Player Matchup

Discordia
Discordia
HoochieMommaPink
Discordia
Level 148
God Stats
29W - 20L
1,640 SR
Queue Stats
210W - 255L
1,478 Elo+
Party 2
Gilgamesh
Gilgamesh
ImNotNooob69
Gilgamesh
Level 33
God Stats
0W - 5L
1,262 SR
Queue Stats
0W - 6L
1,112 Elo+
Solo
Surtr
Surtr
TenMilkshakes14
Surtr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Agni
Agni
bloodtrail99
Agni
Level 63
God Stats
1W - 1L
1,264 SR
Queue Stats
9W - 12L
1,434 Elo+
Party 4
Neith
Neith
davil69
Neith
Level 21
God Stats
17W - 35L
1,429 SR
Queue Stats
24W - 45L
1,386 Elo+
Party 2
Team Averages
Level 54
1,419 SR
1,382 Elo+

VS

Team Averages
Level 61
1,489 SR
1,438 Elo+
Janus
Janus
AriellaFerrera
Janus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,352 Elo+
Solo
Heimdallr
Heimdallr
JonahPwnsIain
Heimdallr
Level 25
God Stats
1W - 0L
1,243 SR
Queue Stats
20W - 23L
1,487 Elo+
Party 3
Bellona
Bellona
Soulnova
Bellona
Level 125
God Stats
8W - 5L
1,638 SR
Queue Stats
126W - 110L
1,495 Elo+
Party 1
Ah Puch
Ah Puch
Stonris
Ah Puch
Level 114
God Stats
2W - 0L
1,755 SR
Queue Stats
21W - 10L
1,588 Elo+
Party 3
Thanatos
Thanatos
ampmoneyyy
Thanatos
Level 22
God Stats
6W - 7L
1,309 SR
Queue Stats
13W - 26L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
15
3 / 2 / 2
8,308
755
9,559
7,129
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
ImNotNooob69
Gilgamesh
13
1 / 3 / 3
7,297
663
3,724
14,383
9,990
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 6 / 2
6,848
623
1,786
11,481
7,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

14
2 / 2 / 3
7,630
694
5,485
9,207
3,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
davil69
Neith
13
0 / 6 / 2
7,139
649
5,010
10,765
3,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 6
9,064
824
14,370
6,109
2,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
JonahPwnsIain
Heimdallr
14
1 / 2 / 7
7,584
689
5,686
9,703
4,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Soulnova
Bellona
16
5 / 0 / 7
8,896
809
8,155
11,441
11,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Stonris
Ah Puch
16
4 / 0 / 3
9,122
829
9,133
3,638
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
ampmoneyyy
Thanatos
14
4 / 4 / 3
8,142
740
9,753
9,475
4,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
6
Kills
19
19
Deaths
7
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
L
Discordia
3
2
2
2
L
Gilgamesh
ImNotNooob69
Gilgamesh
1
3
3
0.83
W
Heimdallr
JonahPwnsIain
Heimdallr
1
2
7
2.25
W
Bellona
Soulnova
Bellona
5
0
7
8.5
W
Ah Puch
Stonris
Ah Puch
4
0
3
5.5
L
0
6
2
0.17
W
Thanatos
ampmoneyyy
Thanatos
4
4
3
1.38
L
2
2
3
1.75
L
Neith
davil69
Neith
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,564
Damage
47,097
52,965
Taken
40,366
27,282
Mitigated
25,610
3,885
Healing
14,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,370
96
0
2,192
6,109
2,609
34
1,047
5,062
38,485
0
L
Discordia
9,559
386
0
539
7,129
2,402
0
2,535
4,417
31,371
0
L
Gilgamesh
ImNotNooob69
Gilgamesh
3,724
904
0
41
14,383
9,990
0
3,470
10,792
0
7,467
W
Heimdallr
JonahPwnsIain
Heimdallr
5,686
2,474
0
1,793
9,703
4,451
188
5,579
4,124
0
16,202
W
Bellona
Soulnova
Bellona
8,155
2,592
0
4,111
11,441
11,958
0
4,087
7,354
0
32,916
W
Ah Puch
Stonris
Ah Puch
9,133
233
0
607
3,638
1,659
926
1,326
2,312
46,081
0
L
1,786
1,062
332
1,313
11,481
7,296
101
5,946
5,339
143
7,107
W
Thanatos
ampmoneyyy
Thanatos
9,753
1,532
0
6,123
9,475
4,933
0
3,488
5,987
0
21,928
L
5,485
115
0
720
9,207
3,601
211
5,247
3,706
16,119
0
L
Neith
davil69
Neith
5,010
1,199
0
940
10,765
3,993
0
5,345
5,207
0
22,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,222
Gold Earned
42,808
161
Minions Killed
273
0
Camps Cleared
0
1,030,374
Distance Traveled
1,169,111
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,064
824
67
6
0
247,611
2
L
Discordia
8,308
755
59
5
0
234,959
0
L
Gilgamesh
7,297
663
13
1
0
196,181
0
W
Heimdallr
7,584
689
30
3
0
201,198
0
W
Bellona
8,896
809
60
5
0
256,495
0
W
Ah Puch
9,122
829
89
8
0
222,232
0
L
Surtr
6,848
623
12
1
0
181,870
0
W
Thanatos
8,142
740
27
2
0
241,575
0
L
Agni
7,630
694
30
3
0
212,506
1
L
Neith
7,139
649
47
4
0
204,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role