Player Matchup

Anubis
Anubis
BlitzxAplha
Anubis
Level 43
God Stats
1W - 4L
1,500 SR
Queue Stats
11W - 14L
1,500 Elo+
Solo
Mulan
Mulan
Ghost2164
Mulan
Level 95
God Stats
39W - 45L
1,452 SR
Queue Stats
500W - 497L
1,463 Elo+
Party 2
Bacchus
Bacchus
Surtr__X
Bacchus
Level 89
God Stats
5W - 2L
1,602 SR
Queue Stats
75W - 75L
1,556 Elo+
Party 1
Nu Wa
Nu Wa
XxZACCHEOxX
Nu Wa
Level 104
God Stats
212W - 195L
1,501 SR
Queue Stats
458W - 449L
1,410 Elo+
Party 2
Freya
Freya
YT-ChrisThaSage
Freya
Level 87
God Stats
1W - 3L
1,710 SR
Queue Stats
114W - 94L
1,516 Elo+
Party 1
Team Averages
Level 84
1,553 SR
1,489 Elo+

VS

Team Averages
Level 44
1,448 SR
1,324 Elo+
Fenrir
Fenrir
Arcxic
Fenrir
Level 48
God Stats
1W - 5L
1,196 SR
Queue Stats
68W - 95L
1,343 Elo+
Party 3
Bacchus
Bacchus
D4ARKTANK74
Bacchus
Level 23
God Stats
2W - 5L
1,455 SR
Queue Stats
9W - 23L
1,217 Elo+
Party 3
Zhong Kui
Zhong Kui
Gingerello5018
Zhong Kui
Level 84
God Stats
34W - 20L
1,495 SR
Queue Stats
559W - 551L
1,423 Elo+
Party 3
Apollo
Apollo
JojoMerino
Apollo
Level 46
God Stats
7W - 6L
1,593 SR
Queue Stats
55W - 80L
1,381 Elo+
Solo
Thor
Thor
KingQOOZY
Thor
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 41L
1,255 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
1 / 6 / 2
7,765
457
4,362
10,227
4,447
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
Ghost2164
Mulan
16
8 / 4 / 2
10,796
635
16,340
17,841
14,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bacchus
Surtr__X
Bacchus
13
3 / 2 / 2
8,543
503
7,012
12,427
11,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 2 / 5
9,579
563
11,001
9,855
4,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 1 / 4
8,608
506
7,732
9,435
5,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arcxic
Fenrir
16
6 / 1 / 3
9,437
555
6,952
18,219
8,788
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
D4ARKTANK74
Bacchus
12
1 / 2 / 2
7,919
466
5,888
13,648
17,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zhong Kui
Gingerello5018
Zhong Kui
16
5 / 5 / 2
9,936
584
13,783
15,062
11,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
JojoMerino
Apollo
10
1 / 4 / 1
6,599
388
4,640
11,331
4,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
13
2 / 6 / 2
7,753
456
4,602
14,441
6,116
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
17
Kills
15
15
Deaths
18
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Arcxic
Fenrir
6
1
3
7.5
W
Anubis
1
6
2
0.33
L
Bacchus
D4ARKTANK74
Bacchus
1
2
2
1
W
Mulan
Ghost2164
Mulan
8
4
2
2.25
L
Zhong Kui
Gingerello5018
Zhong Kui
5
5
2
1.2
L
Apollo
JojoMerino
Apollo
1
4
1
0.38
L
Thor
2
6
2
0.5
W
Bacchus
Surtr__X
Bacchus
3
2
2
2
W
3
2
5
2.75
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,447
Damage
35,865
59,785
Taken
72,701
39,760
Mitigated
48,073
19,221
Healing
15,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Arcxic
Fenrir
6,952
1,990
0
4,595
18,219
8,788
0
4,102
14,075
0
75,742
W
Anubis
4,362
703
0
1,608
10,227
4,447
252
7,724
2,503
39,163
0
L
Bacchus
D4ARKTANK74
Bacchus
5,888
1,340
0
2,235
13,648
17,074
58
6,957
6,311
22,904
0
W
Mulan
Ghost2164
Mulan
16,340
4,319
0
5,293
17,841
14,373
2,294
3,587
14,106
0
76,077
L
Zhong Kui
Gingerello5018
Zhong Kui
13,783
836
0
3,994
15,062
11,897
694
6,710
8,352
76,690
0
L
Apollo
JojoMerino
Apollo
4,640
3,582
0
4,206
11,331
4,198
312
8,292
2,641
0
33,961
L
Thor
4,602
1,340
0
960
14,441
6,116
724
3,205
11,236
0
38,870
W
Bacchus
Surtr__X
Bacchus
7,012
1,276
0
2,828
12,427
11,284
0
4,938
7,489
23,382
0
W
11,001
4,829
373
3,772
9,855
4,611
549
1,130
8,725
71,304
11,880
W
7,732
2,123
0
5,347
9,435
5,045
190
2,331
7,104
50,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,291
Gold Earned
41,644
393
Minions Killed
349
0
Camps Cleared
0
1,473,631
Distance Traveled
1,544,374
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,437
555
93
5
0
368,121
0
W
Anubis
7,765
457
52
3
0
255,259
0
L
Bacchus
7,919
466
33
2
0
338,152
0
W
Mulan
10,796
635
110
6
0
259,502
0
L
Zhong Kui
9,936
584
133
8
0
323,089
0
L
Apollo
6,599
388
48
3
0
211,800
1
L
Thor
7,753
456
42
2
0
303,212
0
W
Bacchus
8,543
503
24
1
0
310,992
4
W
Nu Wa
9,579
563
134
8
0
322,372
3
W
Freya
8,608
506
73
4
0
325,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role