Player Matchup

Gilgamesh
Gilgamesh
Finesterester
Gilgamesh
Level 74
God Stats
0W - 2L
1,244 SR
Queue Stats
9W - 8L
1,362 Elo+
Party 2
Chang'e
Chang'e
MasiveLegendHere
Chang'e
Level 120
God Stats
24W - 4L
1,890 SR
Queue Stats
275W - 228L
1,495 Elo+
Solo
Ymir
Ymir
jimmybravo4
Ymir
Level 87
God Stats
10W - 4L
1,500 SR
Queue Stats
59W - 53L
1,461 Elo+
Party 2
Team Averages
Level 94
1,545 SR
1,439 Elo+

VS

Team Averages
Level 125
1,680 SR
1,464 Elo+
Neith
Neith
Colinial
Neith
Level 120
God Stats
12W - 4L
1,616 SR
Queue Stats
91W - 102L
1,407 Elo+
Party 1
Sun Wukong
Sun Wukong
iShinpi
Sun Wukong
Level 100
God Stats
9W - 4L
1,907 SR
Queue Stats
62W - 70L
1,543 Elo+
Party 1
Kukulkan
Kukulkan
stouif
Kukulkan
Level 156
God Stats
98W - 104L
1,518 SR
Queue Stats
116W - 132L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Finesterester
Gilgamesh
14
1 / 2 / 4
11,546
641
11,252
15,003
11,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 7 / 3
11,861
659
11,739
22,525
8,271
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
2 / 3 / 3
11,517
640
6,448
21,614
26,498
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Colinial
Neith
15
2 / 0 / 8
12,618
701
16,319
11,557
5,160
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sun Wukong
iShinpi
Sun Wukong
16
4 / 4 / 7
13,000
722
11,534
21,024
22,377
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
stouif
Kukulkan
17
6 / 1 / 5
14,039
780
22,467
5,737
2,478
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
5
Kills
12
12
Deaths
5
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
Colinial
Neith
2
0
8
6
L
Gilgamesh
Finesterester
Gilgamesh
1
2
4
1.5
L
2
7
3
0.5
W
Sun Wukong
iShinpi
Sun Wukong
4
4
7
1.88
L
2
3
3
1.17
W
Kukulkan
stouif
Kukulkan
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,439
Damage
50,320
59,142
Taken
38,318
46,689
Mitigated
30,015
13,291
Healing
11,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Colinial
Neith
16,319
5,632
0
3,348
11,557
5,160
1,111
6,549
4,912
0
53,427
L
Gilgamesh
Finesterester
Gilgamesh
11,252
3,153
112
677
15,003
11,920
0
6,271
8,732
0
38,827
L
11,739
828
4,261
6,508
22,525
8,271
0
9,867
12,626
60,336
0
W
Sun Wukong
iShinpi
Sun Wukong
11,534
1,581
0
5,275
21,024
22,377
471
9,539
11,301
362
32,907
L
6,448
895
213
1,520
21,614
26,498
0
7,409
14,133
38,640
0
W
Kukulkan
stouif
Kukulkan
22,467
1,655
305
2,215
5,737
2,478
782
2,548
3,189
96,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,924
Gold Earned
39,657
181
Minions Killed
203
0
Camps Cleared
0
890,723
Distance Traveled
989,163
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,618
701
56
3
0
333,507
6
L
Gilgamesh
11,546
641
67
4
0
319,005
0
L
Chang'e
11,861
659
79
4
0
297,368
0
W
Sun Wukong
13,000
722
24
1
0
329,352
2
L
Ymir
11,517
640
35
2
0
274,350
0
W
Kukulkan
14,039
780
123
7
0
326,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role