Player Matchup

Fenrir
Fenrir
K0NING
Fenrir
Level 53
God Stats
12W - 8L
1,676 SR
Queue Stats
136W - 131L
1,452 Elo+
Party 2
Hades
Hades
KodaDB
Hades
Level 83
God Stats
9W - 4L
1,454 SR
Queue Stats
346W - 322L
1,540 Elo+
Solo
Poseidon
Poseidon
SirGrampa
Poseidon
Level 59
God Stats
2W - 2L
1,391 SR
Queue Stats
129W - 138L
1,481 Elo+
Party 2
Bacchus
Bacchus
Unkxrd1sy23
Bacchus
Level 25
God Stats
1W - 4L
1,268 SR
Queue Stats
2W - 15L
1,109 Elo+
Party 3
Awilix
Awilix
dabossisGREAT
Awilix
Level 38
God Stats
7W - 7L
1,314 SR
Queue Stats
65W - 64L
1,278 Elo+
Party 3
Team Averages
Level 52
1,421 SR
1,372 Elo+

VS

Team Averages
Level 94
1,358 SR
1,402 Elo+
Sun Wukong
Sun Wukong
Big8ong
Sun Wukong
Level 61
God Stats
2W - 1L
1,225 SR
Queue Stats
117W - 120L
1,459 Elo+
Solo
Horus
Horus
INGBROCK16
Horus
Level 117
God Stats
2W - 2L
1,184 SR
Queue Stats
160W - 161L
1,520 Elo+
Solo
Sol
Sol
NasaLied
Sol
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 50L
1,279 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
hurtaches
Morgan Le Fay
Level 115
God Stats
2W - 0L
1,379 SR
Queue Stats
76W - 60L
1,488 Elo+
Solo
Awilix
Awilix
oniOnFun
Awilix
Level 51
God Stats
3W - 1L
1,500 SR
Queue Stats
63W - 52L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
K0NING
Fenrir
17
4 / 4 / 4
10,168
565
11,427
17,456
8,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
KodaDB
Hades
15
2 / 2 / 0
9,930
552
15,176
18,046
14,282
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Poseidon
SirGrampa
Poseidon
16
4 / 4 / 1
9,939
552
10,578
8,671
2,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Unkxrd1sy23
Bacchus
9
0 / 4 / 6
7,476
415
4,717
14,115
7,996
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
2 / 5 / 2
7,309
406
4,057
12,514
4,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Big8ong
Sun Wukong
17
0 / 2 / 3
10,265
570
10,564
22,487
16,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Horus
13
1 / 2 / 10
8,996
500
3,284
12,178
12,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
2 / 2 / 5
9,293
516
10,209
7,583
2,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
hurtaches
Morgan Le Fay
15
4 / 6 / 4
9,650
536
11,396
13,658
5,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
oniOnFun
Awilix
19
12 / 0 / 2
11,750
653
13,627
15,261
7,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
43
12
Kills
19
19
Deaths
12
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Big8ong
Sun Wukong
0
2
3
0.75
W
Horus
1
2
10
3
L
Fenrir
K0NING
Fenrir
4
4
4
1.5
L
Hades
KodaDB
Hades
2
2
0
1
W
2
2
5
2.25
L
Poseidon
SirGrampa
Poseidon
4
4
1
1.13
L
Bacchus
Unkxrd1sy23
Bacchus
0
4
6
0.75
L
2
5
2
0.6
W
Morgan Le Fay
hurtaches
Morgan Le Fay
4
6
4
1
W
Awilix
oniOnFun
Awilix
12
0
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,955
Damage
49,080
70,802
Taken
71,167
38,093
Mitigated
44,079
19,158
Healing
17,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Big8ong
Sun Wukong
10,564
1,924
0
7,944
22,487
16,546
135
12,633
8,737
0
92,860
W
Horus
3,284
1,471
927
2,990
12,178
12,274
0
3,642
8,536
0
22,007
L
Fenrir
K0NING
Fenrir
11,427
2,580
0
3,730
17,456
8,240
0
6,073
11,383
0
94,461
L
Hades
KodaDB
Hades
15,176
2,892
115
9,632
18,046
14,282
0
700
17,346
87,005
0
W
10,209
4,478
0
2,513
7,583
2,777
1,701
1,707
5,818
62,718
0
L
Poseidon
SirGrampa
Poseidon
10,578
2,001
0
1,102
8,671
2,845
911
5,204
3,467
83,778
0
L
Bacchus
Unkxrd1sy23
Bacchus
4,717
516
0
2,989
14,115
7,996
0
4,934
9,181
21,661
0
L
4,057
1,087
0
1,590
12,514
4,730
0
4,861
7,653
0
29,405
W
Morgan Le Fay
hurtaches
Morgan Le Fay
11,396
1,962
0
1,304
13,658
5,355
255
7,231
6,427
65,353
0
W
Awilix
oniOnFun
Awilix
13,627
7,007
0
2,004
15,261
7,127
0
5,020
10,222
0
116,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,822
Gold Earned
49,954
514
Minions Killed
544
0
Camps Cleared
0
1,698,980
Distance Traveled
1,807,766
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,265
570
155
9
0
352,064
4
W
Horus
8,996
500
25
1
0
354,673
3
L
Fenrir
10,168
565
130
7
0
383,576
0
L
Hades
9,930
552
156
9
0
315,734
0
W
Sol
9,293
516
114
6
0
351,548
0
L
Poseidon
9,939
552
145
8
0
317,184
0
L
Bacchus
7,476
415
31
2
0
326,916
0
L
Awilix
7,309
406
52
3
0
355,570
2
W
Morgan Le Fay
9,650
536
97
5
0
300,875
0
W
Awilix
11,750
653
153
9
0
448,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role