Player Matchup

Arachne
Arachne
Drtocino
Arachne
Level 129
God Stats
4W - 2L
1,531 SR
Queue Stats
268W - 232L
1,518 Elo+
Party 1
Amaterasu
Amaterasu
Omega0203
Amaterasu
Level 129
God Stats
7W - 3L
1,761 SR
Queue Stats
203W - 201L
1,509 Elo+
Party 1
Maui
Maui
StealSkullHead
Maui
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
207W - 188L
1,513 Elo+
Solo
Nox
Nox
UnachiKamala
Nox
Level 143
God Stats
5W - 4L
1,311 SR
Queue Stats
30W - 30L
1,371 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
shymask
Ah Muzen Cab
Level 56
God Stats
8W - 16L
1,369 SR
Queue Stats
204W - 216L
1,439 Elo+
Solo
Team Averages
Level 120
1,494 SR
1,470 Elo+

VS

Team Averages
Level 111
1,488 SR
1,489 Elo+
Bellona
Bellona
 
Bellona
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Bonnrrs
Yu Huang
Level 121
God Stats
7W - 6L
1,760 SR
Queue Stats
97W - 83L
1,589 Elo+
Solo
Set
Set
Duke B UNIT
Set
Level 118
God Stats
1W - 4L
1,512 SR
Queue Stats
243W - 251L
1,462 Elo+
Solo
Surtr
Surtr
Garrian
Surtr
Level 46
God Stats
0W - 4L
1,150 SR
Queue Stats
25W - 30L
1,426 Elo+
Solo
Athena
Athena
MotokinJP
Athena
Level 125
God Stats
74W - 70L
1,520 SR
Queue Stats
609W - 590L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Drtocino
Arachne
9
3 / 1 / 1
5,274
659
1,790
6,154
2,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Amaterasu
Omega0203
Amaterasu
10
3 / 0 / 1
5,904
738
2,569
7,622
3,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
2 / 0 / 4
5,465
683
3,187
5,008
3,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

8
0 / 2 / 1
4,282
535
923
5,513
1,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
shymask
Ah Muzen Cab
8
4 / 1 / 2
5,098
637
5,554
5,718
1,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
2 / 0 / 0
5,223
653
1,781
5,384
3,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Yu Huang
Bonnrrs
Yu Huang
10
2 / 1 / 1
5,508
689
4,441
3,339
1,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 6 / 0
3,688
461
1,982
6,854
2,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
Garrian
Surtr
6
0 / 4 / 0
4,009
501
3,876
6,034
3,027
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Athena
MotokinJP
Athena
5
0 / 1 / 1
4,012
502
1,867
5,898
3,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
12
Kills
4
4
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
0
0
2
L
Yu Huang
Bonnrrs
Yu Huang
2
1
1
2.5
W
Arachne
Drtocino
Arachne
3
1
1
3.5
L
0
6
0
0
L
Surtr
Garrian
Surtr
0
4
0
0
L
Athena
MotokinJP
Athena
0
1
1
0.5
W
Amaterasu
Omega0203
Amaterasu
3
0
1
3.5
W
2
0
4
4
W
0
2
1
0.25
W
Ah Muzen Cab
shymask
Ah Muzen Cab
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,023
Damage
13,947
30,015
Taken
27,509
12,355
Mitigated
13,401
9,533
Healing
5,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
1,781
409
0
875
5,384
3,221
0
564
4,820
0
38,902
L
Yu Huang
Bonnrrs
Yu Huang
4,441
362
0
746
3,339
1,218
0
1,636
1,703
37,170
0
W
Arachne
Drtocino
Arachne
1,790
1,379
0
1,219
6,154
2,183
388
501
5,619
0
32,306
L
1,982
1,082
0
328
6,854
2,274
0
824
5,964
0
13,638
L
Surtr
Garrian
Surtr
3,876
2,423
0
967
6,034
3,027
0
0
6,034
337
18,784
L
Athena
MotokinJP
Athena
1,867
465
0
2,726
5,898
3,661
0
1,086
4,755
10,107
0
W
Amaterasu
Omega0203
Amaterasu
2,569
662
0
3,328
7,622
3,417
0
148
7,474
0
39,144
W
3,187
1,435
1,026
2,037
5,008
3,074
123
1,451
3,541
14,620
0
W
923
99
0
500
5,513
1,924
0
3,415
1,866
22,535
0
W
Ah Muzen Cab
shymask
Ah Muzen Cab
5,554
2,775
0
1,423
5,718
1,757
1,011
734
4,984
0
30,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,023
Gold Earned
22,440
227
Minions Killed
210
0
Camps Cleared
0
810,409
Distance Traveled
730,077
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,223
653
75
9
0
184,547
0
L
Yu Huang
5,508
689
68
9
0
149,191
1
W
Arachne
5,274
659
51
6
0
161,542
1
L
Set
3,688
461
27
3
0
161,293
0
L
Surtr
4,009
501
24
3
0
119,818
0
L
Athena
4,012
502
16
2
0
115,228
3
W
Amaterasu
5,904
738
84
11
0
183,098
0
W
Maui
5,465
683
17
2
0
171,380
1
W
Nox
4,282
535
35
4
0
148,245
0
W
Ah Muzen Cab
5,098
637
40
5
0
146,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role