Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Bruno-Arturo
Bacchus
Level 104
God Stats
14W - 14L
1,568 SR
Queue Stats
161W - 186L
1,434 Elo+
Solo
Kukulkan
Kukulkan
GratefulDeadhead
Kukulkan
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
459W - 463L
1,441 Elo+
Solo
Team Averages
Level 114
1,523 SR
1,458 Elo+

VS

Team Averages
Level 135
1,568 SR
1,500 Elo+
Hou Yi
Hou Yi
TanukuiSan
Hou Yi
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
deephate
Ymir
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 37L
1,500 Elo+
Party 1
Nox
Nox
krasto1
Nox
Level 118
God Stats
12W - 9L
1,704 SR
Queue Stats
105W - 94L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
0 / 2 / 0
7,370
670
5,667
8,551
3,621
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
Bruno-Arturo
Bacchus
9
0 / 3 / 0
6,796
618
3,823
8,714
8,839
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 1 / 0
7,375
670
5,256
3,395
1,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
TanukuiSan
Hou Yi
12
4 / 0 / 1
8,787
799
10,218
6,638
2,631
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
10
2 / 0 / 3
7,857
714
1,792
7,643
7,651
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Nox
11
0 / 0 / 5
7,901
718
4,773
4,107
1,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
6
6
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
2
0
0
L
Bacchus
Bruno-Arturo
Bacchus
0
3
0
0
L
0
1
0
0
W
Hou Yi
TanukuiSan
Hou Yi
4
0
1
4.5
W
Ymir
2
0
3
3.5
W
Nox
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,746
Damage
16,783
20,660
Taken
18,388
13,847
Mitigated
12,116
1,636
Healing
2,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
5,667
1,759
0
957
8,551
3,621
0
4,350
4,189
0
37,708
L
Bacchus
Bruno-Arturo
Bacchus
3,823
653
0
475
8,714
8,839
0
1,781
6,933
6,992
0
L
5,256
275
0
204
3,395
1,387
0
861
2,534
31,164
0
W
Hou Yi
TanukuiSan
Hou Yi
10,218
5,940
0
1,641
6,638
2,631
0
2,851
3,747
0
48,610
W
Ymir
1,792
459
0
750
7,643
7,651
0
4,327
3,316
10,892
0
W
Nox
4,773
843
0
226
4,107
1,834
0
2,192
1,915
27,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,541
Gold Earned
24,545
111
Minions Killed
143
0
Camps Cleared
0
581,787
Distance Traveled
589,793
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,370
670
47
4
0
185,357
0
L
Bacchus
6,796
618
5
0
0
185,585
4
L
Kukulkan
7,375
670
59
5
0
210,845
3
W
Hou Yi
8,787
799
98
9
0
195,806
0
W
Ymir
7,857
714
10
1
0
200,970
0
W
Nox
7,901
718
35
3
0
193,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role