Player Matchup

Jormungandr
Jormungandr
BurntBootie
Jormungandr
Level 66
God Stats
9W - 3L
1,471 SR
Queue Stats
36W - 32L
1,328 Elo+
Party 1
Ishtar
Ishtar
LeNewBandit
Ishtar
Level 127
God Stats
9W - 11L
1,478 SR
Queue Stats
57W - 39L
1,594 Elo+
Solo
Ne Zha
Ne Zha
SSDivine
Ne Zha
Level 148
God Stats
6W - 5L
1,565 SR
Queue Stats
130W - 140L
1,500 Elo+
Solo
Fenrir
Fenrir
Shrillbonehead
Fenrir
Level 86
God Stats
3W - 3L
1,281 SR
Queue Stats
21W - 23L
1,400 Elo+
Party 1
Janus
Janus
StrawHat_856
Janus
Level 145
God Stats
9W - 18L
1,607 SR
Queue Stats
627W - 608L
1,497 Elo+
Solo
Team Averages
Level 114
1,480 SR
1,464 Elo+

VS

Team Averages
Level 147
1,527 SR
1,496 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Darkos666
Mercury
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
E_sWAYz3_
Zhong Kui
Level 142
God Stats
7W - 4L
1,689 SR
Queue Stats
231W - 229L
1,517 Elo+
Solo
Cupid
Cupid
Robitotabi
Cupid
Level 225
God Stats
7W - 11L
1,448 SR
Queue Stats
1,549W - 1,517L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BurntBootie
Jormungandr
6
0 / 0 / 1
3,750
750
1,389
2,782
1,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
6
1 / 0 / 0
3,665
733
2,099
3,139
991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ne Zha
SSDivine
Ne Zha
8
4 / 0 / 1
4,908
982
4,038
4,831
2,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
1 / 1 / 1
3,871
774
1,336
4,655
1,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
1 / 0 / 0
4,296
859
1,063
1,621
401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
5
1 / 1 / 0
3,419
684
2,457
5,203
2,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
 
Erlang Shen
6
0 / 3 / 0
3,266
653
1,682
5,926
2,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mercury
Darkos666
Mercury
6
0 / 2 / 0
3,597
719
908
5,211
1,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
E_sWAYz3_
Zhong Kui
2
0 / 1 / 0
2,674
535
70
824
338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
4
0 / 0 / 0
2,884
577
628
967
313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
7
Kills
1
1
Deaths
7
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
1
0
1
L
Erlang Shen
 
Erlang Shen
0
3
0
0
W
Jormungandr
BurntBootie
Jormungandr
0
0
1
0.5
L
Mercury
Darkos666
Mercury
0
2
0
0
L
Zhong Kui
E_sWAYz3_
Zhong Kui
0
1
0
0
W
Ishtar
1
0
0
1
L
Cupid
0
0
0
0
W
Ne Zha
SSDivine
Ne Zha
4
0
1
4.5
W
1
1
1
1.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,925
Damage
5,745
17,028
Taken
18,131
7,170
Mitigated
6,670
6,689
Healing
3,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,457
1,353
149
1,203
5,203
2,556
0
1,159
4,044
13,343
3,954
L
Erlang Shen
 
Erlang Shen
1,682
964
0
937
5,926
2,073
0
0
5,926
0
14,343
W
Jormungandr
BurntBootie
Jormungandr
1,389
415
0
1,302
2,782
1,664
0
881
1,901
14,655
0
L
Mercury
Darkos666
Mercury
908
426
0
1,000
5,211
1,390
0
268
4,915
0
18,800
L
Zhong Kui
E_sWAYz3_
Zhong Kui
70
70
0
0
824
338
0
675
57
1,409
0
W
Ishtar
2,099
1,420
0
2,038
3,139
991
15
1,289
1,850
0
21,242
L
Cupid
628
366
79
399
967
313
0
251
716
0
9,951
W
Ne Zha
SSDivine
Ne Zha
4,038
1,518
0
1,881
4,831
2,626
0
65
4,766
0
22,333
W
1,336
198
0
1,093
4,655
1,488
8
46
4,609
0
21,233
W
1,063
134
0
375
1,621
401
0
70
1,551
27,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,490
Gold Earned
15,840
181
Minions Killed
95
0
Camps Cleared
0
570,484
Distance Traveled
428,581
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
3,419
684
30
6
0
111,472
0
L
Erlang Shen
3,266
653
18
4
0
92,865
0
W
Jormungandr
3,750
750
24
5
0
114,469
0
L
Mercury
3,597
719
38
8
0
140,398
0
L
Zhong Kui
2,674
535
0
0
0
13,850
0
W
Ishtar
3,665
733
36
7
0
104,044
0
L
Cupid
2,884
577
9
2
0
69,996
0
W
Ne Zha
4,908
982
31
6
0
95,717
1
W
Fenrir
3,871
774
37
7
0
144,494
0
W
Janus
4,296
859
53
11
0
111,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role