Player Matchup

Bellona
Bellona
A174luichi
Bellona
Level 84
God Stats
9W - 6L
1,469 SR
Queue Stats
69W - 68L
1,492 Elo+
Party 1
Ganesha
Ganesha
Eploiter
Ganesha
Level 154
God Stats
4W - 3L
1,709 SR
Queue Stats
520W - 471L
1,506 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LordWilcero
Tsukuyomi
Level 154
God Stats
6W - 9L
1,362 SR
Queue Stats
203W - 179L
1,497 Elo+
Party 1
Charybdis
Charybdis
kreto__
Charybdis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,446 Elo+
Party 2
Ra
Ra
lsvexol
Ra
Level 68
God Stats
2W - 1L
1,364 SR
Queue Stats
19W - 12L
1,499 Elo+
Party 2
Team Averages
Level 105
1,481 SR
1,488 Elo+

VS

Team Averages
Level 97
1,482 SR
1,491 Elo+
Artemis
Artemis
CobaltSparx
Artemis
Level 39
God Stats
7W - 4L
1,513 SR
Queue Stats
11W - 14L
1,380 Elo+
Party 3
Erlang Shen
Erlang Shen
SolidDragon313
Erlang Shen
Level 155
God Stats
2W - 4L
1,311 SR
Queue Stats
173W - 159L
1,468 Elo+
Party 3
Ne Zha
Ne Zha
Talcris
Ne Zha
Level 123
God Stats
0W - 1L
1,682 SR
Queue Stats
231W - 223L
1,436 Elo+
Solo
Discordia
Discordia
ioDrago
Discordia
Level 126
God Stats
1W - 1L
1,405 SR
Queue Stats
179W - 169L
1,470 Elo+
Party 3
Maui
Maui
xXBlaznReaperXx
Maui
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,701 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
A174luichi
Bellona
13
4 / 3 / 2
8,109
541
7,995
13,476
13,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
Eploiter
Ganesha
13
0 / 1 / 13
8,952
597
4,264
16,358
14,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
LordWilcero
Tsukuyomi
15
7 / 3 / 1
9,173
612
9,059
14,960
6,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
kreto__
Charybdis
14
5 / 1 / 1
8,620
575
11,448
13,576
5,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 2 / 6
8,910
594
7,477
10,320
4,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CobaltSparx
Artemis
11
0 / 4 / 2
6,317
421
7,355
10,415
3,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
SolidDragon313
Erlang Shen
13
6 / 4 / 2
8,735
582
13,320
18,603
12,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Talcris
Ne Zha
11
2 / 6 / 1
7,131
475
7,945
14,022
6,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
ioDrago
Discordia
12
1 / 4 / 2
6,807
454
7,598
6,932
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 4 / 1
6,151
410
2,860
10,422
7,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
22
Kills
9
10
Deaths
22
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
A174luichi
Bellona
4
3
2
1.67
L
Artemis
CobaltSparx
Artemis
0
4
2
0.25
W
Ganesha
Eploiter
Ganesha
0
1
13
6.5
W
Tsukuyomi
LordWilcero
Tsukuyomi
7
3
1
2.5
L
Erlang Shen
SolidDragon313
Erlang Shen
6
4
2
1.75
L
Ne Zha
Talcris
Ne Zha
2
6
1
0.42
L
Discordia
ioDrago
Discordia
1
4
2
0.5
W
Charybdis
kreto__
Charybdis
5
1
1
5.5
W
6
2
6
4.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,243
Damage
39,078
68,690
Taken
60,394
44,373
Mitigated
32,477
29,423
Healing
13,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
A174luichi
Bellona
7,995
4,196
0
2,832
13,476
13,490
1,974
341
13,135
0
38,843
L
Artemis
CobaltSparx
Artemis
7,355
4,167
0
2,848
10,415
3,656
168
1,154
9,261
0
35,915
W
Ganesha
Eploiter
Ganesha
4,264
896
3,143
5,757
16,358
14,698
691
2,726
13,632
31,339
0
W
Tsukuyomi
LordWilcero
Tsukuyomi
9,059
3,019
0
5,882
14,960
6,670
43
1,703
13,257
0
74,142
L
Erlang Shen
SolidDragon313
Erlang Shen
13,320
8,840
0
7,900
18,603
12,416
0
2,795
15,808
0
51,888
L
Ne Zha
Talcris
Ne Zha
7,945
2,040
0
830
14,022
6,058
0
4,274
9,684
0
53,534
L
Discordia
ioDrago
Discordia
7,598
83
0
991
6,932
2,509
0
2,221
4,711
48,451
0
W
Charybdis
kreto__
Charybdis
11,448
5,035
0
5,827
13,576
5,077
1,779
1,648
11,864
0
70,142
W
7,477
404
1,433
4,549
10,320
4,438
849
4,388
5,932
60,536
0
L
2,860
903
0
684
10,422
7,838
52
1,545
8,688
16,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,764
Gold Earned
35,141
418
Minions Killed
288
0
Camps Cleared
0
1,367,986
Distance Traveled
1,308,513
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,109
541
75
5
0
221,375
0
L
Artemis
6,317
421
49
3
0
241,656
0
W
Ganesha
8,952
597
10
1
0
288,902
2
W
Tsukuyomi
9,173
612
114
8
0
287,941
2
L
Erlang Shen
8,735
582
78
5
0
272,928
0
L
Ne Zha
7,131
475
71
5
0
269,046
0
L
Discordia
6,807
454
71
5
0
273,292
2
W
Charybdis
8,620
575
121
8
0
278,201
0
W
Ra
8,910
594
98
7
0
291,567
2
L
Maui
6,151
410
19
1
0
251,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role