Player Matchup

Ravana
Ravana
Crimlin
Ravana
Level 317
God Stats
3W - 3L
1,759 SR
Queue Stats
128W - 136L
1,539 Elo+
Party 2
Camazotz
Camazotz
Cоrn
Camazotz
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
239W - 204L
1,626 Elo+
Party 2
Rama
Rama
LowKeyL0ki
Rama
Level 186
God Stats
18W - 11L
1,630 SR
Queue Stats
206W - 173L
1,632 Elo+
Party 2
Horus
Horus
LrAGoomba
Horus
Level 86
God Stats
2W - 2L
1,243 SR
Queue Stats
12W - 16L
1,503 Elo+
Party 2
Agni
Agni
Wheebie
Agni
Level 134
God Stats
1W - 0L
1,811 SR
Queue Stats
8W - 9L
1,594 Elo+
Party 2
Team Averages
Level 174
1,589 SR
1,579 Elo+

VS

Team Averages
Level 140
1,599 SR
1,581 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
FitzMe
Thoth
Level 132
God Stats
5W - 2L
1,500 SR
Queue Stats
172W - 145L
1,591 Elo+
Party 1
Lancelot
Lancelot
GlockInDaSock
Lancelot
Level 107
God Stats
5W - 2L
1,707 SR
Queue Stats
268W - 231L
1,547 Elo+
Solo
Ymir
Ymir
SexyBilly
Ymir
Level 143
God Stats
8W - 5L
1,548 SR
Queue Stats
241W - 203L
1,629 Elo+
Party 1
Hachiman
Hachiman
teddykreuger
Hachiman
Level 158
God Stats
3W - 5L
1,738 SR
Queue Stats
220W - 200L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Crimlin
Ravana
8
0 / 0 / 1
4,032
672
3,365
3,025
1,579
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Camazotz
Cоrn
Camazotz
9
4 / 0 / 0
5,125
854
2,844
6,304
1,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 2 / 1
4,271
712
4,322
4,989
1,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Horus
LrAGoomba
Horus
7
0 / 1 / 1
4,042
674
1,925
4,634
2,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Agni
Wheebie
Agni
7
0 / 0 / 1
3,954
659
2,608
2,710
732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
7
0 / 1 / 0
4,207
701
1,272
5,486
3,208
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thoth
FitzMe
Thoth
8
0 / 0 / 0
4,322
720
1,272
2,004
489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
GlockInDaSock
Lancelot
6
0 / 2 / 0
3,566
594
1,313
4,129
1,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
6
0 / 0 / 2
3,976
663
1,631
6,426
3,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
teddykreuger
Hachiman
7
2 / 2 / 0
4,153
692
4,565
5,160
1,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
5
Kills
2
3
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
1
0
0
W
Ravana
Crimlin
Ravana
0
0
1
0.5
W
Camazotz
Cоrn
Camazotz
4
0
0
4
L
Thoth
FitzMe
Thoth
0
0
0
0
L
Lancelot
GlockInDaSock
Lancelot
0
2
0
0
W
1
2
1
0.75
W
Horus
LrAGoomba
Horus
0
1
1
0.5
L
Ymir
0
0
2
1
W
Agni
Wheebie
Agni
0
0
1
0.5
L
Hachiman
teddykreuger
Hachiman
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,064
Damage
10,053
21,662
Taken
23,205
8,637
Mitigated
9,697
10,428
Healing
7,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
1,272
803
0
2,274
5,486
3,208
0
0
5,486
24,379
0
W
Ravana
Crimlin
Ravana
3,365
1,026
0
1,977
3,025
1,579
0
1,272
1,753
0
22,346
W
Camazotz
Cоrn
Camazotz
2,844
1,518
0
3,680
6,304
1,907
0
1,066
5,210
0
28,357
L
Thoth
FitzMe
Thoth
1,272
226
0
625
2,004
489
0
758
1,222
30,591
0
L
Lancelot
GlockInDaSock
Lancelot
1,313
543
0
560
4,129
1,342
0
189
3,940
0
17,980
W
4,322
3,722
0
1,176
4,989
1,659
9
398
4,591
0
26,240
W
Horus
LrAGoomba
Horus
1,925
931
240
2,382
4,634
2,760
0
605
4,013
0
8,816
L
Ymir
1,631
480
0
2,225
6,426
3,257
0
1,362
5,064
10,908
0
W
Agni
Wheebie
Agni
2,608
452
0
973
2,710
732
0
723
1,907
26,885
0
L
Hachiman
teddykreuger
Hachiman
4,565
2,844
0
1,572
5,160
1,401
0
327
4,833
0
22,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,424
Gold Earned
20,224
208
Minions Killed
199
0
Camps Cleared
0
680,881
Distance Traveled
617,719
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,207
701
49
8
0
125,123
0
W
Ravana
4,032
672
37
6
0
138,194
0
W
Camazotz
5,125
854
55
9
0
162,764
0
L
Thoth
4,322
720
65
11
0
123,102
0
L
Lancelot
3,566
594
30
5
0
121,627
0
W
Rama
4,271
712
47
8
0
116,589
1
W
Horus
4,042
674
12
2
0
139,079
0
L
Ymir
3,976
663
9
2
0
131,264
0
W
Agni
3,954
659
57
10
0
124,255
0
L
Hachiman
4,153
692
46
8
0
116,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role