Player Matchup

Ra
Ra
Gold V
Randizzle0102
Ra
Gold V
Level 125
God Stats
1W - 0L
1,554 SR
Queue Stats
5W - 1L
1,669 MMR
Party 2
Rama
Rama
Gold V
WARDGGIE
Rama
Gold V
Level 129
God Stats
1W - 0L
1,711 SR
Queue Stats
5W - 1L
1,669 MMR
Party 2
Fenrir
Fenrir
Gold V
theDanceMachine
Fenrir
Gold V
Level 121
God Stats
2W - 0L
1,560 SR
Queue Stats
5W - 1L
1,669 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,608 SR
1,669 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 166
1,489 SR
1,682 MMR
Scylla
Scylla
Platinum II
Lancille
Scylla
Platinum II
Level 173
God Stats
24W - 33L
1,526 SR
Queue Stats
478W - 494L
1,631 MMR
Party 1
Medusa
Medusa
Gold III
MadameGotham
Medusa
Gold III
Level 166
God Stats
1W - 1L
1,473 SR
Queue Stats
35W - 38L
1,631 MMR
Solo
Maui
Maui
Platinum II
QuaronToCrazy15
Maui
Platinum II
Level 159
God Stats
18W - 27L
1,469 SR
Queue Stats
1,011W - 1,111L
1,783 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 9
12,016
801
11,262
7,814
3,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Rama
17
11 / 5 / 8
14,365
958
28,899
13,995
6,516
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
5 / 3 / 11
12,719
848
8,967
15,422
18,784
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Bans
AnhurMartichorasAchillesHachimanBacchus

VS

Bans
Ne ZhaHou YiMorgan Le FayCupidThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Lancille
Scylla
13
1 / 8 / 4
11,043
736
6,226
13,192
5,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
15
9 / 7 / 1
13,279
885
14,723
18,124
8,845
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

13
0 / 4 / 10
10,740
716
6,403
25,161
27,302
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
19
Kills
10
10
Deaths
19
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Scylla
Lancille
Scylla
1
8
4
0.38
L
Medusa
9
7
1
1.36
L
0
4
10
1.25
W
3
2
9
3.75
W
Rama
11
5
8
3
W
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,128
Damage
27,352
37,231
Taken
56,477
29,125
Mitigated
41,673
9,233
Healing
7,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Lancille
Scylla
6,226
83
0
290
13,192
5,526
0
3,247
9,921
49,049
0
L
Medusa
14,723
7,526
0
2,265
18,124
8,845
0
4,314
13,543
0
49,471
L
6,403
1,321
0
4,992
25,161
27,302
0
4,172
20,617
20,015
0
W
11,262
550
3,336
2,723
7,814
3,825
730
3,567
4,247
73,678
0
W
Rama
28,899
16,042
0
1,391
13,995
6,516
1,922
5,862
8,028
0
81,127
W
8,967
2,205
0
1,783
15,422
18,784
0
3,600
11,726
1,262
19,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,100
Gold Earned
35,062
206
Minions Killed
157
0
Camps Cleared
0
869,617
Distance Traveled
815,163
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,043
736
89
6
0
264,212
0
L
Medusa
13,279
885
55
4
0
273,292
0
L
Maui
10,740
716
13
1
0
277,659
4
W
Ra
12,016
801
101
7
0
318,359
0
W
Rama
14,365
958
95
6
0
266,294
0
W
Fenrir
12,719
848
10
1
0
284,964
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role