Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DraftyLyrics
Gilgamesh
Level 158
God Stats
2W - 3L
1,270 SR
Queue Stats
132W - 123L
1,492 Elo+
Solo
Cthulhu
Cthulhu
MEGABUSSY69
Cthulhu
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 96L
1,508 Elo+
Party 2
Sol
Sol
Nadem276499
Sol
Level 141
God Stats
3W - 2L
1,548 SR
Queue Stats
97W - 91L
1,477 Elo+
Party 2
Jing Wei
Jing Wei
Richardflyer44
Jing Wei
Level 126
God Stats
13W - 9L
1,569 SR
Queue Stats
138W - 128L
1,561 Elo+
Solo
Team Averages
Level 137
1,477 SR
1,508 Elo+

VS

Team Averages
Level 122
1,538 SR
1,531 Elo+
Ymir
Ymir
AcidSweetT
Ymir
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
345W - 325L
1,571 Elo+
Solo
Ullr
Ullr
DDNC INC
Ullr
Level 120
God Stats
11W - 9L
1,551 SR
Queue Stats
479W - 429L
1,515 Elo+
Party 1
Izanami
Izanami
Darksquirrel12
Izanami
Level 121
God Stats
12W - 17L
1,383 SR
Queue Stats
177W - 178L
1,504 Elo+
Party 1
Ao Kuang
Ao Kuang
FangGT
Ao Kuang
Level 156
God Stats
2W - 6L
1,659 SR
Queue Stats
388W - 381L
1,547 Elo+
Party 1
Cthulhu
Cthulhu
moobisgoobis69
Cthulhu
Level 102
God Stats
30W - 23L
1,594 SR
Queue Stats
178W - 169L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
5 / 1 / 3
7,685
591
7,543
13,540
5,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
DraftyLyrics
Gilgamesh
13
3 / 3 / 0
7,749
596
8,343
12,496
7,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
MEGABUSSY69
Cthulhu
11
1 / 2 / 6
7,272
559
6,462
11,315
7,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 1 / 2
6,444
496
7,316
7,563
2,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
13
4 / 2 / 3
8,360
643
7,389
8,268
3,035
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,567
428
3,710
12,412
7,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
9
0 / 4 / 2
5,553
427
7,207
12,101
4,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 4 / 1
6,254
481
4,351
9,161
3,286
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
FangGT
Ao Kuang
14
8 / 0 / 1
8,468
651
8,253
8,465
3,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 4 / 2
5,846
450
5,990
11,983
11,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
15
Kills
9
9
Deaths
15
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
1
3
6.5
L
1
3
0
0.33
L
Ullr
0
4
2
0.25
L
0
4
1
0.13
W
Gilgamesh
DraftyLyrics
Gilgamesh
3
3
0
1
L
Ao Kuang
FangGT
Ao Kuang
8
0
1
8.5
W
Cthulhu
MEGABUSSY69
Cthulhu
1
2
6
2
W
2
1
2
3
W
Jing Wei
4
2
3
2.75
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,053
Damage
29,511
53,182
Taken
54,122
26,034
Mitigated
30,363
21,213
Healing
7,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,543
1,655
0
9,327
13,540
5,242
0
2,891
10,608
0
71,371
L
3,710
1,128
0
1,959
12,412
7,792
0
4,855
7,469
16,806
0
L
Ullr
7,207
3,370
0
1,843
12,101
4,215
0
6,079
6,022
0
36,437
L
4,351
2,422
108
1,544
9,161
3,286
0
955
8,206
0
42,182
W
Gilgamesh
DraftyLyrics
Gilgamesh
8,343
2,919
0
3,782
12,496
7,836
0
6,205
5,372
0
47,508
L
Ao Kuang
FangGT
Ao Kuang
8,253
1,291
0
1,116
8,465
3,203
0
1,302
7,163
67,813
0
W
Cthulhu
MEGABUSSY69
Cthulhu
6,462
372
2,008
2,623
11,315
7,135
0
3,358
7,957
25,053
0
W
7,316
2,982
0
1,284
7,563
2,786
754
2,456
5,107
38,728
5,741
W
Jing Wei
7,389
6,452
0
2,189
8,268
3,035
1,680
2,300
5,968
0
63,742
L
5,990
1,051
28
1,291
11,983
11,867
0
227
10,925
34,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,510
Gold Earned
31,688
373
Minions Killed
305
0
Camps Cleared
0
1,278,880
Distance Traveled
1,259,896
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,685
591
95
7
0
312,749
0
L
Ymir
5,567
428
24
2
0
244,288
3
L
Ullr
5,553
427
59
5
0
241,900
2
L
Izanami
6,254
481
75
6
0
230,677
0
W
Gilgamesh
7,749
596
78
6
0
229,485
0
L
Ao Kuang
8,468
651
110
8
0
299,419
0
W
Cthulhu
7,272
559
20
2
0
256,482
0
W
Sol
6,444
496
78
6
0
236,494
0
W
Jing Wei
8,360
643
102
8
0
243,670
5
L
Cthulhu
5,846
450
37
3
0
243,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role