Player Matchup

Izanami
Izanami
Bostrich
Izanami
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,587 Elo+
Party 1
Khepri
Khepri
Schmeatwave
Khepri
Level 108
God Stats
0W - 1L
1,780 SR
Queue Stats
13W - 16L
1,562 Elo+
Party 1
Zhong Kui
Zhong Kui
okabenagamer
Zhong Kui
Level 127
God Stats
15W - 16L
1,577 SR
Queue Stats
187W - 183L
1,561 Elo+
Party 1
Team Averages
Level 106
1,619 SR
1,570 Elo+

VS

Team Averages
Level 73
1,679 SR
1,596 Elo+
Janus
Janus
DIABOLICxGENIUS
Janus
Level 86
God Stats
16W - 11L
1,627 SR
Queue Stats
172W - 106L
1,683 Elo+
Party 2
Bakasura
Bakasura
SideBurner4811
Bakasura
Level 119
God Stats
8W - 5L
1,600 SR
Queue Stats
364W - 340L
1,491 Elo+
Solo
Bacchus
Bacchus
Vergaso
Bacchus
Level 14
God Stats
22W - 13L
1,809 SR
Queue Stats
55W - 32L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bostrich
Izanami
13
1 / 4 / 2
9,644
742
10,922
11,471
4,119
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
11
0 / 5 / 3
8,633
664
3,538
12,022
11,405
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Zhong Kui
okabenagamer
Zhong Kui
11
3 / 4 / 1
9,424
725
11,525
11,449
9,892
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 11
10,427
802
16,629
10,123
3,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
14
8 / 0 / 3
11,372
875
8,827
11,467
5,842
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Vergaso
Bacchus
14
3 / 1 / 9
10,414
801
5,316
13,281
16,141
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
4
Kills
13
13
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bostrich
Izanami
1
4
2
0.5
W
2
3
11
2.5
L
Khepri
0
5
3
0.3
W
Bakasura
8
0
3
9.5
W
Bacchus
Vergaso
Bacchus
3
1
9
7.5
L
Zhong Kui
okabenagamer
Zhong Kui
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,985
Damage
30,772
34,942
Taken
34,871
25,416
Mitigated
25,697
3,278
Healing
9,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bostrich
Izanami
10,922
6,352
0
1,152
11,471
4,119
0
6,878
3,742
0
62,625
W
16,629
932
95
1,680
10,123
3,714
262
4,983
5,063
65,519
0
L
Khepri
3,538
340
0
707
12,022
11,405
0
6,476
5,088
18,160
0
W
Bakasura
8,827
6,815
0
3,624
11,467
5,842
892
4,696
6,731
0
31,269
W
Bacchus
Vergaso
Bacchus
5,316
1,045
0
4,417
13,281
16,141
40
5,569
7,712
21,261
0
L
Zhong Kui
okabenagamer
Zhong Kui
11,525
1,143
0
1,419
11,449
9,892
0
8,782
2,193
36,093
524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,701
Gold Earned
32,213
163
Minions Killed
173
0
Camps Cleared
0
649,424
Distance Traveled
803,013
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,644
742
102
8
0
216,689
1
W
Janus
10,427
802
78
6
0
259,911
2
L
Khepri
8,633
664
18
1
0
216,787
0
W
Bakasura
11,372
875
71
5
0
286,244
0
W
Bacchus
10,414
801
24
2
0
256,858
0
L
Zhong Kui
9,424
725
43
3
0
215,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role