Player Matchup

Cupid
Cupid
KevvinnDUH
Cupid
Level 69
God Stats
4W - 4L
1,541 SR
Queue Stats
424W - 416L
1,539 Elo+
Party 2
Set
Set
SuperSterlz
Set
Level 100
God Stats
2W - 3L
1,541 SR
Queue Stats
861W - 818L
1,515 Elo+
Solo
Artemis
Artemis
SweatAndTears
Artemis
Level 89
God Stats
2W - 8L
1,263 SR
Queue Stats
168W - 176L
1,474 Elo+
Solo
Cthulhu
Cthulhu
VeryProgressive
Cthulhu
Level 29
God Stats
1W - 2L
1,498 SR
Queue Stats
285W - 262L
1,534 Elo+
Party 2
Chiron
Chiron
vissinator
Chiron
Level 38
God Stats
2W - 5L
1,500 SR
Queue Stats
339W - 311L
1,526 Elo+
Party 2
Team Averages
Level 65
1,469 SR
1,517 Elo+

VS

Team Averages
Level 83
1,650 SR
1,687 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Bossalona
Pele
Level 93
God Stats
1W - 0L
1,965 SR
Queue Stats
5W - 1L
1,838 Elo+
Party 3
Discordia
Discordia
Gang132
Discordia
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,802 Elo+
Party 3
Ix Chel
Ix Chel
HELGYSON1
Ix Chel
Level 53
God Stats
2W - 1L
1,484 SR
Queue Stats
45W - 51L
1,454 Elo+
Party 1
Anhur
Anhur
Wizzroz
Anhur
Level 97
God Stats
1W - 0L
1,799 SR
Queue Stats
5W - 1L
1,838 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
5
0 / 1 / 0
4,212
842
743
1,022
395
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

1
0 / 0 / 0
1,212
242
0
0
0
Artemis
11
1 / 2 / 2
5,245
1,049
5,339
3,894
1,225
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
0 / 1 / 0
4,353
871
2,038
2,587
1,808
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chiron
vissinator
Chiron
11
3 / 3 / 1
5,268
1,054
5,089
5,761
2,363
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
0 / 0 / 5
5,679
1,136
1,262
3,872
4,516
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pele
10
2 / 2 / 4
5,964
1,193
2,320
4,621
1,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Discordia
Gang132
Discordia
10
1 / 1 / 2
5,550
1,110
1,600
1,944
651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
HELGYSON1
Ix Chel
12
4 / 1 / 1
6,488
1,298
4,490
4,733
1,970
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Anhur
Wizzroz
Anhur
9
0 / 1 / 6
5,553
1,111
2,691
5,402
1,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
7
7
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
0
0
5
2.5
W
Pele
2
2
4
2
W
Discordia
Gang132
Discordia
1
1
2
2
W
Ix Chel
HELGYSON1
Ix Chel
4
1
1
4.5
L
Cupid
0
1
0
0
L
0
0
0
0
L
Artemis
1
2
2
1
L
0
1
0
0
W
Anhur
Wizzroz
Anhur
0
1
6
3
L
Chiron
vissinator
Chiron
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,209
Damage
12,363
13,264
Taken
20,572
5,791
Mitigated
10,747
2,525
Healing
9,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
1,262
119
264
707
3,872
4,516
813
378
3,455
6,076
0
W
Pele
2,320
345
0
621
4,621
1,723
105
272
4,231
0
6,091
W
Discordia
Gang132
Discordia
1,600
0
0
0
1,944
651
102
0
1,944
4,414
0
W
Ix Chel
HELGYSON1
Ix Chel
4,490
324
2,148
1,940
4,733
1,970
246
518
4,125
14,993
0
L
Cupid
743
71
50
6
1,022
395
0
760
242
0
825
L
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
5,339
719
266
327
3,894
1,225
0
1,891
2,003
0
13,185
L
2,038
39
78
184
2,587
1,808
0
1,225
1,326
2,549
0
W
Anhur
Wizzroz
Anhur
2,691
772
852
2,703
5,402
1,887
467
752
4,591
0
5,739
L
Chiron
vissinator
Chiron
5,089
743
261
1,353
5,761
2,363
0
3,492
2,269
0
8,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,290
Gold Earned
29,234
15
Minions Killed
63
0
Camps Cleared
0
302,561
Distance Traveled
440,598
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,679
1,136
17
3
0
92,981
0
W
Pele
5,964
1,193
9
2
0
100,381
0
W
Discordia
5,550
1,110
4
1
0
57,895
0
W
Ix Chel
6,488
1,298
23
5
0
88,293
0
L
Cupid
4,212
842
0
0
0
13,498
0
L
Set
1,212
242
0
0
0
0
0
L
Artemis
5,245
1,049
7
1
0
85,305
0
L
Cthulhu
4,353
871
1
0
0
99,602
0
W
Anhur
5,553
1,111
10
2
0
101,048
0
L
Chiron
5,268
1,054
7
1
0
104,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role