Player Matchup

The Morrigan
The Morrigan
Degorosei
The Morrigan
Level 96
God Stats
1W - 1L
1,370 SR
Queue Stats
14W - 16L
1,476 Elo+
Party 3
Mulan
Mulan
Destroyrifle
Mulan
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 10L
1,371 Elo+
Party 1
Fenrir
Fenrir
Elbu rrito9392
Fenrir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,226 Elo+
Party 3
Ne Zha
Ne Zha
Kodakzing
Ne Zha
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 26L
1,408 Elo+
Party 1
Ra
Ra
Zeralon
Ra
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 27L
1,412 Elo+
Party 1
Team Averages
Level 79
1,474 SR
1,379 Elo+

VS

Team Averages
Level 38
1,565 SR
1,373 Elo+
Chernobog
Chernobog
HeePeeTV
Chernobog
Level 35
God Stats
1W - 5L
1,500 SR
Queue Stats
4W - 13L
1,281 Elo+
Solo
Cthulhu
Cthulhu
Jwkusek
Cthulhu
Level 42
God Stats
18W - 21L
1,382 SR
Queue Stats
98W - 126L
1,343 Elo+
Party 2
Sun Wukong
Sun Wukong
ZigzagFern24714
Sun Wukong
Level 27
God Stats
2W - 3L
1,825 SR
Queue Stats
18W - 38L
1,421 Elo+
Party 2
Hun Batz
Hun Batz
plainCake
Hun Batz
Level 43
God Stats
9W - 7L
1,406 SR
Queue Stats
73W - 85L
1,380 Elo+
Solo
Zhong Kui
Zhong Kui
reperunit433
Zhong Kui
Level 43
God Stats
0W - 1L
1,713 SR
Queue Stats
43W - 43L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Degorosei
The Morrigan
13
4 / 0 / 2
8,294
592
8,817
6,893
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 2 / 1
7,936
567
7,294
8,544
6,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 1 / 3
6,763
483
2,027
8,918
3,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ne Zha
Kodakzing
Ne Zha
12
2 / 1 / 5
7,553
540
5,871
11,742
6,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
7 / 2 / 3
8,618
616
9,830
6,779
2,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
HeePeeTV
Chernobog
13
0 / 3 / 1
7,374
527
4,601
9,979
3,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cthulhu
Jwkusek
Cthulhu
5
0 / 3 / 1
5,238
374
1,254
5,078
2,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
ZigzagFern24714
Sun Wukong
11
1 / 5 / 1
6,766
483
6,331
13,799
8,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
plainCake
Hun Batz
12
2 / 4 / 1
7,454
532
4,975
16,150
6,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
reperunit433
Zhong Kui
14
2 / 1 / 1
8,825
630
6,030
8,416
6,692
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
16
Kills
5
6
Deaths
16
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Degorosei
The Morrigan
4
0
2
5
W
3
2
1
1.75
W
0
1
3
1.5
L
Chernobog
HeePeeTV
Chernobog
0
3
1
0.17
L
Cthulhu
Jwkusek
Cthulhu
0
3
1
0.17
W
Ne Zha
Kodakzing
Ne Zha
2
1
5
4.5
W
7
2
3
4.25
L
Sun Wukong
ZigzagFern24714
Sun Wukong
1
5
1
0.3
L
Hun Batz
plainCake
Hun Batz
2
4
1
0.63
L
Zhong Kui
reperunit433
Zhong Kui
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,839
Damage
23,191
42,876
Taken
53,422
22,238
Mitigated
27,876
11,869
Healing
16,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Degorosei
The Morrigan
8,817
2,712
0
2,060
6,893
2,541
750
7
6,886
60,840
4,386
W
7,294
1,327
0
2,722
8,544
6,564
0
2,171
6,373
0
40,496
W
2,027
296
0
867
8,918
3,655
0
0
8,918
0
37,330
L
Chernobog
HeePeeTV
Chernobog
4,601
2,927
0
2,820
9,979
3,854
610
2,408
7,481
0
55,298
L
Cthulhu
Jwkusek
Cthulhu
1,254
151
122
927
5,078
2,367
0
1,927
3,151
7,835
0
W
Ne Zha
Kodakzing
Ne Zha
5,871
1,781
0
1,483
11,742
6,955
964
3,099
8,567
0
32,618
W
9,830
1,395
1,939
2,798
6,779
2,523
1,258
2,494
4,241
65,085
0
L
Sun Wukong
ZigzagFern24714
Sun Wukong
6,331
1,090
0
2,444
13,799
8,939
0
5,410
8,080
0
39,965
L
Hun Batz
plainCake
Hun Batz
4,975
1,047
0
6,253
16,150
6,024
0
5,237
10,636
0
54,444
L
Zhong Kui
reperunit433
Zhong Kui
6,030
657
0
3,896
8,416
6,692
581
1,377
6,619
62,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,164
Gold Earned
35,657
377
Minions Killed
339
0
Camps Cleared
0
1,441,634
Distance Traveled
1,175,867
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,294
592
108
8
0
287,417
0
W
Mulan
7,936
567
76
5
0
285,167
0
W
Fenrir
6,763
483
54
4
0
249,220
0
L
Chernobog
7,374
527
73
5
0
243,466
0
L
Cthulhu
5,238
374
6
0
0
90,549
0
W
Ne Zha
7,553
540
35
3
0
312,604
0
W
Ra
8,618
616
104
7
0
307,226
0
L
Sun Wukong
6,766
483
60
4
0
268,280
3
L
Hun Batz
7,454
532
75
5
0
301,874
3
L
Zhong Kui
8,825
630
125
9
0
271,698
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role