Player Matchup

Thanatos
Thanatos
Pat_Braisley
Thanatos
Level 89
God Stats
0W - 2L
1,188 SR
Queue Stats
130W - 112L
1,487 Elo+
Party 1
Olorun
Olorun
Queeefin_Beefin
Olorun
Level 102
God Stats
1W - 2L
1,502 SR
Queue Stats
211W - 197L
1,489 Elo+
Party 1
Chiron
Chiron
RigdeGuile
Chiron
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,406 Elo+
Solo
Cerberus
Cerberus
XTRY0xtry
Cerberus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 47L
1,443 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
kmr41
Morgan Le Fay
Level 109
God Stats
6W - 5L
1,536 SR
Queue Stats
242W - 249L
1,436 Elo+
Solo
Team Averages
Level 85
1,445 SR
1,452 Elo+

VS

Team Averages
Level 82
1,545 SR
1,488 Elo+
Odin
Odin
FerrousRogue904
Odin
Level 65
God Stats
5W - 0L
1,675 SR
Queue Stats
47W - 36L
1,547 Elo+
Party 2
Chiron
Chiron
Halohead11
Chiron
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 27L
1,434 Elo+
Party 2
Ratatoskr
Ratatoskr
Shadow321345
Ratatoskr
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,491 Elo+
Party 2
Baron Samedi
Baron Samedi
Souza Gass13
Baron Samedi
Level 106
God Stats
3W - 2L
1,551 SR
Queue Stats
381W - 356L
1,467 Elo+
Solo
Cerberus
Cerberus
eaglefan1212
Cerberus
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 69L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Pat_Braisley
Thanatos
19
5 / 7 / 7
10,870
639
15,987
16,303
8,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
5 / 5 / 8
10,971
645
19,114
14,708
8,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
RigdeGuile
Chiron
17
4 / 5 / 3
10,405
612
11,521
14,340
6,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cerberus
XTRY0xtry
Cerberus
17
1 / 6 / 14
10,872
640
12,414
28,877
36,545
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Morgan Le Fay
kmr41
Morgan Le Fay
20
3 / 4 / 9
11,559
680
22,978
14,403
7,995
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 5 / 11
13,425
790
21,023
19,131
25,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
Halohead11
Chiron
20
4 / 4 / 18
11,772
692
16,871
17,069
6,893
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
Shadow321345
Ratatoskr
17
1 / 3 / 15
10,645
626
8,862
15,891
10,618
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Souza Gass13
Baron Samedi
20
4 / 3 / 14
12,325
725
17,330
21,242
10,690
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
eaglefan1212
Cerberus
20
5 / 3 / 15
11,489
676
13,096
23,894
28,429
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
100
18
Kills
27
27
Deaths
18
41
Assists
73
Player
Kills
Deaths
Assists
KDA
W
13
5
11
3.7
W
Chiron
Halohead11
Chiron
4
4
18
3.25
L
Thanatos
Pat_Braisley
Thanatos
5
7
7
1.21
L
5
5
8
1.8
L
Chiron
RigdeGuile
Chiron
4
5
3
1.1
W
Ratatoskr
Shadow321345
Ratatoskr
1
3
15
2.83
W
Baron Samedi
Souza Gass13
Baron Samedi
4
3
14
3.67
L
Cerberus
XTRY0xtry
Cerberus
1
6
14
1.33
W
Cerberus
eaglefan1212
Cerberus
5
3
15
4.17
L
Morgan Le Fay
kmr41
Morgan Le Fay
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,014
Damage
77,182
88,631
Taken
97,227
68,202
Mitigated
81,736
28,797
Healing
41,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,023
1,173
1,147
1,569
19,131
25,106
1,282
9,138
9,707
0
30,047
W
Chiron
Halohead11
Chiron
16,871
8,083
787
2,967
17,069
6,893
3,414
10,246
6,763
0
33,750
L
Thanatos
Pat_Braisley
Thanatos
15,987
3,226
1,519
5,162
16,303
8,882
0
4,316
11,339
0
24,972
L
19,114
5,122
3,184
3,249
14,708
8,252
306
6,374
7,794
41,766
0
L
Chiron
RigdeGuile
Chiron
11,521
3,373
2,552
2,188
14,340
6,528
0
4,553
9,372
0
21,647
W
Ratatoskr
Shadow321345
Ratatoskr
8,862
1,691
7,733
6,763
15,891
10,618
899
8,491
7,400
0
18,805
W
Baron Samedi
Souza Gass13
Baron Samedi
17,330
649
7,086
7,272
21,242
10,690
1,349
14,848
6,262
51,341
0
L
Cerberus
XTRY0xtry
Cerberus
12,414
867
387
6,057
28,877
36,545
0
8,290
19,012
19,479
2,212
W
Cerberus
eaglefan1212
Cerberus
13,096
741
692
5,500
23,894
28,429
1,086
9,401
14,185
29,063
0
L
Morgan Le Fay
kmr41
Morgan Le Fay
22,978
2,849
1,178
3,321
14,403
7,995
0
6,766
7,141
46,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,677
Gold Earned
59,656
183
Minions Killed
213
0
Camps Cleared
0
1,454,688
Distance Traveled
1,585,553
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,425
790
21
1
0
344,019
0
W
Chiron
11,772
692
38
2
0
299,247
0
L
Thanatos
10,870
639
17
1
0
332,799
0
L
Olorun
10,971
645
50
3
0
271,711
0
L
Chiron
10,405
612
29
2
0
277,035
0
W
Ratatoskr
10,645
626
28
2
0
359,288
0
W
Baron Samedi
12,325
725
71
4
0
301,011
0
L
Cerberus
10,872
640
23
1
0
248,480
0
W
Cerberus
11,489
676
55
3
0
281,988
0
L
Morgan Le Fay
11,559
680
64
4
0
324,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role