Player Matchup

Cerberus
Cerberus
My Kamui
Cerberus
Level 65
God Stats
5W - 6L
1,640 SR
Queue Stats
267W - 296L
1,454 Elo+
Party 2
Thor
Thor
NUTTCASE5150
Thor
Level 74
God Stats
12W - 11L
1,612 SR
Queue Stats
333W - 348L
1,536 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Viratist
Morgan Le Fay
Level 107
God Stats
0W - 1L
1,553 SR
Queue Stats
38W - 47L
1,496 Elo+
Solo
Heimdallr
Heimdallr
Zenkojii
Heimdallr
Level 148
God Stats
1W - 3L
1,359 SR
Queue Stats
78W - 95L
1,523 Elo+
Party 2
Fenrir
Fenrir
legoslayer007
Fenrir
Level 103
God Stats
0W - 2L
1,415 SR
Queue Stats
143W - 157L
1,469 Elo+
Party 3
Team Averages
Level 99
1,516 SR
1,496 Elo+

VS

Team Averages
Level 96
1,555 SR
1,466 Elo+
King Arthur
King Arthur
ASoySauce
King Arthur
Level 66
God Stats
21W - 11L
1,621 SR
Queue Stats
74W - 56L
1,586 Elo+
Solo
Danzaburou
Danzaburou
AllForOne8464
Danzaburou
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,403 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ferny_the_chief
Tsukuyomi
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 19L
1,373 Elo+
Party 1
Bacchus
Bacchus
FrostQueen1975
Bacchus
Level 125
God Stats
6W - 6L
1,930 SR
Queue Stats
294W - 285L
1,509 Elo+
Solo
Merlin
Merlin
Honneyy_Badger
Merlin
Level 133
God Stats
1W - 1L
1,227 SR
Queue Stats
44W - 48L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
My Kamui
Cerberus
2
0 / 1 / 1
2,946
589
443
1,483
732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
1 / 0 / 0
3,771
754
1,312
3,754
1,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Viratist
Morgan Le Fay
6
0 / 2 / 0
3,348
670
708
3,050
1,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Zenkojii
Heimdallr
6
1 / 0 / 0
3,663
733
1,430
2,755
879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 1 / 1
3,367
673
684
4,502
2,626
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ASoySauce
King Arthur
7
1 / 1 / 0
3,978
796
2,165
3,621
1,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Danzaburou
AllForOne8464
Danzaburou
5
0 / 0 / 1
3,406
681
1,193
1,330
345
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
Ferny_the_chief
Tsukuyomi
7
3 / 0 / 0
3,969
794
1,630
3,989
1,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 1 / 1
3,466
693
557
3,889
2,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 0 / 1
3,622
724
2,660
2,195
587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
2
Kills
4
4
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ASoySauce
King Arthur
1
1
0
1
W
Danzaburou
AllForOne8464
Danzaburou
0
0
1
0.5
W
Tsukuyomi
Ferny_the_chief
Tsukuyomi
3
0
0
3
W
0
1
1
0.5
W
0
0
1
0.5
L
Cerberus
My Kamui
Cerberus
0
1
1
0.5
L
1
0
0
1
L
Morgan Le Fay
Viratist
Morgan Le Fay
0
2
0
0
L
Heimdallr
Zenkojii
Heimdallr
1
0
0
1
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,577
Damage
8,205
15,544
Taken
15,024
6,462
Mitigated
6,037
4,446
Healing
4,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ASoySauce
King Arthur
2,165
431
0
500
3,621
1,682
0
21
3,600
0
20,888
W
Danzaburou
AllForOne8464
Danzaburou
1,193
459
0
745
1,330
345
156
160
1,154
0
15,748
W
Tsukuyomi
Ferny_the_chief
Tsukuyomi
1,630
542
0
1,131
3,989
1,141
0
0
3,989
0
20,040
W
557
0
0
1,153
3,889
2,282
0
267
3,622
10,088
0
W
2,660
259
0
862
2,195
587
0
708
1,487
21,934
0
L
Cerberus
My Kamui
Cerberus
443
56
0
243
1,483
732
0
0
1,471
1,961
0
L
1,312
343
0
750
3,754
1,202
0
1,480
2,274
0
18,987
L
Morgan Le Fay
Viratist
Morgan Le Fay
708
45
0
730
3,050
1,023
0
1,306
1,744
18,360
0
L
Heimdallr
Zenkojii
Heimdallr
1,430
686
0
1,488
2,755
879
0
452
2,303
0
17,909
L
684
199
0
1,235
4,502
2,626
0
7
4,495
0
11,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,095
Gold Earned
18,441
121
Minions Killed
145
0
Camps Cleared
0
458,414
Distance Traveled
585,434
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
3,978
796
32
6
0
112,860
0
W
Danzaburou
3,406
681
27
5
0
102,325
0
W
Tsukuyomi
3,969
794
30
6
0
138,561
0
W
Bacchus
3,466
693
16
3
0
104,718
0
W
Merlin
3,622
724
40
8
0
126,970
2
L
Cerberus
2,946
589
4
1
0
30,509
0
L
Thor
3,771
754
41
8
0
120,991
0
L
Morgan Le Fay
3,348
670
30
6
0
113,839
0
L
Heimdallr
3,663
733
24
5
0
94,743
0
L
Fenrir
3,367
673
22
4
0
98,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role