Player Matchup

Vulcan
Vulcan
Silver III
 
Vulcan
Silver III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Silver III
 
Horus
Silver III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Silver IV
 
Atlas
Silver IV
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Silver IV
Kuzenb0main
Vamana
Silver IV
Level 149
God Stats
352W - 294L
1,507 SR
Queue Stats
1,537W - 1,586L
789 MMR
Solo
Danzaburou
Danzaburou
Bronze II
tanglewood8811
Danzaburou
Bronze II
Level 61
God Stats
2W - 7L
1,274 SR
Queue Stats
14W - 47L
716 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,456 SR
1,201 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 107
1,496 SR
765 MMR
Cthulhu
Cthulhu
Silver IV
BlaekBaekr
Cthulhu
Silver IV
Level 99
God Stats
1W - 2L
1,521 SR
Queue Stats
209W - 248L
681 MMR
Solo
Zhong Kui
Zhong Kui
Bronze II
KyleKart04
Zhong Kui
Bronze II
Level 61
God Stats
3W - 6L
1,657 SR
Queue Stats
11W - 34L
847 MMR
Solo
Fenrir
Fenrir
Silver IV
Rebel D0G3
Fenrir
Silver IV
Level 109
God Stats
1W - 3L
1,400 SR
Queue Stats
111W - 133L
784 MMR
Solo
Nu Wa
Nu Wa
Silver III
SrDaxterGP
Nu Wa
Silver III
Level 73
God Stats
0W - 3L
1,540 SR
Queue Stats
80W - 83L
861 MMR
Solo
Martichoras
Martichoras
Bronze II
transonrama
Martichoras
Bronze II
Level 195
God Stats
6W - 10L
1,361 SR
Queue Stats
68W - 119L
654 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
2 / 0 / 1
6,632
663
2,458
2,156
793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
 
Horus
11
0 / 0 / 0
5,879
588
4,218
7,080
3,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atlas
 
Atlas
7
0 / 1 / 5
5,321
532
4,172
6,404
3,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
9
1 / 1 / 2
5,623
562
4,690
9,532
3,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
tanglewood8811
Danzaburou
9
3 / 1 / 0
6,267
627
5,480
4,718
1,931
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
ThanatosAchilles

VS

Bans
HadesAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlaekBaekr
Cthulhu
8
0 / 0 / 1
4,828
483
1,567
5,247
3,161
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
KyleKart04
Zhong Kui
10
1 / 0 / 0
5,691
569
3,475
7,235
5,697
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
Rebel D0G3
Fenrir
9
1 / 2 / 0
5,370
537
3,523
10,677
4,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nu Wa
10
0 / 0 / 0
5,051
505
3,264
3,398
998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
transonrama
Martichoras
5
1 / 4 / 0
4,292
429
2,080
6,022
1,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
6
Kills
3
3
Deaths
6
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
0
1
2.5
W
Horus
 
Horus
0
0
0
0
W
Atlas
 
Atlas
0
1
5
2.5
L
Cthulhu
BlaekBaekr
Cthulhu
0
0
1
0.5
W
Vamana
1
1
2
2
L
Zhong Kui
KyleKart04
Zhong Kui
1
0
0
1
L
Fenrir
Rebel D0G3
Fenrir
1
2
0
0.5
L
Nu Wa
0
0
0
0
W
Danzaburou
tanglewood8811
Danzaburou
3
1
0
3
L
Martichoras
transonrama
Martichoras
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,018
Damage
13,909
29,890
Taken
32,579
13,446
Mitigated
15,939
8,591
Healing
9,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
2,458
978
0
500
2,156
793
0
604
1,552
59,599
0
W
Horus
 
Horus
4,218
1,877
30
2,903
7,080
3,192
0
3,330
3,750
0
34,717
W
Atlas
 
Atlas
4,172
1,664
0
1,577
6,404
3,658
0
1,106
5,298
13,845
0
L
Cthulhu
BlaekBaekr
Cthulhu
1,567
0
149
2,200
5,247
3,161
0
968
3,983
17,193
0
W
Vamana
4,690
2,500
0
2,295
9,532
3,872
0
2,239
7,293
0
44,568
L
Zhong Kui
KyleKart04
Zhong Kui
3,475
191
0
3,445
7,235
5,697
0
0
7,235
35,575
0
L
Fenrir
Rebel D0G3
Fenrir
3,523
1,626
0
2,144
10,677
4,209
0
2,393
8,284
0
34,820
L
Nu Wa
3,264
802
0
873
3,398
998
0
843
2,555
33,132
0
W
Danzaburou
tanglewood8811
Danzaburou
5,480
2,157
0
1,286
4,718
1,931
0
1,076
3,642
0
35,284
L
Martichoras
transonrama
Martichoras
2,080
948
0
824
6,022
1,874
0
2,444
3,569
0
13,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,722
Gold Earned
25,232
298
Minions Killed
234
0
Camps Cleared
0
1,094,258
Distance Traveled
924,249
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,632
663
113
11
0
224,435
2
W
Horus
5,879
588
53
5
0
217,357
0
W
Atlas
5,321
532
13
1
0
238,084
2
L
Cthulhu
4,828
483
26
3
0
196,597
8
W
Vamana
5,623
562
58
6
0
228,021
0
L
Zhong Kui
5,691
569
61
6
0
186,164
2
L
Fenrir
5,370
537
52
5
0
230,809
0
L
Nu Wa
5,051
505
74
7
0
191,199
0
W
Danzaburou
6,267
627
61
6
0
186,361
0
L
Martichoras
4,292
429
21
2
0
119,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role