Player Matchup

Khepri
Khepri
 
Khepri
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
BrainWahl
Serqet
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
202W - 207L
1,447 Elo+
Solo
Scylla
Scylla
Happyface43
Scylla
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 52L
1,427 Elo+
Party 1
Jormungandr
Jormungandr
Mr_Mrs-Carr
Jormungandr
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,335 Elo+
Solo
Mercury
Mercury
TCU ginger
Mercury
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 54L
1,433 Elo+
Party 1
Team Averages
Level 118
1,500 SR
1,428 Elo+

VS

Team Averages
Level 114
1,627 SR
1,418 Elo+
Cerberus
Cerberus
CoachDerp10
Cerberus
Level 152
God Stats
5W - 0L
1,783 SR
Queue Stats
349W - 378L
1,454 Elo+
Solo
Athena
Athena
LILQUA
Athena
Level 128
God Stats
8W - 4L
1,424 SR
Queue Stats
302W - 306L
1,406 Elo+
Solo
Jing Wei
Jing Wei
peekolord555
Jing Wei
Level 54
God Stats
1W - 0L
1,680 SR
Queue Stats
13W - 16L
1,381 Elo+
Solo
Poseidon
Poseidon
psycho0305
Poseidon
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 33L
1,410 Elo+
Party 2
Kukulkan
Kukulkan
wishito_net
Kukulkan
Level 167
God Stats
2W - 0L
1,747 SR
Queue Stats
47W - 57L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
0 / 3 / 4
6,547
595
2,010
8,775
5,556
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
BrainWahl
Serqet
15
2 / 3 / 2
8,365
760
3,741
9,384
12,855
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
14
0 / 3 / 4
7,619
693
6,875
6,211
3,151
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
Mr_Mrs-Carr
Jormungandr
15
0 / 3 / 3
7,649
695
4,391
9,203
10,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mercury
TCU ginger
Mercury
15
2 / 2 / 1
7,392
672
3,851
6,264
3,498
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CoachDerp10
Cerberus
15
1 / 2 / 9
9,040
822
6,190
9,047
9,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
LILQUA
Athena
16
2 / 1 / 10
9,439
858
7,886
8,809
8,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
peekolord555
Jing Wei
17
4 / 1 / 8
9,426
857
10,513
6,961
3,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
psycho0305
Poseidon
1
0 / 0 / 0
3,000
273
0
0
0
Kukulkan
wishito_net
Kukulkan
18
7 / 1 / 5
9,676
880
10,364
4,548
2,245
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
4
Kills
14
14
Deaths
5
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
3
4
0.67
L
Serqet
BrainWahl
Serqet
2
3
2
1
W
Cerberus
CoachDerp10
Cerberus
1
2
9
2.75
L
Scylla
0
3
4
0.67
W
Athena
LILQUA
Athena
2
1
10
7
L
Jormungandr
Mr_Mrs-Carr
Jormungandr
0
3
3
0.5
L
Mercury
TCU ginger
Mercury
2
2
1
1.25
W
Jing Wei
peekolord555
Jing Wei
4
1
8
8
W
Poseidon
psycho0305
Poseidon
0
0
0
0
W
Kukulkan
wishito_net
Kukulkan
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,868
Damage
34,953
39,837
Taken
29,365
35,452
Mitigated
23,354
10,212
Healing
12,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,010
119
1,037
1,214
8,775
5,556
0
5,860
2,685
5,084
0
L
Serqet
BrainWahl
Serqet
3,741
323
349
1,844
9,384
12,855
0
5,220
4,024
0
6,315
W
Cerberus
CoachDerp10
Cerberus
6,190
232
279
2,753
9,047
9,547
0
4,370
4,097
15,014
0
L
Scylla
6,875
562
1,349
1,220
6,211
3,151
0
4,986
1,225
23,503
0
W
Athena
LILQUA
Athena
7,886
830
1,175
2,734
8,809
8,133
204
4,180
3,988
14,452
0
L
Jormungandr
Mr_Mrs-Carr
Jormungandr
4,391
779
537
876
9,203
10,392
130
4,950
4,187
15,010
0
L
Mercury
TCU ginger
Mercury
3,851
627
612
1,174
6,264
3,498
0
3,234
3,030
0
11,333
W
Jing Wei
peekolord555
Jing Wei
10,513
9,113
927
1,511
6,961
3,429
979
2,986
3,670
0
26,750
W
Poseidon
psycho0305
Poseidon
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
wishito_net
Kukulkan
10,364
781
1,988
1,386
4,548
2,245
216
1,455
2,763
32,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,572
Gold Earned
40,581
97
Minions Killed
143
0
Camps Cleared
0
1,022,943
Distance Traveled
811,124
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,547
595
6
1
0
131,928
0
L
Serqet
8,365
760
6
1
0
245,386
0
W
Cerberus
9,040
822
35
3
0
157,136
0
L
Scylla
7,619
693
45
4
0
207,223
0
W
Athena
9,439
858
16
1
0
243,451
0
L
Jormungandr
7,649
695
27
2
0
195,809
0
L
Mercury
7,392
672
13
1
0
242,597
0
W
Jing Wei
9,426
857
38
3
0
210,425
0
W
Poseidon
3,000
273
0
0
0
0
0
W
Kukulkan
9,676
880
54
5
0
200,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role