Player Matchup

Kali
Kali
 
Kali
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Braulio30jeje
Agni
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 96L
1,420 Elo+
Party 1
Ymir
Ymir
Chubiggk24
Ymir
Level 77
God Stats
11W - 8L
1,587 SR
Queue Stats
140W - 136L
1,393 Elo+
Party 1
Achilles
Achilles
Polabear209
Achilles
Level 109
God Stats
14W - 18L
1,390 SR
Queue Stats
126W - 110L
1,506 Elo+
Solo
Danzaburou
Danzaburou
doribiggk05
Danzaburou
Level 143
God Stats
1W - 0L
1,747 SR
Queue Stats
81W - 70L
1,453 Elo+
Party 1
Team Averages
Level 115
1,545 SR
1,454 Elo+

VS

Team Averages
Level 72
1,527 SR
1,466 Elo+
Mulan
Mulan
DeViLDoNuT6671
Mulan
Level 138
God Stats
93W - 65L
1,604 SR
Queue Stats
212W - 193L
1,497 Elo+
Party 3
Neith
Neith
Dubuc98
Neith
Level 7
God Stats
1W - 2L
1,749 SR
Queue Stats
2W - 7L
1,462 Elo+
Party 2
Nemesis
Nemesis
Herobrineem2144
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 197L
1,474 Elo+
Party 3
Ah Puch
Ah Puch
SalamiSteve
Ah Puch
Level 67
God Stats
0W - 2L
1,283 SR
Queue Stats
29W - 26L
1,418 Elo+
Solo
Ne Zha
Ne Zha
jesuszelda18
Ne Zha
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 89L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
16
11 / 0 / 3
10,210
681
11,443
15,551
7,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
2 / 4 / 3
8,188
546
6,006
10,035
4,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 0 / 5
7,743
516
2,974
10,842
8,963
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Achilles
Polabear209
Achilles
14
4 / 1 / 2
8,173
545
9,350
14,056
16,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
doribiggk05
Danzaburou
13
1 / 3 / 1
7,741
516
7,437
7,673
2,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 0
8,646
576
10,116
17,031
13,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
Dubuc98
Neith
12
3 / 2 / 1
7,135
476
7,840
9,249
3,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 9 / 2
6,546
436
4,541
15,376
5,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
SalamiSteve
Ah Puch
13
3 / 3 / 0
7,933
529
9,980
7,905
2,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
11
1 / 1 / 3
7,271
485
5,661
9,849
6,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
18
Kills
8
8
Deaths
19
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
11
0
3
12.5
W
2
4
3
0.88
W
0
0
5
2.5
L
1
4
0
0.25
L
Neith
Dubuc98
Neith
3
2
1
1.75
L
0
9
2
0.11
W
Achilles
Polabear209
Achilles
4
1
2
5
L
Ah Puch
SalamiSteve
Ah Puch
3
3
0
1
W
Danzaburou
doribiggk05
Danzaburou
1
3
1
0.5
L
Ne Zha
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,210
Damage
38,138
58,157
Taken
59,410
39,468
Mitigated
31,594
16,323
Healing
14,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
11,443
7,150
0
5,471
15,551
7,320
0
1,799
13,596
0
89,933
W
6,006
413
0
2,632
10,035
4,231
913
6,487
3,484
58,783
0
W
2,974
565
0
3,041
10,842
8,963
52
1,774
9,068
23,201
0
L
10,116
1,641
0
6,759
17,031
13,194
753
133
15,846
0
71,617
L
Neith
Dubuc98
Neith
7,840
2,878
0
1,558
9,249
3,340
0
528
8,721
0
40,773
L
4,541
1,335
0
520
15,376
5,378
0
1,718
13,437
0
44,165
W
Achilles
Polabear209
Achilles
9,350
3,108
0
2,122
14,056
16,112
0
30
14,026
0
43,085
L
Ah Puch
SalamiSteve
Ah Puch
9,980
450
0
1,638
7,905
2,980
0
3,981
3,924
64,829
0
W
Danzaburou
doribiggk05
Danzaburou
7,437
3,854
0
3,057
7,673
2,842
2,763
7
7,666
0
65,867
L
Ne Zha
5,661
1,240
0
3,529
9,849
6,702
0
2,734
7,115
0
25,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,055
Gold Earned
37,531
405
Minions Killed
396
0
Camps Cleared
0
1,487,335
Distance Traveled
1,472,030
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,210
681
127
8
0
347,942
4
W
Agni
8,188
546
104
7
0
277,987
0
W
Ymir
7,743
516
35
2
0
300,857
0
L
Mulan
8,646
576
132
9
0
293,641
0
L
Neith
7,135
476
73
5
0
250,203
0
L
Nemesis
6,546
436
54
4
0
312,025
0
W
Achilles
8,173
545
54
4
0
287,500
0
L
Ah Puch
7,933
529
110
7
0
285,601
3
W
Danzaburou
7,741
516
85
6
0
273,049
2
L
Ne Zha
7,271
485
27
2
0
330,560
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role