Player Matchup

Sun Wukong
Sun Wukong
Jacal 44
Sun Wukong
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 53L
1,515 Elo+
Party 1
Nox
Nox
Kambama
Nox
Level 153
God Stats
3W - 1L
1,657 SR
Queue Stats
103W - 102L
1,455 Elo+
Party 3
Xbalanque
Xbalanque
TurtleZypher
Xbalanque
Level 125
God Stats
4W - 1L
1,921 SR
Queue Stats
153W - 130L
1,614 Elo+
Party 1
Mercury
Mercury
W8s3
Mercury
Level 128
God Stats
4W - 0L
1,920 SR
Queue Stats
101W - 96L
1,454 Elo+
Party 3
Anubis
Anubis
jakenstien84
Anubis
Level 121
God Stats
5W - 6L
1,310 SR
Queue Stats
128W - 115L
1,542 Elo+
Party 1
Team Averages
Level 130
1,662 SR
1,516 Elo+

VS

Team Averages
Level 121
1,539 SR
1,485 Elo+
Ravana
Ravana
DilfHunterxx69
Ravana
Level 103
God Stats
1W - 3L
1,383 SR
Queue Stats
232W - 327L
1,466 Elo+
Party 2
Janus
Janus
HUSKYFrEnZy34
Janus
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 201L
1,612 Elo+
Solo
Hachiman
Hachiman
JWSquigglyWorm
Hachiman
Level 146
God Stats
8W - 12L
1,603 SR
Queue Stats
923W - 1,248L
1,488 Elo+
Party 2
Sun Wukong
Sun Wukong
Jazze Senpai
Sun Wukong
Level 110
God Stats
30W - 24L
1,646 SR
Queue Stats
863W - 1,076L
1,439 Elo+
Party 2
Ares
Ares
alienslayer50
Ares
Level 108
God Stats
14W - 12L
1,563 SR
Queue Stats
249W - 370L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jacal 44
Sun Wukong
16
3 / 0 / 2
9,328
583
6,840
10,984
5,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nox
12
1 / 1 / 5
7,209
451
5,994
5,274
3,344
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xbalanque
TurtleZypher
Xbalanque
15
2 / 2 / 1
9,033
565
9,162
14,789
5,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
W8s3
Mercury
15
5 / 0 / 3
9,149
572
6,748
8,750
3,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
16
2 / 2 / 1
10,091
631
11,512
8,879
4,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
7,321
458
6,114
7,376
3,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 5 / 2
7,552
472
6,022
11,701
4,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
14
2 / 2 / 0
8,103
506
8,660
11,228
4,461
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Jazze Senpai
Sun Wukong
14
2 / 2 / 0
8,297
519
3,551
12,951
7,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 2 / 3
7,273
455
2,687
13,450
12,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
13
Kills
5
5
Deaths
13
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
0
5
2
0.2
L
Hachiman
2
2
0
1
W
Sun Wukong
Jacal 44
Sun Wukong
3
0
2
4
L
Sun Wukong
Jazze Senpai
Sun Wukong
2
2
0
1
W
Nox
1
1
5
3.5
W
Xbalanque
TurtleZypher
Xbalanque
2
2
1
1.25
W
Mercury
W8s3
Mercury
5
0
3
6.5
L
0
2
3
0.75
W
Anubis
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,256
Damage
27,034
48,676
Taken
56,706
22,837
Mitigated
32,169
17,369
Healing
15,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,114
1,660
0
1,741
7,376
3,380
0
2,561
4,815
0
60,466
L
6,022
212
0
2,662
11,701
4,553
0
2,713
8,988
59,124
0
L
Hachiman
8,660
3,755
0
5,228
11,228
4,461
58
284
10,944
0
68,798
W
Sun Wukong
Jacal 44
Sun Wukong
6,840
2,138
0
4,417
10,984
5,823
0
3,573
7,183
0
86,186
L
Sun Wukong
Jazze Senpai
Sun Wukong
3,551
841
0
2,858
12,951
7,004
0
9,256
3,651
0
55,308
W
Nox
5,994
491
0
374
5,274
3,344
0
2,340
2,794
34,458
0
W
Xbalanque
TurtleZypher
Xbalanque
9,162
4,344
0
6,979
14,789
5,788
461
758
13,987
0
73,908
W
Mercury
W8s3
Mercury
6,748
3,687
0
821
8,750
3,320
0
1,166
7,526
0
68,356
L
2,687
39
0
2,790
13,450
12,771
0
2,762
10,688
22,715
0
W
Anubis
11,512
998
0
4,778
8,879
4,562
504
473
8,298
90,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,810
Gold Earned
38,546
576
Minions Killed
424
0
Camps Cleared
0
1,622,988
Distance Traveled
1,643,408
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,321
458
76
5
0
370,073
1
L
Janus
7,552
472
109
7
0
291,818
3
L
Hachiman
8,103
506
117
7
0
306,475
3
W
Sun Wukong
9,328
583
155
10
0
377,935
0
L
Sun Wukong
8,297
519
92
6
0
333,438
0
W
Nox
7,209
451
42
3
0
274,705
0
W
Xbalanque
9,033
565
124
8
0
295,832
1
W
Mercury
9,149
572
99
6
0
387,378
5
L
Ares
7,273
455
30
2
0
341,604
2
W
Anubis
10,091
631
156
10
0
287,138
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role