Player Matchup

Danzaburou
Danzaburou
KarasuFPS
Danzaburou
Level 47
God Stats
2W - 2L
1,373 SR
Queue Stats
19W - 25L
1,432 Elo+
Party 1
Hel
Hel
StuphinUrMuphin
Hel
Level 16
God Stats
0W - 3L
1,174 SR
Queue Stats
0W - 4L
1,120 Elo+
Party 1
Bacchus
Bacchus
YAMI大Karito
Bacchus
Level 67
God Stats
9W - 3L
1,680 SR
Queue Stats
19W - 26L
1,427 Elo+
Party 1
Team Averages
Level 43
1,409 SR
1,326 Elo+

VS

Team Averages
Level 43
1,443 SR
1,351 Elo+
Chaac
Chaac
BlowMyBeef
Chaac
Level 46
God Stats
5W - 4L
1,500 SR
Queue Stats
73W - 72L
1,368 Elo+
Party 2
Ao Kuang
Ao Kuang
Starkism
Ao Kuang
Level 53
God Stats
2W - 2L
1,334 SR
Queue Stats
30W - 30L
1,336 Elo+
Solo
Neith
Neith
ii beeff
Neith
Level 29
God Stats
21W - 16L
1,494 SR
Queue Stats
60W - 65L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KarasuFPS
Danzaburou
10
0 / 4 / 2
7,480
680
5,843
8,881
3,325
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 5 / 0
7,200
655
3,145
9,049
2,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
10
1 / 3 / 0
7,405
673
4,195
17,355
16,078
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
4 / 0 / 6
9,250
841
10,428
7,084
6,991
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Starkism
Ao Kuang
12
7 / 2 / 5
9,495
863
10,239
9,244
3,971
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Neith
ii beeff
Neith
12
1 / 0 / 7
8,774
798
8,615
4,454
1,933
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
12
12
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chaac
4
0
6
7
L
Danzaburou
KarasuFPS
Danzaburou
0
4
2
0.25
W
Ao Kuang
Starkism
Ao Kuang
7
2
5
4.75
L
0
5
0
0
L
Bacchus
1
3
0
0.33
W
Neith
ii beeff
Neith
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,183
Damage
29,282
35,285
Taken
20,782
21,978
Mitigated
12,895
10,107
Healing
7,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
10,428
941
0
2,410
7,084
6,991
143
3,315
3,769
0
39,215
L
Danzaburou
KarasuFPS
Danzaburou
5,843
1,275
0
947
8,881
3,325
0
1,433
7,360
0
25,354
W
Ao Kuang
Starkism
Ao Kuang
10,239
2,005
0
1,439
9,244
3,971
0
2,963
6,281
24,405
0
L
3,145
337
4,083
2,729
9,049
2,575
0
2,422
6,543
15,840
0
L
Bacchus
4,195
652
0
2,348
17,355
16,078
0
6,529
10,826
18,798
0
W
Neith
ii beeff
Neith
8,615
3,795
560
2,772
4,454
1,933
826
1,580
2,790
0
40,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,085
Gold Earned
27,519
71
Minions Killed
141
0
Camps Cleared
0
589,442
Distance Traveled
594,698
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,250
841
34
3
0
241,697
0
L
Danzaburou
7,480
680
32
3
0
183,172
0
W
Ao Kuang
9,495
863
24
2
0
175,465
0
L
Hel
7,200
655
20
2
0
197,693
0
L
Bacchus
7,405
673
19
2
0
208,577
0
W
Neith
8,774
798
83
8
0
177,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role