hel
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 19L
1,137 Elo+
Party 3
Team Averages
Level 66
1,448 SR
1,291 Elo+

VS

Team Averages
Level 103
1,465 SR
1,425 Elo+
Sobek
Sobek
 
Sobek
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
NAVA CARA DE PN
Arachne
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,369 Elo+
Party 1
Hades
Hades
Zeus Shifter
Hades
Level 45
God Stats
9W - 8L
1,570 SR
Queue Stats
32W - 28L
1,451 Elo+
Solo
He Bo
He Bo
hectorvnon
He Bo
Level 144
God Stats
1W - 2L
1,446 SR
Queue Stats
14W - 18L
1,369 Elo+
Party 1
Chernobog
Chernobog
yeyozambie22
Chernobog
Level 109
God Stats
0W - 2L
1,311 SR
Queue Stats
258W - 257L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
1 / 2 / 2
7,039
587
4,018
6,691
3,291
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
Antovius
Mercury
9
2 / 1 / 1
5,588
466
1,800
6,041
1,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 0 / 0
8,052
671
5,198
6,328
3,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Medusa
11
2 / 0 / 3
6,119
510
9,569
8,799
3,199
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 5
6,288
524
3,017
7,676
4,792
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
1 / 4 / 3
6,311
526
3,910
14,670
10,830
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 1 / 1
6,656
555
2,665
9,577
3,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

7
0 / 2 / 0
5,017
418
1,632
4,873
1,812
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

He Bo
11
1 / 2 / 0
6,329
527
4,183
5,115
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
yeyozambie22
Chernobog
10
3 / 2 / 1
6,576
548
7,277
7,359
3,193
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
10
Kills
6
6
Deaths
11
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
2
2
1
L
Sobek
 
Sobek
1
4
3
0.63
W
Mercury
Antovius
Mercury
2
1
1
2.5
L
1
1
1
1.5
W
5
0
0
5
W
Medusa
2
0
3
3.5
W
0
3
5
0.83
L
0
2
0
0
L
He Bo
1
2
0
0.5
L
Chernobog
yeyozambie22
Chernobog
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,602
Damage
19,667
35,535
Taken
41,594
16,968
Mitigated
20,182
14,554
Healing
13,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,018
224
0
2,820
6,691
3,291
637
3,559
3,132
55,283
0
L
Sobek
 
Sobek
3,910
444
1,092
4,311
14,670
10,830
162
2,422
12,248
20,510
0
W
Mercury
Antovius
Mercury
1,800
761
0
0
6,041
1,944
0
773
5,268
0
22,785
L
2,665
2,211
0
2,637
9,577
3,123
0
1,898
7,679
0
51,863
W
5,198
1,014
0
3,068
6,328
3,742
822
1,632
4,696
0
58,425
W
Medusa
9,569
4,986
0
3,514
8,799
3,199
456
1,838
6,945
0
50,849
W
3,017
1,128
2,024
3,128
7,676
4,792
139
1,944
5,668
14,238
0
L
1,632
143
0
2,188
4,873
1,812
0
0
4,873
19,613
0
L
He Bo
4,183
143
0
500
5,115
1,224
0
2,354
2,761
48,858
0
L
Chernobog
yeyozambie22
Chernobog
7,277
4,046
0
2,709
7,359
3,193
1,050
445
6,850
0
42,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,086
Gold Earned
30,889
340
Minions Killed
290
0
Camps Cleared
0
1,148,790
Distance Traveled
1,075,855
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,039
587
105
9
0
203,025
0
L
Sobek
6,311
526
29
2
0
227,738
2
W
Mercury
5,588
466
34
3
0
277,404
0
L
Arachne
6,656
555
86
7
0
294,771
0
W
Tyr
8,052
671
96
8
0
217,146
0
W
Medusa
6,119
510
79
7
0
223,977
0
W
Hel
6,288
524
26
2
0
227,238
0
L
Hades
5,017
418
31
3
0
115,173
0
L
He Bo
6,329
527
75
6
0
227,482
4
L
Chernobog
6,576
548
69
6
0
210,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role