Player Matchup

Bakasura
Bakasura
AggrievedFry16
Bakasura
Level 69
God Stats
2W - 2L
1,773 SR
Queue Stats
51W - 45L
1,491 Elo+
Party 3
Hades
Hades
Alexvz117
Hades
Level 18
God Stats
4W - 4L
1,526 SR
Queue Stats
8W - 10L
1,429 Elo+
Party 4
Cthulhu
Cthulhu
GetDaNine999
Cthulhu
Level 25
God Stats
2W - 5L
1,205 SR
Queue Stats
42W - 45L
1,299 Elo+
Party 3
Horus
Horus
SentKeIl
Horus
Level 36
God Stats
3W - 4L
1,401 SR
Queue Stats
10W - 17L
1,379 Elo+
Party 4
Cupid
Cupid
Shawnyman31
Cupid
Level 46
God Stats
0W - 2L
1,340 SR
Queue Stats
126W - 143L
1,415 Elo+
Solo
Team Averages
Level 39
1,449 SR
1,403 Elo+

VS

Team Averages
Level 44
1,461 SR
1,381 Elo+
Persephone
Persephone
DavonTheGreat
Persephone
Level 79
God Stats
7W - 14L
1,525 SR
Queue Stats
76W - 81L
1,485 Elo+
Party 2
Ishtar
Ishtar
Pbflam
Ishtar
Level 37
God Stats
5W - 3L
1,411 SR
Queue Stats
134W - 147L
1,432 Elo+
Party 2
Ravana
Ravana
discipleofchrist
Ravana
Level 28
God Stats
8W - 4L
1,586 SR
Queue Stats
54W - 71L
1,437 Elo+
Party 2
Bacchus
Bacchus
misslesslie24
Bacchus
Level 29
God Stats
13W - 10L
1,495 SR
Queue Stats
26W - 45L
1,240 Elo+
Party 1
Pele
Pele
oblivionFeen
Pele
Level 48
God Stats
2W - 1L
1,289 SR
Queue Stats
71W - 97L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
4 / 2 / 1
6,588
549
4,595
10,220
4,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
Alexvz117
Hades
9
1 / 5 / 1
5,360
447
5,166
11,214
4,759
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
GetDaNine999
Cthulhu
8
0 / 2 / 0
5,391
449
2,466
7,649
4,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Horus
SentKeIl
Horus
10
1 / 3 / 0
6,050
504
1,811
7,503
3,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 3 / 2
5,199
433
4,203
7,627
2,290
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DavonTheGreat
Persephone
12
7 / 0 / 0
7,708
642
9,443
4,960
1,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
Pbflam
Ishtar
10
4 / 2 / 3
6,573
548
8,070
6,821
2,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 0
7,703
642
4,787
3,494
1,808
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
9
0 / 1 / 4
5,886
491
1,268
7,981
6,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 3 / 4
6,505
542
5,586
11,711
3,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
6
Kills
15
15
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bakasura
4
2
1
2.25
L
Hades
Alexvz117
Hades
1
5
1
0.3
W
Persephone
DavonTheGreat
Persephone
7
0
0
7
L
Cthulhu
GetDaNine999
Cthulhu
0
2
0
0
W
Ishtar
Pbflam
Ishtar
4
2
3
2.75
L
Horus
SentKeIl
Horus
1
3
0
0.33
L
0
3
2
0.33
W
2
0
0
2
W
Bacchus
0
1
4
2
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,241
Damage
29,154
44,213
Taken
34,967
20,124
Mitigated
16,386
10,334
Healing
11,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
4,595
3,283
0
2,898
10,220
4,112
0
2,375
7,759
0
35,770
L
Hades
Alexvz117
Hades
5,166
386
130
2,111
11,214
4,759
0
5,070
5,936
27,053
0
W
Persephone
DavonTheGreat
Persephone
9,443
321
0
1,644
4,960
1,616
642
2,515
2,165
51,495
0
L
Cthulhu
GetDaNine999
Cthulhu
2,466
141
893
1,040
7,649
4,969
0
908
6,741
15,606
0
W
Ishtar
Pbflam
Ishtar
8,070
4,892
0
3,286
6,821
2,578
761
752
6,069
0
45,520
L
Horus
SentKeIl
Horus
1,811
1,067
0
963
7,503
3,994
0
850
6,589
0
32,525
L
4,203
2,267
190
2,109
7,627
2,290
0
1,201
6,386
0
30,579
W
4,787
837
0
1,729
3,494
1,808
0
0
3,374
0
54,039
W
Bacchus
1,268
146
0
2,556
7,981
6,457
448
1,929
5,925
12,091
0
W
5,586
2,874
0
1,992
11,711
3,927
0
2,770
8,360
0
43,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,588
Gold Earned
34,375
248
Minions Killed
328
0
Camps Cleared
0
1,136,173
Distance Traveled
1,097,370
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,588
549
74
6
0
274,043
0
L
Hades
5,360
447
45
4
0
194,737
0
W
Persephone
7,708
642
79
7
0
227,057
2
L
Cthulhu
5,391
449
18
2
0
212,442
0
W
Ishtar
6,573
548
69
6
0
202,887
0
L
Horus
6,050
504
61
5
0
242,403
0
L
Cupid
5,199
433
50
4
0
212,548
1
W
Ravana
7,703
642
106
9
0
235,886
0
W
Bacchus
5,886
491
13
1
0
192,344
0
W
Pele
6,505
542
61
5
0
239,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role