Player Matchup

Awilix
Awilix
 
Awilix
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
HoodSkyWalker
Poseidon
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,677 Elo+
Party 2
Izanami
Izanami
RequiLable
Izanami
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,677 Elo+
Party 2
Yemoja
Yemoja
Smellslikerose
Yemoja
Level 48
God Stats
31W - 27L
1,517 SR
Queue Stats
58W - 62L
1,450 Elo+
Solo
Vamana
Vamana
TRAINN24
Vamana
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 2
Team Averages
Level 41
1,503 SR
1,561 Elo+

VS

Team Averages
Level 73
1,508 SR
1,400 Elo+
Sol
Sol
GoblinFTW5922
Sol
Level 25
God Stats
24W - 24L
1,464 SR
Queue Stats
63W - 90L
1,367 Elo+
Party 1
Pele
Pele
MulesFTW
Pele
Level 106
God Stats
18W - 11L
1,515 SR
Queue Stats
216W - 272L
1,423 Elo+
Party 1
Rama
Rama
TJ McAwes0mest
Rama
Level 86
God Stats
4W - 4L
1,716 SR
Queue Stats
205W - 274L
1,430 Elo+
Party 1
Atlas
Atlas
lukax_14
Atlas
Level 39
God Stats
3W - 2L
1,500 SR
Queue Stats
67W - 110L
1,292 Elo+
Solo
Bellona
Bellona
xXxRiSeDiabloxX
Bellona
Level 109
God Stats
6W - 6L
1,344 SR
Queue Stats
205W - 252L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
1
0 / 0 / 0
2,775
463
0
270
56
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Poseidon
HoodSkyWalker
Poseidon
7
0 / 3 / 0
3,808
635
695
3,617
1,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
RequiLable
Izanami
5
0 / 0 / 0
3,353
559
1,949
4,456
1,219
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
0 / 0 / 0
3,743
624
1,629
4,298
2,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vamana
TRAINN24
Vamana
6
0 / 2 / 0
3,310
552
538
4,189
1,533
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 1
4,981
830
2,100
1,802
446
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Pele
8
2 / 0 / 1
4,700
783
1,651
3,630
1,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 0 / 0
4,041
674
1,579
3,272
1,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atlas
lukax_14
Atlas
6
0 / 0 / 0
3,980
663
1,369
3,487
2,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 0 / 0
4,956
826
990
3,849
2,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
5
5
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
0
0
0
W
2
0
1
2.5
L
Poseidon
HoodSkyWalker
Poseidon
0
3
0
0
W
Pele
2
0
1
2.5
L
Izanami
RequiLable
Izanami
0
0
0
0
L
0
0
0
0
W
0
0
0
0
L
Vamana
TRAINN24
Vamana
0
2
0
0
W
Atlas
lukax_14
Atlas
0
0
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,811
Damage
7,689
16,830
Taken
16,040
5,907
Mitigated
6,873
4,061
Healing
6,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
0
0
0
0
270
56
0
0
270
0
0
W
2,100
265
0
632
1,802
446
63
287
1,457
25,455
0
L
Poseidon
HoodSkyWalker
Poseidon
695
196
0
205
3,617
1,056
0
1,402
2,215
22,083
0
W
Pele
1,651
601
0
880
3,630
1,171
0
436
3,182
0
24,237
L
Izanami
RequiLable
Izanami
1,949
1,411
0
774
4,456
1,219
0
1,315
3,141
0
17,240
L
1,629
565
854
1,603
4,298
2,043
0
752
3,546
10,529
0
W
1,579
1,346
0
1,309
3,272
1,034
0
859
2,413
0
23,783
L
Vamana
TRAINN24
Vamana
538
32
0
625
4,189
1,533
0
0
4,189
0
9,059
W
Atlas
lukax_14
Atlas
1,369
541
0
898
3,487
2,064
0
672
2,815
8,502
0
W
990
354
0
2,318
3,849
2,158
420
0
3,849
0
27,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,989
Gold Earned
22,658
104
Minions Killed
203
0
Camps Cleared
0
457,441
Distance Traveled
677,901
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
2,775
463
0
0
0
11,534
0
W
Sol
4,981
830
47
8
0
127,306
0
L
Poseidon
3,808
635
38
6
0
116,582
3
W
Pele
4,700
783
46
8
0
172,395
0
L
Izanami
3,353
559
34
6
0
118,934
0
L
Yemoja
3,743
624
16
3
0
112,388
2
W
Rama
4,041
674
49
8
0
116,578
0
L
Vamana
3,310
552
16
3
0
98,003
0
W
Atlas
3,980
663
13
2
0
119,179
0
W
Bellona
4,956
826
48
8
0
142,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role