Player Matchup

Sobek
Sobek
FedeAbbott
Sobek
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 58L
1,474 Elo+
Party 2
Medusa
Medusa
JamesBaxterr
Medusa
Level 108
God Stats
9W - 13L
1,498 SR
Queue Stats
91W - 123L
1,432 Elo+
Party 2
Anubis
Anubis
TUNOMBRE89
Anubis
Level 144
God Stats
3W - 6L
1,394 SR
Queue Stats
798W - 728L
1,546 Elo+
Solo
Team Averages
Level 118
1,464 SR
1,484 Elo+

VS

Team Averages
Level 148
1,616 SR
1,657 Elo+
Hera
Hera
Derstern
Hera
Level 171
God Stats
4W - 2L
1,556 SR
Queue Stats
311W - 198L
1,694 Elo+
Party 1
Gilgamesh
Gilgamesh
Dzeko18
Gilgamesh
Level 147
God Stats
23W - 19L
1,674 SR
Queue Stats
126W - 117L
1,534 Elo+
Solo
Ne Zha
Ne Zha
blue10
Ne Zha
Level 127
God Stats
15W - 10L
1,619 SR
Queue Stats
278W - 161L
1,743 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
8
0 / 2 / 1
6,517
652
3,903
9,120
8,374
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
10
0 / 4 / 1
7,187
719
3,871
8,140
2,771
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
TUNOMBRE89
Anubis
9
1 / 3 / 0
7,182
718
5,952
6,954
3,156
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
4 / 1 / 5
8,352
835
7,911
3,589
1,092
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Dzeko18
Gilgamesh
11
2 / 0 / 6
7,635
764
5,874
10,191
6,265
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
blue10
Ne Zha
11
3 / 0 / 5
7,897
790
6,689
6,139
2,402
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
9
9
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hera
4
1
5
6.5
W
Gilgamesh
Dzeko18
Gilgamesh
2
0
6
5
L
Sobek
0
2
1
0.25
L
Medusa
0
4
1
0.13
L
Anubis
TUNOMBRE89
Anubis
1
3
0
0.33
W
Ne Zha
blue10
Ne Zha
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,726
Damage
20,474
24,214
Taken
19,919
14,301
Mitigated
9,759
3,732
Healing
1,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
7,911
1,869
0
187
3,589
1,092
505
1,958
1,631
37,777
0
W
Gilgamesh
Dzeko18
Gilgamesh
5,874
1,181
0
466
10,191
6,265
231
5,156
5,035
0
10,803
L
Sobek
3,903
280
0
1,243
9,120
8,374
0
3,533
5,587
10,507
0
L
Medusa
3,871
1,265
0
902
8,140
2,771
0
2,499
5,641
0
25,354
L
Anubis
TUNOMBRE89
Anubis
5,952
466
0
1,587
6,954
3,156
0
2,202
4,752
34,754
0
W
Ne Zha
blue10
Ne Zha
6,689
1,895
0
1,082
6,139
2,402
741
3,199
2,940
0
31,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,886
Gold Earned
23,884
105
Minions Killed
110
0
Camps Cleared
0
524,921
Distance Traveled
598,139
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,352
835
65
7
0
189,756
0
W
Gilgamesh
7,635
764
10
1
0
213,613
0
L
Sobek
6,517
652
16
2
0
187,818
2
L
Medusa
7,187
719
43
4
0
180,051
0
L
Anubis
7,182
718
46
5
0
157,052
0
W
Ne Zha
7,897
790
35
4
0
194,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role