Player Matchup

Medusa
Medusa
HazyCaptain
Medusa
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 28L
973 Elo+
Party 1
Kuzenbo
Kuzenbo
HorizonZero7
Kuzenbo
Level 54
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 43L
1,274 Elo+
Party 1
Hachiman
Hachiman
JUPITER1125
Hachiman
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 70L
1,274 Elo+
Party 1
Team Averages
Level 33
1,500 SR
1,174 Elo+

VS

Team Averages
Level 64
1,316 SR
1,287 Elo+
Chiron
Chiron
Chilly Phill
Chiron
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,294 Elo+
Solo
Guan Yu
Guan Yu
MR PHALLON
Guan Yu
Level 109
God Stats
0W - 3L
1,192 SR
Queue Stats
133W - 151L
1,377 Elo+
Solo
Persephone
Persephone
smokentoker
Persephone
Level 39
God Stats
1W - 4L
1,255 SR
Queue Stats
2W - 7L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
4 / 1 / 9
10,738
826
8,525
7,109
2,653
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
HorizonZero7
Kuzenbo
12
4 / 6 / 8
10,293
792
8,184
15,071
9,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hachiman
JUPITER1125
Hachiman
16
8 / 0 / 8
11,887
914
14,971
10,380
4,138
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
2 / 4 / 5
9,094
700
10,602
8,985
5,908
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
MR PHALLON
Guan Yu
11
3 / 6 / 4
9,208
708
3,722
14,141
9,255
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
smokentoker
Persephone
12
2 / 6 / 4
9,694
746
8,681
11,287
4,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
16
Kills
7
7
Deaths
16
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chiron
2
4
5
1.13
W
Medusa
4
1
9
8.5
W
Kuzenbo
HorizonZero7
Kuzenbo
4
6
8
1.33
W
Hachiman
JUPITER1125
Hachiman
8
0
8
12
L
Guan Yu
MR PHALLON
Guan Yu
3
6
4
0.83
L
Persephone
smokentoker
Persephone
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,680
Damage
23,005
32,560
Taken
34,413
16,784
Mitigated
19,539
7,055
Healing
5,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
10,602
3,878
863
1,269
8,985
5,908
120
2,295
6,268
0
29,935
W
Medusa
8,525
4,446
0
639
7,109
2,653
578
2,093
5,016
0
29,718
W
Kuzenbo
HorizonZero7
Kuzenbo
8,184
2,151
0
1,449
15,071
9,993
225
5,338
9,733
25,831
0
W
Hachiman
JUPITER1125
Hachiman
14,971
10,819
0
4,967
10,380
4,138
1,066
2,956
7,260
0
66,673
L
Guan Yu
MR PHALLON
Guan Yu
3,722
1,074
762
883
14,141
9,255
0
3,033
11,016
0
10,043
L
Persephone
smokentoker
Persephone
8,681
321
537
1,009
11,287
4,376
84
2,738
8,450
36,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,918
Gold Earned
27,996
151
Minions Killed
103
0
Camps Cleared
0
706,095
Distance Traveled
652,652
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,094
700
50
4
0
202,734
0
W
Medusa
10,738
826
37
3
0
235,987
0
W
Kuzenbo
10,293
792
24
2
0
240,261
0
W
Hachiman
11,887
914
90
7
0
229,847
0
L
Guan Yu
9,208
708
14
1
0
219,982
0
L
Persephone
9,694
746
39
3
0
229,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role