Player Matchup

Shiva
Shiva
 
Shiva
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
 
Apollo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Eset
Eset
JerryPLEASE
Eset
Level 31
God Stats
2W - 2L
1,500 SR
Queue Stats
119W - 107L
1,613 Elo+
Solo
Pele
Pele
KeenMountain
Pele
Level 87
God Stats
3W - 4L
1,299 SR
Queue Stats
85W - 127L
1,445 Elo+
Party 3
Team Averages
Level 114
1,460 SR
1,511 Elo+

VS

Team Averages
Level 146
1,718 SR
1,554 Elo+
Jing Wei
Jing Wei
Bolillo75
Jing Wei
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 57L
1,555 Elo+
Party 2
King Arthur
King Arthur
TbotTheRobot
King Arthur
Level 127
God Stats
31W - 19L
1,680 SR
Queue Stats
415W - 345L
1,590 Elo+
Party 1
Olorun
Olorun
UnlivedLeech01
Olorun
Level 162
God Stats
10W - 1L
2,034 SR
Queue Stats
146W - 115L
1,544 Elo+
Party 2
Baron Samedi
Baron Samedi
menandsweets
Baron Samedi
Level 136
God Stats
8W - 4L
1,786 SR
Queue Stats
587W - 503L
1,523 Elo+
Solo
Thor
Thor
smastersx
Thor
Level 147
God Stats
6W - 7L
1,588 SR
Queue Stats
576W - 483L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
4 / 2 / 0
6,156
684
5,490
9,956
4,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Apollo
 
Apollo
10
2 / 0 / 0
5,656
628
4,461
6,459
2,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
 
Baron Samedi
8
0 / 2 / 3
5,073
564
3,934
7,533
5,627
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 3 / 0
4,194
466
4,105
5,105
1,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 3 / 2
5,278
586
1,780
9,393
3,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bolillo75
Jing Wei
9
0 / 1 / 0
5,102
567
2,905
6,144
1,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
TbotTheRobot
King Arthur
10
1 / 2 / 2
5,954
662
6,080
7,846
5,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 0 / 3
6,483
720
6,363
6,229
2,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
menandsweets
Baron Samedi
9
2 / 2 / 2
5,502
611
3,407
6,997
4,640
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thor
10
4 / 1 / 3
6,053
673
4,634
7,288
2,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
6
Kills
10
10
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
4
2
0
2
L
Apollo
 
Apollo
2
0
0
2
L
Baron Samedi
 
Baron Samedi
0
2
3
0.75
W
Jing Wei
Bolillo75
Jing Wei
0
1
0
0
L
0
3
0
0
L
0
3
2
0.33
W
King Arthur
TbotTheRobot
King Arthur
1
2
2
1
W
3
0
3
4.5
W
Baron Samedi
menandsweets
Baron Samedi
2
2
2
1.5
W
Thor
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,770
Damage
23,389
38,446
Taken
34,504
17,630
Mitigated
17,224
17,038
Healing
13,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
5,490
1,002
0
3,194
9,956
4,731
0
105
9,851
0
40,864
L
Apollo
 
Apollo
4,461
3,182
0
4,235
6,459
2,238
0
876
5,583
0
46,068
L
Baron Samedi
 
Baron Samedi
3,934
279
525
3,248
7,533
5,627
0
3,683
3,850
18,840
0
W
Jing Wei
Bolillo75
Jing Wei
2,905
2,487
0
3,004
6,144
1,828
0
617
5,527
0
36,005
L
4,105
219
0
1,378
5,105
1,768
0
2,797
2,308
20,190
0
L
1,780
329
0
4,458
9,393
3,266
0
2,365
7,028
0
40,831
W
King Arthur
TbotTheRobot
King Arthur
6,080
793
0
2,489
7,846
5,505
278
684
7,162
0
42,389
W
6,363
3,424
60
4,557
6,229
2,334
1,187
3,213
3,016
51,820
0
W
Baron Samedi
menandsweets
Baron Samedi
3,407
469
247
2,572
6,997
4,640
168
1,560
5,437
18,759
0
W
Thor
4,634
985
0
1,069
7,288
2,917
0
2,010
5,134
0
30,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,357
Gold Earned
29,094
280
Minions Killed
300
0
Camps Cleared
0
889,935
Distance Traveled
929,795
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,156
684
71
8
0
192,057
0
L
Apollo
5,656
628
81
9
0
176,937
0
L
Baron Samedi
5,073
564
23
3
0
171,736
0
W
Jing Wei
5,102
567
74
8
0
179,743
1
L
Eset
4,194
466
36
4
0
146,108
1
L
Pele
5,278
586
69
8
0
203,097
0
W
King Arthur
5,954
662
66
7
0
183,049
0
W
Olorun
6,483
720
100
11
0
174,040
2
W
Baron Samedi
5,502
611
19
2
0
180,419
0
W
Thor
6,053
673
41
5
0
212,544
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role