Player Matchup

Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
AbruptVipahz
Kuzenbo
Level 155
God Stats
7W - 6L
1,733 SR
Queue Stats
330W - 388L
1,472 Elo+
Solo
Achilles
Achilles
Zolhus
Achilles
Level 162
God Stats
3W - 3L
1,483 SR
Queue Stats
282W - 271L
1,499 Elo+
Party 2
Hachiman
Hachiman
thebobbylobby
Hachiman
Level 129
God Stats
1W - 6L
1,327 SR
Queue Stats
343W - 297L
1,565 Elo+
Solo
Team Averages
Level 152
1,509 SR
1,507 Elo+

VS

Team Averages
Level 119
1,486 SR
1,499 Elo+
Sylvanus
Sylvanus
Mrdeathbringer4
Sylvanus
Level 159
God Stats
2W - 6L
1,379 SR
Queue Stats
58W - 53L
1,466 Elo+
Party 1
Ullr
Ullr
Saucy Grimson
Ullr
Level 33
God Stats
2W - 2L
1,332 SR
Queue Stats
15W - 17L
1,467 Elo+
Party 1
Mercury
Mercury
ThiccHouse
Mercury
Level 161
God Stats
1W - 1L
1,441 SR
Queue Stats
40W - 33L
1,485 Elo+
Party 1
Ra
Ra
alephalex
Ra
Level 124
God Stats
3W - 0L
1,722 SR
Queue Stats
199W - 185L
1,589 Elo+
Solo
King Arthur
King Arthur
swagger1423
King Arthur
Level 116
God Stats
63W - 44L
1,557 SR
Queue Stats
158W - 137L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
0 / 0 / 0
4,154
692
485
2,133
619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
 
Fenrir
7
1 / 1 / 0
3,871
645
2,482
3,792
1,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
AbruptVipahz
Kuzenbo
5
0 / 0 / 0
3,455
576
1,769
3,077
2,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
Zolhus
Achilles
1
0 / 0 / 0
2,592
432
0
0
0
Hachiman
thebobbylobby
Hachiman
6
0 / 1 / 0
3,517
586
3,031
3,832
957
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
6
0 / 0 / 1
3,802
634
998
5,338
2,099
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

6
0 / 0 / 1
3,527
588
1,796
2,093
675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
ThiccHouse
Mercury
7
1 / 0 / 0
4,008
668
1,049
3,101
945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
0 / 0 / 0
3,986
664
808
2,789
708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
swagger1423
King Arthur
7
1 / 1 / 0
4,037
673
1,850
3,867
2,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
2
2
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
0
0
0
L
Fenrir
 
Fenrir
1
1
0
1
L
Kuzenbo
AbruptVipahz
Kuzenbo
0
0
0
0
W
Sylvanus
0
0
1
0.5
W
0
0
1
0.5
W
Mercury
ThiccHouse
Mercury
1
0
0
1
L
Achilles
Zolhus
Achilles
0
0
0
0
W
0
0
0
0
W
King Arthur
swagger1423
King Arthur
1
1
0
1
L
Hachiman
thebobbylobby
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,767
Damage
6,501
12,834
Taken
17,188
5,329
Mitigated
6,437
4,205
Healing
6,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
485
0
0
379
2,133
619
0
962
1,171
26,982
0
L
Fenrir
 
Fenrir
2,482
402
0
548
3,792
1,402
0
0
3,792
0
18,029
L
Kuzenbo
AbruptVipahz
Kuzenbo
1,769
820
0
1,521
3,077
2,351
0
272
2,765
8,245
0
W
Sylvanus
998
501
1,004
2,362
5,338
2,099
0
861
4,429
11,325
0
W
1,796
860
0
339
2,093
675
0
423
1,606
0
17,018
W
Mercury
ThiccHouse
Mercury
1,049
601
0
340
3,101
945
0
317
2,728
0
21,006
L
Achilles
Zolhus
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
808
205
180
1,510
2,789
708
0
403
2,304
26,909
0
W
King Arthur
swagger1423
King Arthur
1,850
230
0
668
3,867
2,010
0
0
3,867
0
17,751
L
Hachiman
thebobbylobby
Hachiman
3,031
1,655
0
1,757
3,832
957
0
532
3,300
0
23,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,589
Gold Earned
19,360
154
Minions Killed
175
0
Camps Cleared
0
449,190
Distance Traveled
574,884
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,154
692
67
11
0
102,698
0
L
Fenrir
3,871
645
37
6
0
119,053
0
L
Kuzenbo
3,455
576
12
2
0
118,770
0
W
Sylvanus
3,802
634
18
3
0
103,620
1
W
Ullr
3,527
588
36
6
0
90,021
0
W
Mercury
4,008
668
41
7
0
156,048
0
L
Achilles
2,592
432
0
0
0
2,784
0
W
Ra
3,986
664
53
9
0
122,536
0
W
King Arthur
4,037
673
27
5
0
102,659
0
L
Hachiman
3,517
586
38
6
0
105,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role