Player Matchup

Hercules
Hercules
Gold IV
Faded XII
Hercules
Gold IV
Level 126
God Stats
9W - 9L
1,266 SR
Queue Stats
116W - 147L
1,442 MMR
Party 1
Janus
Janus
Silver I
FakeNebi
Janus
Silver I
Level 138
God Stats
7W - 12L
1,532 SR
Queue Stats
52W - 75L
1,450 MMR
Party 1
Ishtar
Ishtar
Gold IV
willthegreat313
Ishtar
Gold IV
Level 149
God Stats
44W - 50L
1,455 SR
Queue Stats
461W - 619L
1,409 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 138
1,418 SR
1,434 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 91
1,654 SR
1,386 MMR
Terra
Terra
Silver I
JohnDixen
Terra
Silver I
Level 67
God Stats
0W - 1L
1,292 SR
Queue Stats
25W - 33L
1,195 MMR
Party 2
Poseidon
Poseidon
Gold II
Limp Grandpa
Poseidon
Gold II
Level 129
God Stats
3W - 5L
1,867 SR
Queue Stats
630W - 715L
1,468 MMR
Solo
Hachiman
Hachiman
Gold IV
Lynxiied
Hachiman
Gold IV
Level 76
God Stats
4W - 4L
1,803 SR
Queue Stats
27W - 31L
1,495 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Faded XII
Hercules
17
5 / 1 / 10
13,676
760
10,961
24,800
31,597
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Janus
FakeNebi
Janus
17
6 / 5 / 9
14,079
782
21,227
14,084
5,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 3 / 9
14,288
794
13,239
15,932
6,877
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bans
MartichorasAchillesThorBaron SamediAphrodite

VS

Bans
GebGilgameshMedusaAresCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
JohnDixen
Terra
14
1 / 4 / 4
11,949
664
16,395
21,173
23,155
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Poseidon
Limp Grandpa
Poseidon
15
4 / 7 / 1
12,771
710
13,675
14,118
4,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hachiman
Lynxiied
Hachiman
16
4 / 6 / 1
13,398
744
14,140
17,315
6,553
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
17
Kills
9
9
Deaths
17
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
Faded XII
Hercules
5
1
10
10
W
Janus
FakeNebi
Janus
6
5
9
2.1
L
Terra
JohnDixen
Terra
1
4
4
0.75
L
Poseidon
Limp Grandpa
Poseidon
4
7
1
0.64
L
Hachiman
Lynxiied
Hachiman
4
6
1
0.75
W
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,427
Damage
44,210
54,816
Taken
52,606
44,363
Mitigated
34,451
8,351
Healing
3,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Faded XII
Hercules
10,961
1,153
0
4,969
24,800
31,597
248
10,259
14,541
0
31,225
W
Janus
FakeNebi
Janus
21,227
1,228
0
125
14,084
5,889
803
8,912
5,101
70,890
0
L
Terra
JohnDixen
Terra
16,395
1,273
660
1,235
21,173
23,155
0
9,646
11,207
27,350
2,591
L
Poseidon
Limp Grandpa
Poseidon
13,675
896
0
750
14,118
4,743
0
5,183
8,763
70,600
0
L
Hachiman
Lynxiied
Hachiman
14,140
6,955
0
1,050
17,315
6,553
0
6,939
10,208
0
59,654
W
13,239
7,253
0
3,257
15,932
6,877
1,118
8,572
6,931
0
68,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,043
Gold Earned
38,118
203
Minions Killed
195
0
Camps Cleared
0
991,095
Distance Traveled
965,409
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,676
760
23
1
0
383,344
0
W
Janus
14,079
782
84
5
0
316,498
5
L
Terra
11,949
664
32
2
0
332,668
8
L
Poseidon
12,771
710
99
6
0
303,043
0
L
Hachiman
13,398
744
64
4
0
329,698
7
W
Ishtar
14,288
794
96
5
0
291,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role