Player Matchup

Sobek
Sobek
Gamble02
Sobek
Level 127
God Stats
27W - 29L
1,516 SR
Queue Stats
1,031W - 995L
1,453 Elo+
Party 2
Chiron
Chiron
ScuffedKyle
Chiron
Level 69
God Stats
18W - 8L
1,500 SR
Queue Stats
182W - 159L
1,479 Elo+
Party 2
Vulcan
Vulcan
WhiskeeOnIce
Vulcan
Level 86
God Stats
0W - 2L
1,276 SR
Queue Stats
427W - 413L
1,455 Elo+
Party 2
Kukulkan
Kukulkan
YAxBOIIxJAY
Kukulkan
Level 63
God Stats
69W - 75L
1,425 SR
Queue Stats
155W - 167L
1,190 Elo+
Solo
Loki
Loki
kidludi_ou
Loki
Level 85
God Stats
23W - 21L
1,475 SR
Queue Stats
307W - 304L
1,462 Elo+
Solo
Team Averages
Level 86
1,438 SR
1,408 Elo+

VS

Team Averages
Level 102
1,341 SR
1,432 Elo+
Hades
Hades
ALL HAIL HYDRAE
Hades
Level 146
God Stats
8W - 6L
1,121 SR
Queue Stats
250W - 242L
1,466 Elo+
Party 1
Merlin
Merlin
Mr Shota kun
Merlin
Level 63
God Stats
6W - 8L
1,287 SR
Queue Stats
295W - 259L
1,422 Elo+
Party 3
Cu Chulainn
Cu Chulainn
nuefsinNey
Cu Chulainn
Level 94
God Stats
4W - 3L
1,392 SR
Queue Stats
403W - 350L
1,450 Elo+
Party 3
Heimdallr
Heimdallr
scubasteave6074
Heimdallr
Level 89
God Stats
7W - 3L
1,589 SR
Queue Stats
10W - 10L
1,388 Elo+
Solo
Sylvanus
Sylvanus
xTruthxTTV
Sylvanus
Level 120
God Stats
39W - 49L
1,314 SR
Queue Stats
455W - 487L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Gamble02
Sobek
12
1 / 1 / 3
7,574
473
4,870
12,263
11,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
13
1 / 2 / 3
7,436
465
8,871
11,674
4,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vulcan
14
2 / 2 / 1
7,993
500
5,529
7,491
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
YAxBOIIxJAY
Kukulkan
13
0 / 6 / 1
7,561
473
3,840
10,823
4,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 3 / 1
8,219
514
6,413
11,319
4,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 0
9,803
613
6,430
13,042
6,687
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
15
0 / 2 / 6
9,150
572
7,280
10,045
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
nuefsinNey
Cu Chulainn
16
3 / 1 / 5
10,163
635
8,836
11,976
11,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
scubasteave6074
Heimdallr
14
3 / 1 / 2
8,081
505
6,675
11,509
5,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
xTruthxTTV
Sylvanus
13
1 / 2 / 4
8,041
503
4,976
17,632
12,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
6
Kills
14
14
Deaths
6
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
7
0
0
7
L
Sobek
Gamble02
Sobek
1
1
3
2.5
W
Merlin
0
2
6
1.5
L
Chiron
1
2
3
1.25
L
Vulcan
2
2
1
1.25
L
Kukulkan
YAxBOIIxJAY
Kukulkan
0
6
1
0.08
L
2
3
1
0.83
W
Cu Chulainn
nuefsinNey
Cu Chulainn
3
1
5
5.5
W
Heimdallr
scubasteave6074
Heimdallr
3
1
2
4
W
Sylvanus
xTruthxTTV
Sylvanus
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,523
Damage
34,197
53,570
Taken
64,204
28,420
Mitigated
39,291
7,799
Healing
26,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,430
263
408
8,559
13,042
6,687
228
1,742
11,300
81,381
0
L
Sobek
Gamble02
Sobek
4,870
155
0
2,904
12,263
11,682
27
3,495
8,640
21,073
327
W
Merlin
7,280
213
0
3,250
10,045
3,457
417
3,944
6,021
73,087
0
L
Chiron
8,871
3,251
756
2,507
11,674
4,422
350
3,367
8,307
0
45,587
L
Vulcan
5,529
2,067
0
670
7,491
3,313
0
4,453
3,038
53,190
0
L
Kukulkan
YAxBOIIxJAY
Kukulkan
3,840
343
0
250
10,823
4,532
24
3,817
7,006
57,398
0
L
6,413
1,653
0
712
11,319
4,471
673
3,657
7,662
0
66,857
W
Cu Chulainn
nuefsinNey
Cu Chulainn
8,836
549
0
745
11,976
11,398
150
3,202
8,774
89
79,584
W
Heimdallr
scubasteave6074
Heimdallr
6,675
2,460
0
3,094
11,509
5,248
527
2,123
9,301
0
54,962
W
Sylvanus
xTruthxTTV
Sylvanus
4,976
1,215
3,922
6,049
17,632
12,501
131
3,114
14,518
28,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,783
Gold Earned
45,238
390
Minions Killed
491
0
Camps Cleared
0
1,590,061
Distance Traveled
1,557,704
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,803
613
112
7
0
359,866
0
L
Sobek
7,574
473
25
2
0
355,590
4
W
Merlin
9,150
572
124
8
0
288,060
0
L
Chiron
7,436
465
86
5
0
263,675
0
L
Vulcan
7,993
500
82
5
0
326,113
5
L
Kukulkan
7,561
473
104
7
0
289,565
0
L
Loki
8,219
514
93
6
0
355,118
0
W
Cu Chulainn
10,163
635
135
8
0
322,802
2
W
Heimdallr
8,081
505
82
5
0
295,313
0
W
Sylvanus
8,041
503
38
2
0
291,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role