Player Matchup

Sun Wukong
Sun Wukong
Freecard23
Sun Wukong
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,156 Elo+
Solo
Janus
Janus
ManoCoquis
Janus
Level 124
God Stats
22W - 37L
1,364 SR
Queue Stats
665W - 707L
1,364 Elo+
Solo
Ra
Ra
Nsul
Ra
Level 122
God Stats
26W - 34L
1,627 SR
Queue Stats
306W - 328L
1,441 Elo+
Solo
Team Averages
Level 127
1,497 SR
1,320 Elo+

VS

Team Averages
Level 154
1,460 SR
1,404 Elo+
Hercules
Hercules
Weed Uchiha
Hercules
Level 177
God Stats
53W - 59L
1,520 SR
Queue Stats
147W - 157L
1,458 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
dwelish
Ah Muzen Cab
Level 142
God Stats
6W - 10L
1,390 SR
Queue Stats
42W - 48L
1,383 Elo+
Party 1
Chang'e
Chang'e
johnnyjager
Chang'e
Level 144
God Stats
3W - 1L
1,470 SR
Queue Stats
42W - 51L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Freecard23
Sun Wukong
12
2 / 4 / 5
9,757
751
11,400
18,069
16,968
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
12
2 / 6 / 4
9,356
720
8,004
10,751
3,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ra
Nsul
Ra
13
3 / 3 / 4
10,056
774
10,065
8,460
3,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Weed Uchiha
Hercules
14
3 / 4 / 7
10,383
799
8,118
17,899
17,997
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Muzen Cab
dwelish
Ah Muzen Cab
15
8 / 3 / 5
11,915
917
12,689
13,058
5,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
johnnyjager
Chang'e
13
2 / 1 / 8
10,222
786
9,178
9,284
3,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
7
Kills
13
13
Deaths
8
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Freecard23
Sun Wukong
2
4
5
1.13
L
Janus
2
6
4
0.67
L
Ra
Nsul
Ra
3
3
4
1.67
W
Hercules
Weed Uchiha
Hercules
3
4
7
1.63
W
Ah Muzen Cab
dwelish
Ah Muzen Cab
8
3
5
3.5
W
Chang'e
johnnyjager
Chang'e
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,469
Damage
29,985
37,280
Taken
40,241
24,256
Mitigated
27,279
6,649
Healing
14,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Freecard23
Sun Wukong
11,400
2,026
0
2,237
18,069
16,968
0
5,693
12,305
159
27,971
L
Janus
8,004
174
0
1,232
10,751
3,878
0
1,731
8,996
21,428
0
L
Ra
Nsul
Ra
10,065
519
736
2,444
8,460
3,410
0
2,084
6,352
46,297
0
W
Hercules
Weed Uchiha
Hercules
8,118
2,537
0
4,897
17,899
17,997
172
8,056
9,843
0
26,727
W
Ah Muzen Cab
dwelish
Ah Muzen Cab
12,689
3,328
0
0
13,058
5,564
2,126
6,802
6,204
0
53,469
W
Chang'e
johnnyjager
Chang'e
9,178
1,036
4,349
4,812
9,284
3,718
950
3,655
5,629
35,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,169
Gold Earned
32,520
128
Minions Killed
130
0
Camps Cleared
0
692,770
Distance Traveled
689,931
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,757
751
27
2
0
248,019
0
L
Janus
9,356
720
27
2
0
221,040
0
L
Ra
10,056
774
74
6
0
223,711
0
W
Hercules
10,383
799
22
2
0
230,897
6
W
Ah Muzen Cab
11,915
917
71
5
0
231,170
0
W
Chang'e
10,222
786
37
3
0
227,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role